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Searched refs:xc (Results 1 – 2 of 2) sorted by relevance

/system/core/libpixelflinger/
Dtrap.cpp160 GGLcoord xc = v[0]; in pointx() local
163 xc = TRI_FLOOR(xc) + TRI_HALF; in pointx()
166 xc = TRI_ROUND(xc); in pointx()
169 GGLint l = (xc - halfSize) >> TRI_FRACTION_BITS; in pointx()
171 GGLint r = (xc + halfSize) >> TRI_FRACTION_BITS; in pointx()
233 int xc = r - l; in aa_nice_pointx() local
235 if (xc>0 && yc>0) { in aa_nice_pointx()
298 int xc = r - l; in aa_pointx() local
300 if (xc>0 && yc>0) { in aa_pointx()
433 int xc = r - l; in recti() local
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Dscanline.cpp649 int xc = x1 - xs; in scanline() local
662 r = ADJUST_COLOR_ITERATOR(r, c->shade.drdx, xc); in scanline()
663 g = ADJUST_COLOR_ITERATOR(g, c->shade.dgdx, xc); in scanline()
664 b = ADJUST_COLOR_ITERATOR(b, c->shade.dbdx, xc); in scanline()
665 a = ADJUST_COLOR_ITERATOR(a, c->shade.dadx, xc); in scanline()
702 while (xc--) { in scanline()
1913 const uint32_t xc = x1 - xs; in scanline_perspective() local
1914 uint32_t remainder = xc & ((1<<SPAN_BITS)-1); in scanline_perspective()
1915 uint32_t numSpans = xc >> SPAN_BITS; in scanline_perspective()
2004 const uint32_t xc = x1 - xs; in scanline_perspective_single() local
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