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Searched defs:IBB (Results 1 – 16 of 16) sorted by relevance

/external/swiftshader/third_party/llvm-7.0/llvm/lib/Transforms/Utils/
DOrderedInstructions.cpp22 const BasicBlock *IBB = InstA->getParent(); in localDominates() local
DBreakCriticalEdges.cpp312 BasicBlock *IBB = nullptr; in findIBRPredecessor() local
DIntegerDivision.cpp181 BasicBlock *IBB = Builder.GetInsertBlock(); in generateUnsignedDivisionCode() local
DLoopSimplify.cpp394 BasicBlock *IBB = PN->getIncomingBlock(i); in insertUniqueBackedgeBlock() local
DLocal.cpp775 BasicBlock *IBB = PN->getIncomingBlock(PI); in CanPropagatePredecessorsForPHIs() local
793 BasicBlock *IBB = PN->getIncomingBlock(PI); in CanPropagatePredecessorsForPHIs() local
/external/llvm/lib/CodeGen/
DGlobalMerge.cpp503 for (Function::iterator IBB = IFn->begin(), IEndBB = IFn->end(); in setMustKeepGlobalVariables() local
DBranchFolding.cpp996 MachineBasicBlock *IBB = &*I; in TailMergeBlocks() local
/external/llvm/lib/Transforms/Utils/
DIntegerDivision.cpp181 BasicBlock *IBB = Builder.GetInsertBlock(); in generateUnsignedDivisionCode() local
DLoopSimplify.cpp405 BasicBlock *IBB = PN->getIncomingBlock(i); in insertUniqueBackedgeBlock() local
DLocal.cpp648 BasicBlock *IBB = PN->getIncomingBlock(PI); in CanPropagatePredecessorsForPHIs() local
665 BasicBlock *IBB = PN->getIncomingBlock(PI); in CanPropagatePredecessorsForPHIs() local
/external/swiftshader/third_party/LLVM/lib/Transforms/Utils/
DLoopSimplify.cpp681 BasicBlock *IBB = PN->getIncomingBlock(i); in InsertUniqueBackedgeBlock() local
/external/swiftshader/third_party/subzero/src/
DIceCfgNode.cpp855 auto IBB = MapBegin.begin(), IEB = MapEnd.begin(); in livenessAddIntervals() local
/external/swiftshader/third_party/LLVM/lib/CodeGen/
DBranchFolding.cpp858 MachineBasicBlock *IBB = I; in TailMergeBlocks() local
/external/swiftshader/third_party/llvm-7.0/llvm/lib/CodeGen/
DBranchFolding.cpp1122 MachineBasicBlock *IBB = &*I; in TailMergeBlocks() local
/external/llvm/lib/Transforms/Vectorize/
DSLPVectorizer.cpp2228 BasicBlock *IBB = PH->getIncomingBlock(i); in vectorizeTree() local
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Transforms/Vectorize/
DSLPVectorizer.cpp3078 BasicBlock *IBB = PH->getIncomingBlock(i); in vectorizeTree() local