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1 /*
2  * Copyright (C) 2016 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include "LayerVector.h"
18 #include "Layer.h"
19 
20 namespace android {
21 
LayerVector(const StateSet stateSet)22 LayerVector::LayerVector(const StateSet stateSet) : mStateSet(stateSet) {}
23 
LayerVector(const LayerVector & rhs,const StateSet stateSet)24 LayerVector::LayerVector(const LayerVector& rhs, const StateSet stateSet)
25       : SortedVector<sp<Layer>>(rhs), mStateSet(stateSet) {}
26 
27 LayerVector::~LayerVector() = default;
28 
29 // This operator override is needed to prevent mStateSet from getting copied over.
operator =(const LayerVector & rhs)30 LayerVector& LayerVector::operator=(const LayerVector& rhs) {
31     SortedVector::operator=(rhs);
32     return *this;
33 }
34 
do_compare(const void * lhs,const void * rhs) const35 int LayerVector::do_compare(const void* lhs, const void* rhs) const
36 {
37     // sort layers per layer-stack, then by z-order and finally by sequence
38     const auto& l = *reinterpret_cast<const sp<Layer>*>(lhs);
39     const auto& r = *reinterpret_cast<const sp<Layer>*>(rhs);
40 
41     const auto& lState =
42             (mStateSet == StateSet::Current) ? l->getCurrentState() : l->getDrawingState();
43     const auto& rState =
44             (mStateSet == StateSet::Current) ? r->getCurrentState() : r->getDrawingState();
45 
46     uint32_t ls = lState.layerStack;
47     uint32_t rs = rState.layerStack;
48     if (ls != rs)
49         return (ls > rs) ? 1 : -1;
50 
51     int32_t lz = lState.z;
52     int32_t rz = rState.z;
53     if (lz != rz)
54         return (lz > rz) ? 1 : -1;
55 
56     if (l->sequence == r->sequence)
57         return 0;
58 
59     return (l->sequence > r->sequence) ? 1 : -1;
60 }
61 
traverseInZOrder(StateSet stateSet,const Visitor & visitor) const62 void LayerVector::traverseInZOrder(StateSet stateSet, const Visitor& visitor) const {
63     for (size_t i = 0; i < size(); i++) {
64         const auto& layer = (*this)[i];
65         auto& state = (stateSet == StateSet::Current) ? layer->getCurrentState()
66                                                       : layer->getDrawingState();
67         if (state.zOrderRelativeOf != nullptr) {
68             continue;
69         }
70         layer->traverseInZOrder(stateSet, visitor);
71     }
72 }
73 
traverseInReverseZOrder(StateSet stateSet,const Visitor & visitor) const74 void LayerVector::traverseInReverseZOrder(StateSet stateSet, const Visitor& visitor) const {
75     for (auto i = static_cast<int64_t>(size()) - 1; i >= 0; i--) {
76         const auto& layer = (*this)[i];
77         auto& state = (stateSet == StateSet::Current) ? layer->getCurrentState()
78                                                       : layer->getDrawingState();
79         if (state.zOrderRelativeOf != nullptr) {
80             continue;
81         }
82         layer->traverseInReverseZOrder(stateSet, visitor);
83      }
84 }
85 } // namespace android
86