Searched refs:outX (Results 1 – 4 of 4) sorted by relevance
440 for (unsigned int outX = 0; outX < width; outX++) { in captureRGBA() local442 unsigned int x = outX * DivW >> 10; in captureRGBA()450 rCount = (pixel[Scene::R]+(outX+outY)%64) * scale64x; in captureRGBA()451 gCount = (pixel[Scene::Gr]+(outX+outY)%64) * scale64x; in captureRGBA()452 bCount = (pixel[Scene::B]+(outX+outY)%64) * scale64x; in captureRGBA()478 for (unsigned int outX = 0; outX < width; outX++) { in captureRGB() local480 unsigned int x = outX * DivW >> 10; in captureRGB()488 rCount = (pixel[Scene::R]+(outX+outY)%64) * scale64x; in captureRGB()489 gCount = (pixel[Scene::Gr]+(outX+outY)%64) * scale64x; in captureRGB()490 bCount = (pixel[Scene::B]+(outX+outY)%64) * scale64x; in captureRGB()[all …]
20 void findOrthogonalVector(float inX, float inY, float inZ, float *outX, in findOrthogonalVector() argument22 ASSERT_NOT_NULL(outX); in findOrthogonalVector()49 *outX = x * invMag; in findOrthogonalVector()
162 void findOrthogonalVector(float inX, float inY, float inZ, float *outX,
509 for (unsigned int outX = 0; outX < stride; outX++) { in captureNV21() local522 if (outY % 2 == 0 && outX % 2 == 0) { in captureNV21()