/external/swiftshader/src/D3D8/ |
D | Direct3DSwapChain8.hpp | 61 bool lockable; member in D3D8::Direct3DSwapChain8
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D | Direct3DVolume8.hpp | 67 const bool lockable; member in D3D8::Direct3DVolume8
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D | Direct3DSurface8.hpp | 70 const bool lockable; member in D3D8::Direct3DSurface8
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D | Direct3DVolume8.cpp | 26 …er, int width, int height, int depth, D3DFORMAT format, D3DPOOL pool, bool lockable, unsigned long… in Direct3DVolume8()
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D | Direct3DSurface8.cpp | 61 …ght, D3DFORMAT format, D3DPOOL pool, D3DMULTISAMPLE_TYPE multiSample, bool lockable, unsigned long… in Direct3DSurface8()
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D | Direct3DDevice8.cpp | 685 …signed int height, D3DFORMAT format, D3DMULTISAMPLE_TYPE multiSample, int lockable, IDirect3DSurfa… in CreateRenderTarget()
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/external/swiftshader/src/D3D9/ |
D | Direct3DSwapChain9.hpp | 67 bool lockable; member in D3D9::Direct3DSwapChain9
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D | Direct3DSurface9.hpp | 77 const bool lockable; member in D3D9::Direct3DSurface9
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D | Direct3DVolume9.hpp | 68 const bool lockable; member in D3D9::Direct3DVolume9
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D | Direct3DDevice9.cpp | 576 bool lockable = false; in CreateDepthStencilSurface() local 777 …t, D3DMULTISAMPLE_TYPE multiSample, unsigned long multiSampleQuality, int lockable, IDirect3DSurfa… in CreateRenderTarget() 2356 bool lockable = false; in Reset() local
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D | Direct3DDevice9Ex.cpp | 173 …t, D3DMULTISAMPLE_TYPE multiSample, unsigned long multiSampleQuality, int lockable, IDirect3DSurfa… in CreateRenderTarget()
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/external/swiftshader/src/OpenGL/common/ |
D | Image.hpp | 127 Image(GLsizei width, GLsizei height, GLint internalformat, int multiSampleDepth, bool lockable) in Image()
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D | Image.cpp | 1035 …mentation(GLsizei width, GLsizei height, GLint internalformat, int multiSampleDepth, bool lockable) in ImageImplementation() 1089 …e::create(GLsizei width, GLsizei height, GLint internalformat, int multiSampleDepth, bool lockable) in create()
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/external/swiftshader/src/Device/ |
D | Surface.hpp | 321 const bool lockable; member in sw::Surface
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D | Surface.cpp | 750 …dth, int height, int depth, int border, int samples, VkFormat format, bool lockable, bool renderTa… in SurfaceImplementation() 770 …dth, int height, int depth, int border, int samples, VkFormat format, bool lockable, bool renderTa… in create() 830 …dth, int height, int depth, int border, int samples, VkFormat format, bool lockable, bool renderTa… in Surface()
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Texture.cpp | 771 bool lockable = true; in createDepthStencil() local
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/external/swiftshader/src/Renderer/ |
D | Surface.hpp | 498 const bool lockable; member in sw::Surface
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D | Surface.cpp | 1231 …width, int height, int depth, int border, int samples, Format format, bool lockable, bool renderTa… in SurfaceImplementation() 1251 …width, int height, int depth, int border, int samples, Format format, bool lockable, bool renderTa… in create() 1312 …width, int height, int depth, int border, int samples, Format format, bool lockable, bool renderTa… in Surface()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Texture.cpp | 1938 bool lockable = true; in createDepthStencil() local
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