Searched refs:mYStride (Results 1 – 3 of 3) sorted by relevance
144 mFrameVOffset = mYStride * mFrameHeight; in startDevice()150 mFrameUOffset = mYStride * mFrameHeight; in startDevice()157 mFrameVOffset = mYStride * mFrameHeight; in startDevice()164 mFrameUOffset = mYStride * mFrameHeight; in startDevice()283 uint8_t* Y = currentFrame + mYStride * y; in drawCheckerboard()354 uint8_t* Y_pos = currentFrame + y * mYStride + x; in drawSquare()371 Y_pos += mYStride; in drawSquare()384 mFrameHeight * mYStride); in drawSolid()404 for (int y = 0; y < mFrameHeight; y++, pY += mYStride) { in drawStripes()
182 const int ySize = mYStride * mFrameHeight; in getCurrentFrameImpl()184 if (mYStride == mFrameWidth) { in getCurrentFrameImpl()191 source + y * mYStride, in getCurrentFrameImpl()351 mYStride = align(width, 16); in commonStartDevice()352 mUVStride = align(mYStride / 2, 16); in commonStartDevice()355 mFrameBufferSize = mYStride * height + mUVStride * height; in commonStartDevice()359 mYStride = width; in commonStartDevice()362 mUVStride = mYStride; in commonStartDevice()364 mFrameBufferSize = mYStride * height + mUVStride * (height / 2); in commonStartDevice()
603 int mYStride; variable