Searched refs:createFramebufferImageIfNeeded (Results 1 – 3 of 3) sorted by relevance
57 mEGLImage = mEngine.createFramebufferImageIfNeeded(nativeBuffer, isProtected, in setNativeWindowBuffer()
95 EGLImageKHR createFramebufferImageIfNeeded(ANativeWindowBuffer* nativeBuffer, bool isProtected,
840 EGLImageKHR GLESRenderEngine::createFramebufferImageIfNeeded(ANativeWindowBuffer* nativeBuffer, in createFramebufferImageIfNeeded() function in android::renderengine::gl::GLESRenderEngine