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Searched refs:targetFlags (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/inputflinger/
DInputDispatcher.cpp1373 int32_t targetFlags = InputTarget::FLAG_FOREGROUND | InputTarget::FLAG_DISPATCH_AS_IS; in findTouchedWindowTargetsLocked() local
1375 targetFlags |= InputTarget::FLAG_SPLIT; in findTouchedWindowTargetsLocked()
1378 targetFlags |= InputTarget::FLAG_WINDOW_IS_OBSCURED; in findTouchedWindowTargetsLocked()
1380 targetFlags |= InputTarget::FLAG_WINDOW_IS_PARTIALLY_OBSCURED; in findTouchedWindowTargetsLocked()
1396 mTempTouchState.addOrUpdateWindow(newTouchedWindowHandle, targetFlags, pointerIds); in findTouchedWindowTargetsLocked()
1442 int32_t targetFlags = InputTarget::FLAG_FOREGROUND in findTouchedWindowTargetsLocked() local
1445 targetFlags |= InputTarget::FLAG_SPLIT; in findTouchedWindowTargetsLocked()
1448 targetFlags |= InputTarget::FLAG_WINDOW_IS_OBSCURED; in findTouchedWindowTargetsLocked()
1455 mTempTouchState.addOrUpdateWindow(newTouchedWindowHandle, targetFlags, pointerIds); in findTouchedWindowTargetsLocked()
1487 if (touchedWindow.targetFlags & InputTarget::FLAG_FOREGROUND) { in findTouchedWindowTargetsLocked()
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DInputDispatcher.h597 int32_t targetFlags; member
610 int32_t targetFlags, float xOffset, float yOffset,
615 return targetFlags & InputTarget::FLAG_FOREGROUND; in hasForegroundTarget()
619 return targetFlags & InputTarget::FLAG_SPLIT; in isSplit()
1061 int32_t targetFlags; member
1094 int32_t targetFlags, BitSet32 pointerIds);
1176 int32_t targetFlags, BitSet32 pointerIds, std::vector<InputTarget>& inputTargets)