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Searched refs:D3DPOOL_DEFAULT (Results 1 – 19 of 19) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/nine/
Dsurface9.c77 assert(!user_buffer || pDesc->Pool != D3DPOOL_DEFAULT); in NineSurface9_ctor()
78 assert(!pResource || pDesc->Pool == D3DPOOL_DEFAULT); in NineSurface9_ctor()
158 if ((allocate && pDesc->Pool != D3DPOOL_DEFAULT) || pDesc->Format == D3DFMT_NULL) { in NineSurface9_ctor()
171 allocate && (pDesc->Pool == D3DPOOL_DEFAULT), in NineSurface9_ctor()
239 assert(This->desc.Pool == D3DPOOL_DEFAULT); in NineSurface9_CreatePipeSurfaces()
372 if (This->base.pool == D3DPOOL_DEFAULT) in NineSurface9_AddDirtyRect()
431 user_assert(This->base.pool != D3DPOOL_DEFAULT || in NineSurface9_LockRect()
447 if (pRect && This->desc.Pool == D3DPOOL_DEFAULT && in NineSurface9_LockRect()
630 assert(This->base.pool == D3DPOOL_DEFAULT && in NineSurface9_CopyMemToDefault()
694 From->base.pool == D3DPOOL_DEFAULT); in NineSurface9_CopyDefaultToMem()
[all …]
Dtexture9.c72 Pool == D3DPOOL_DEFAULT, D3DERR_INVALIDCALL); in NineTexture9_ctor()
93 if (pSharedHandle && Pool == D3DPOOL_DEFAULT) { in NineTexture9_ctor()
157 } else if (Pool != D3DPOOL_DEFAULT) { in NineTexture9_ctor()
316 if (This->base.base.pool == D3DPOOL_DEFAULT) { in NineTexture9_AddDirtyRect()
Dvolume9.c72 assert(pResource || pDesc->Pool != D3DPOOL_DEFAULT); in NineVolume9_ctor()
270 user_assert(This->desc.Pool != D3DPOOL_DEFAULT || in NineVolume9_LockBox()
427 assert(This->desc.Pool == D3DPOOL_DEFAULT && in NineVolume9_CopyMemToDefault()
Ddevice9.c1105 user_assert(!pSharedHandle || Pool == D3DPOOL_DEFAULT, D3DERR_NOTAVAILABLE); in NineDevice9_CreateVertexBuffer()
1118 user_assert(!pSharedHandle || Pool == D3DPOOL_DEFAULT, D3DERR_INVALIDCALL); in NineDevice9_CreateVertexBuffer()
1144 user_assert(!pSharedHandle || Pool == D3DPOOL_DEFAULT, D3DERR_NOTAVAILABLE); in NineDevice9_CreateIndexBuffer()
1155 user_assert(!pSharedHandle || Pool == D3DPOOL_DEFAULT, D3DERR_INVALIDCALL); in NineDevice9_CreateIndexBuffer()
1229 return create_zs_or_rt_surface(This, 0, D3DPOOL_DEFAULT, in NineDevice9_CreateRenderTarget()
1249 return create_zs_or_rt_surface(This, 1, D3DPOOL_DEFAULT, in NineDevice9_CreateDepthStencilSurface()
1279 user_assert(dst->base.pool == D3DPOOL_DEFAULT, D3DERR_INVALIDCALL); in NineDevice9_UpdateSurface()
1365 user_assert(dstb->base.pool == D3DPOOL_DEFAULT, D3DERR_INVALIDCALL); in NineDevice9_UpdateTexture()
1501 user_assert(src->desc.Pool == D3DPOOL_DEFAULT, D3DERR_INVALIDCALL); in NineDevice9_GetRenderTargetData()
1559 user_assert(dst->base.pool == D3DPOOL_DEFAULT && in NineDevice9_StretchRect()
[all …]
Dbasetexture9.c49 BOOL alloc = (Pool == D3DPOOL_DEFAULT) && !initResource && in NineBaseTexture9_ctor()
57 Pool == D3DPOOL_DEFAULT, D3DERR_INVALIDCALL); in NineBaseTexture9_ctor()
Dvolumetexture9.c208 if (This->base.base.pool == D3DPOOL_DEFAULT) { in NineVolumeTexture9_AddDirtyBox()
Dcubetexture9.c109 if (Pool != D3DPOOL_DEFAULT) { in NineCubeTexture9_ctor()
