Searched refs:getDrawingState (Results 1 – 6 of 6) sorted by relevance
42 (mStateSet == StateSet::Current) ? l->getCurrentState() : l->getDrawingState(); in do_compare()44 (mStateSet == StateSet::Current) ? r->getCurrentState() : r->getDrawingState(); in do_compare()66 : layer->getDrawingState(); in traverseInZOrder()78 : layer->getDrawingState(); in traverseInReverseZOrder()
355 const State& s(getDrawingState()); in computeSourceBounds()375 return getDrawingState().acquireFence->getStatus() == Fence::Status::Signaled; in fenceHasSignaled()391 return std::make_shared<FenceTime>(getDrawingState().acquireFence); in getCurrentFenceTime()399 return getDrawingState().transform; in getDrawingTransform()403 return getDrawingState().dataspace; in getDrawingDataSpace()408 const State& s(getDrawingState()); in getDrawingCrop()437 return getDrawingState().surfaceDamageRegion; in getDrawingSurfaceDamage()441 return getDrawingState().hdrMetadata; in getDrawingHdrMetadata()445 return getDrawingState().api; in getDrawingApi()470 const State& s(getDrawingState()); in latchSidebandStream()[all …]
307 const State& s(getDrawingState()); in getBounds()326 const uint32_t activeWidth = getActiveWidth(getDrawingState()); in getBufferScaleTransform()327 const uint32_t activeHeight = getActiveHeight(getDrawingState()); in getBufferScaleTransform()366 const State& s(getDrawingState()); in computeBounds()418 const auto& drawingState{getDrawingState()}; in latchGeometry()430 auto& parentState = parent->getDrawingState(); in latchGeometry()491 const State& s(getDrawingState()); in updateCursorPosition()781 const State& s(getDrawingState()); in doTransactionResize()886 const State& s(getDrawingState()); in doTransaction()1201 return getDrawingState().layerStack; in getLayerStack()[all …]
169 const State& s(getDrawingState()); in prepareClientLayer()429 const State& s(getDrawingState()); in latchBuffer()704 const State& s(getDrawingState()); in computeSourceBounds()
617 inline const State& getDrawingState() const { return mDrawingState; } in getDrawingState() function
3088 const Layer::State& s(layer->getDrawingState()); in computeVisibleRegions()3419 const Layer::State& state(layer->getDrawingState()); in doComposeSurfaces()5654 const Layer::State& layerState(mLayer->getDrawingState()); in captureLayers()5658 return mLayer->getBufferSize(mLayer->getDrawingState()).getHeight(); in captureLayers()5661 return mLayer->getBufferSize(mLayer->getDrawingState()).getWidth(); in captureLayers()