Searched refs:bufferId (Results 1 – 9 of 9) sorted by relevance
222 } else if (buffer.bufferId >= mBuffers.size()) { in doneWithFrame()224 buffer.bufferId, mBuffers.size()-1); in doneWithFrame()225 } else if (!mBuffers[buffer.bufferId].inUse) { in doneWithFrame()227 buffer.bufferId); in doneWithFrame()230 mBuffers[buffer.bufferId].inUse = false; in doneWithFrame()235 if (buffer.bufferId >= mFramesAllowed) { in doneWithFrame()239 rec.handle = mBuffers[buffer.bufferId].handle; in doneWithFrame()240 mBuffers[buffer.bufferId].handle = nullptr; in doneWithFrame()470 buff.bufferId = idx; in forwardFrame()502 ALOGD("Delivered %p as id %d", buff.memHandle.getNativeHandle(), buff.bufferId); in forwardFrame()
185 mBuffer.bufferId = 0x3870; // Arbitrary magic number for self recognition in getTargetBuffer()234 mBuffer.memHandle.getNativeHandle(), mBuffer.bufferId); in getTargetBuffer()254 if (buffer.bufferId != mBuffer.bufferId) { in returnTargetBufferForDisplay()
166 if (it->bufferId == buffer.bufferId) { in doneWithFrame()174 ALOGE("Ignoring doneWithFrame called with unrecognized frameID %d", buffer.bufferId); in doneWithFrame()
163 if (mFrames[i].frameId == buffer.bufferId) { in doneWithFrame()207 mFrames.emplace_back(buffer.bufferId); in deliverFrame()209 mFrames[i].frameId = buffer.bufferId; in deliverFrame()
119 if ((mHeldBuffer < 0) || (buffer.bufferId != mBuffers[mHeldBuffer].bufferId)) { in doneWithFrame()
736 public void deleteBuffer(int bufferId) { in deleteBuffer() argument738 mDeleteBuffers.add(bufferId); in deleteBuffer()974 int bufferId = bufferIds[0]; in uploadBuffer() local975 mGL.glBindBuffer(GL11.GL_ARRAY_BUFFER, bufferId); in uploadBuffer()978 return bufferId; in uploadBuffer()
797 public void deleteBuffer(int bufferId) { in deleteBuffer() argument799 mDeleteBuffers.add(bufferId); in deleteBuffer()954 int bufferId = mTempIntArray[0]; in uploadBuffer() local955 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, bufferId); in uploadBuffer()960 return bufferId; in uploadBuffer()
128 public abstract void deleteBuffer(int bufferId); in deleteBuffer() argument
500 int bufferId = mTempIntArray[0]; in uploadBuffer() local501 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, bufferId); in uploadBuffer()506 return bufferId; in uploadBuffer()