Dswapchain9.c266 desc.Pool = D3DPOOL_DEFAULT; in NineSwapChain9_Resize()
944 desc.Pool = D3DPOOL_DEFAULT; in NineSwapChain9_GetFrontBufferData()
Dnine_dump.c30 case D3DPOOL_DEFAULT: return "DEFAULT"; in nine_D3DPOOL_to_str()
/external/swiftshader/src/D3D9/
DDirect3DResource9.cpp79 if(pool == D3DPOOL_DEFAULT) in Direct3DResource9()
87 if(pool == D3DPOOL_DEFAULT) in ~Direct3DResource9()
DDirect3DVolume9.cpp30 return (pool != D3DPOOL_DEFAULT) || (usage & D3DUSAGE_DYNAMIC); in isLockable()
DDirect3DSwapChain9.cpp355 …ntParameters->BackBufferHeight, presentParameters->BackBufferFormat, D3DPOOL_DEFAULT, presentParam… in reset()
DDirect3DSurface9.cpp76 return (pool != D3DPOOL_DEFAULT) || (usage & D3DUSAGE_DYNAMIC) || lockableOverride; in isLockable()
DDirect3DDevice9.cpp465 if(description.Pool != D3DPOOL_DEFAULT) in ColorFill()
602 …*surface = new Direct3DSurface9(this, this, width, height, format, D3DPOOL_DEFAULT, multiSample, m… in CreateDepthStencilSurface()
790 …*surface = new Direct3DSurface9(this, this, width, height, format, D3DPOOL_DEFAULT, multiSample, m… in CreateRenderTarget()
1077 …rect3DVertexBuffer9 *vertexBuffer = new Direct3DVertexBuffer9(this, length, 0, 0, D3DPOOL_DEFAULT); in DrawIndexedPrimitiveUP()
1100 …Buffer9 *indexBuffer = new Direct3DIndexBuffer9(this, length, 0, indexDataFormat, D3DPOOL_DEFAULT); in DrawIndexedPrimitiveUP()
1214 CreateVertexBuffer(length, 0, 0, D3DPOOL_DEFAULT, &vertexBuffer, 0); in DrawPrimitiveUP()
2382 …meters->BackBufferHeight, presentParameters->AutoDepthStencilFormat, D3DPOOL_DEFAULT, presentParam… in Reset()
5364 if(sourceDescription.Pool != D3DPOOL_DEFAULT || destDescription.Pool != D3DPOOL_DEFAULT) in StretchRect()
6347 destinationDescription.Pool != D3DPOOL_DEFAULT || in updateVolume()
/external/swiftshader/src/D3D8/
DDirect3DSwapChain8.cpp180 …e8(device, this, width, height, presentParameters->BackBufferFormat, D3DPOOL_DEFAULT, presentParam… in reset()
DDirect3DDevice8.cpp580 …*surface = new Direct3DSurface8(this, this, width, height, format, D3DPOOL_DEFAULT, multiSample, f… in CreateDepthStencilSurface()
696 …*surface = new Direct3DSurface8(this, this, width, height, format, D3DPOOL_DEFAULT, multiSample, l… in CreateRenderTarget()
969 …rect3DVertexBuffer8 *vertexBuffer = new Direct3DVertexBuffer8(this, length, 0, 0, D3DPOOL_DEFAULT); in DrawIndexedPrimitiveUP()
992 …Buffer8 *indexBuffer = new Direct3DIndexBuffer8(this, length, 0, indexDataFormat, D3DPOOL_DEFAULT); in DrawIndexedPrimitiveUP()
1100 CreateVertexBuffer(length, 0, 0, D3DPOOL_DEFAULT, &vertexBuffer); in DrawPrimitiveUP()
1928 …his, this, width, height, presentParameters->AutoDepthStencilFormat, D3DPOOL_DEFAULT, presentParam… in Reset()
4880 destinationDescription.Pool != D3DPOOL_DEFAULT || in updateVolume()
/external/swiftshader/include/Direct3D/
Dd3d8types.h1357 D3DPOOL_DEFAULT = 0, enumerator
/external/webrtc/webrtc/modules/video_render/windows/
Dvideo_render_direct3d9.cc514 D3DPOOL_DEFAULT, &_pVB, NULL ))) in InitDevice()
/external/mesa3d/include/D3D9/
Dd3d9types.h710 D3DPOOL_DEFAULT = 0, enumerator