/external/skia/src/gpu/ |
D | GrProcessorAnalysis.h | 44 bool isOpaque() const { return SkToBool(kIsOpaque_Flag & fFlags); } in isOpaque() function 101 bool isOpaque() const { return fIsOpaque; } in isOpaque() function
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/external/skqp/src/gpu/ |
D | GrProcessorAnalysis.h | 44 bool isOpaque() const { return SkToBool(kIsOpaque_Flag & fFlags); } in isOpaque() function 101 bool isOpaque() const { return fIsOpaque; } in isOpaque() function
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/external/skia/src/shaders/ |
D | SkColorShader.h | 59 bool isOpaque() const override { return fColor.isOpaque(); } in isOpaque() function
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D | SkColorShader.cpp | 19 bool SkColorShader::isOpaque() const { in isOpaque() function in SkColorShader
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D | SkLightingShader.cpp | 311 bool SkLightingShaderImpl::isOpaque() const { in isOpaque() function in SkLightingShaderImpl 322 bool isOpaque = shader.isOpaque(); in LightingShaderContext() local
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/external/skqp/src/shaders/ |
D | SkColorShader.h | 59 bool isOpaque() const override { return fColor.isOpaque(); } in isOpaque() function
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D | SkColorShader.cpp | 19 bool SkColorShader::isOpaque() const { in isOpaque() function in SkColorShader
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D | SkLightingShader.cpp | 313 bool SkLightingShaderImpl::isOpaque() const { in isOpaque() function in SkLightingShaderImpl 324 bool isOpaque = shader.isOpaque(); in LightingShaderContext() local
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/external/skia/tools/sk_app/mac/ |
D | Window_mac.mm | 328 - (BOOL)isOpaque { method
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/external/skqp/src/pdf/ |
D | SkPDFBitmap.cpp | 139 bool isOpaque, in do_deflated_image() 262 bool isOpaque = pm.isOpaque() || pm.computeIsOpaque(); in serialize_image() local
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/external/skia/src/pdf/ |
D | SkPDFBitmap.cpp | 139 bool isOpaque, in do_deflated_image() 262 bool isOpaque = pm.isOpaque() || pm.computeIsOpaque(); in serialize_image() local
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/external/skqp/tools/sk_app/mac/ |
D | Window_mac.mm | 173 - (BOOL)isOpaque { method
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/external/skia/src/core/ |
D | SkDraw_vertices.cpp | 73 SkTriColorShader(bool isOpaque) : fIsOpaque(isOpaque) {} in SkTriColorShader() 77 bool isOpaque() const override { return fIsOpaque; } in isOpaque() function in SkTriColorShader
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D | SkBlitter_RGB565.cpp | 93 bool isOpaque = SkToBool(shaderContext->getFlags() & SkShaderBase::kOpaqueAlpha_Flag); in SkRGB565_Shader_Blitter() local
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D | SkBitmap.cpp | 222 bool SkBitmap::tryAllocN32Pixels(int width, int height, bool isOpaque) { in tryAllocN32Pixels() 228 void SkBitmap::allocN32Pixels(int width, int height, bool isOpaque) { in allocN32Pixels()
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/external/skqp/src/core/ |
D | SkDraw_vertices.cpp | 73 SkTriColorShader(bool isOpaque) : fIsOpaque(isOpaque) {} in SkTriColorShader() 77 bool isOpaque() const override { return fIsOpaque; } in isOpaque() function in SkTriColorShader
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D | SkBlitter_RGB565.cpp | 93 bool isOpaque = SkToBool(shaderContext->getFlags() & SkShaderBase::kOpaqueAlpha_Flag); in SkRGB565_Shader_Blitter() local
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/external/skqp/include/core/ |
D | SkImage.h | 655 bool isOpaque() const { return SkAlphaTypeIsOpaque(this->alphaType()); } in isOpaque() function
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D | SkShader.h | 84 virtual bool isOpaque() const { return false; } in isOpaque() function
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D | SkColor.h | 320 bool isOpaque() const { in isOpaque() function
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/external/skia/include/core/ |
D | SkImage.h | 673 bool isOpaque() const { return SkAlphaTypeIsOpaque(this->alphaType()); } in isOpaque() function
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D | SkShader.h | 84 virtual bool isOpaque() const { return false; } in isOpaque() function
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D | SkColor.h | 320 bool isOpaque() const { in isOpaque() function
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/external/skqp/src/shaders/gradients/ |
D | SkTwoPointConicalGradient.cpp | 110 bool SkTwoPointConicalGradient::isOpaque() const { in isOpaque() function in SkTwoPointConicalGradient
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/external/skia/src/shaders/gradients/ |
D | SkTwoPointConicalGradient.cpp | 110 bool SkTwoPointConicalGradient::isOpaque() const { in isOpaque() function in SkTwoPointConicalGradient
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