Searched refs:targetFlags (Results 1 – 2 of 2) sorted by relevance
/frameworks/native/services/inputflinger/ |
D | InputDispatcher.cpp | 1373 int32_t targetFlags = InputTarget::FLAG_FOREGROUND | InputTarget::FLAG_DISPATCH_AS_IS; in findTouchedWindowTargetsLocked() local 1375 targetFlags |= InputTarget::FLAG_SPLIT; in findTouchedWindowTargetsLocked() 1378 targetFlags |= InputTarget::FLAG_WINDOW_IS_OBSCURED; in findTouchedWindowTargetsLocked() 1380 targetFlags |= InputTarget::FLAG_WINDOW_IS_PARTIALLY_OBSCURED; in findTouchedWindowTargetsLocked() 1396 mTempTouchState.addOrUpdateWindow(newTouchedWindowHandle, targetFlags, pointerIds); in findTouchedWindowTargetsLocked() 1442 int32_t targetFlags = InputTarget::FLAG_FOREGROUND in findTouchedWindowTargetsLocked() local 1445 targetFlags |= InputTarget::FLAG_SPLIT; in findTouchedWindowTargetsLocked() 1448 targetFlags |= InputTarget::FLAG_WINDOW_IS_OBSCURED; in findTouchedWindowTargetsLocked() 1455 mTempTouchState.addOrUpdateWindow(newTouchedWindowHandle, targetFlags, pointerIds); in findTouchedWindowTargetsLocked() 1487 if (touchedWindow.targetFlags & InputTarget::FLAG_FOREGROUND) { in findTouchedWindowTargetsLocked() [all …]
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D | InputDispatcher.h | 597 int32_t targetFlags; member 610 int32_t targetFlags, float xOffset, float yOffset, 615 return targetFlags & InputTarget::FLAG_FOREGROUND; in hasForegroundTarget() 619 return targetFlags & InputTarget::FLAG_SPLIT; in isSplit() 1061 int32_t targetFlags; member 1094 int32_t targetFlags, BitSet32 pointerIds); 1176 int32_t targetFlags, BitSet32 pointerIds, std::vector<InputTarget>& inputTargets)
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