Searched refs:DLLs (Results 1 – 25 of 143) sorted by relevance
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/external/python/cpython2/PC/VS7.1/ |
D | python.iss | 29 ; The MS DLLs aren't handled at all by this yet. 117 Source: DLLs\tcl83.dll; DestDir: {app}\DLLs; CopyMode: alwaysoverwrite; Components: tk 118 Source: DLLs\tk83.dll; DestDir: {app}\DLLs; CopyMode: alwaysoverwrite; Components: tk 125 Source: DLLs\_socket.pyd; DestDir: {app}\DLLs; CopyMode: alwaysoverwrite; Components: main 128 Source: DLLs\_sre.pyd; DestDir: {app}\DLLs; CopyMode: alwaysoverwrite; Components: main 131 Source: DLLs\_symtable.pyd; DestDir: {app}\DLLs; CopyMode: alwaysoverwrite; Components: main 134 Source: DLLs\_testcapi.pyd; DestDir: {app}\DLLs; CopyMode: alwaysoverwrite; Components: main 137 Source: DLLs\_tkinter.pyd; DestDir: {app}\DLLs; CopyMode: alwaysoverwrite; Components: tk 140 Source: DLLs\bsddb.pyd; DestDir: {app}\DLLs; CopyMode: alwaysoverwrite; Components: main 143 Source: DLLs\mmap.pyd; DestDir: {app}\DLLs; CopyMode: alwaysoverwrite; Components: main [all …]
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D | python20.wse | 64 Variable Description7=and install the Python + MS runtime DLLs in 1160 …n and C runtime DLLs to %SYS32%. Choose "Non-Admin install" if you would prefer settings made in … 1713 Text=Extension module DLLs (.pyd); keep in synch with libs directory next 1717 Destination=%MAINDIR%\DLLs\_winreg.pyd 1723 Destination=%MAINDIR%\DLLs\_csv.pyd 1728 Destination=%MAINDIR%\DLLs\_sre.pyd 1733 Destination=%MAINDIR%\DLLs\_ssl.pyd 1738 Destination=%MAINDIR%\DLLs\_symtable.pyd 1743 Destination=%MAINDIR%\DLLs\_testcapi.pyd 1748 Destination=%MAINDIR%\DLLs\_tkinter.pyd [all …]
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/external/python/cpython2/PC/os2vacpp/ |
D | readme.txt | 11 C runtime DLLs instead of including their bulk in your binaries. 13 the VAC++ compiler installed in order to have those DLLs available. 60 control where to load conventional DLLs from. Those names are 98 Set PYTHONHOME=E:\Tau\Projects\Python;D:\DLLs 103 you put any Python extension DLLs you may create/obtain. There
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/external/mdnsresponder/mDNSWindows/mdnsNSP/ |
D | ReadMe.txt | 3 NSP's are implemented DLLs and must be installed to work. NSP DLLs export an NSPStartup function, w…
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/external/libyuv/files/third_party/gflags/ |
D | gflags.gyp | 34 # exported when building DLLs. Since we don't build DLLs, we
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D | BUILD.gn | 23 # building DLLs. Since we don't build DLLs, we need to disable them.
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/external/webrtc/third_party/gflags/ |
D | BUILD.gn | 23 # building DLLs. Since we don't build DLLs, we need to disable them.
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D | gflags.gyp | 37 # exported when building DLLs. Since we don't build DLLs, we
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/external/libpng/contrib/visupng/ |
D | README.txt | 19 libpng DLLs and LIBs are in ..\..\projects\msvc\win32\libpng 20 zlib DLLs and LIBs are in ..\..\projects\msvc\win32\zlib
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/external/epid-sdk/ext/ipp/sources/include/ |
D | ippres.gen | 93 …"Comments", "Intel(R) Integrated Performance Primitives. " IPP_LIB_LONGNAME() ". DLLs dispatcher\0" 99 …"Comments", "Intel(R) Integrated Performance Primitives. " IPP_LIB_LONGNAME() ". DLLs dispatcher\0" 105 …"Comments", "Intel(R) Integrated Performance Primitives. " IPP_LIB_LONGNAME() ". DLLs dispatcher\0" 111 …"Comments", "Intel(R) Integrated Performance Primitives. " IPP_LIB_LONGNAME() ". DLLs dispatcher\0" 117 …"Comments", "Intel(R) Integrated Performance Primitives. " IPP_LIB_LONGNAME() ". DLLs dispatcher\0" 123 …"Comments", "Intel(R) Integrated Performance Primitives. " IPP_LIB_LONGNAME() ". DLLs dispatcher\0"
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/external/libdivsufsort/ |
D | .gitignore | 17 # Shared objects (inc. Windows DLLs)
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/external/lz4/ |
D | .gitignore | 9 # Shared objects (inc. Windows DLLs)
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/external/python/cpython2/Doc/extending/ |
D | windows.rst | 84 future DLLs that depend on the symbols in the application or DLL. 102 Using DLLs in Practice 112 When creating DLLs in Windows, you must pass :file:`pythonXY.lib` to the linker. 113 To build two DLLs, spam and ni (which uses C functions found in spam), you could
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/external/python/cpython3/Doc/extending/ |
D | windows.rst | 84 future DLLs that depend on the symbols in the application or DLL. 102 Using DLLs in Practice 112 When creating DLLs in Windows, you must pass :file:`pythonXY.lib` to the linker. 113 To build two DLLs, spam and ni (which uses C functions found in spam), you could
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/external/compiler-rt/lib/interception/ |
D | interception_win.cc | 826 void **DLLs = InterestingDLLsAvailable(); in GetFunctionAddressInDLLs() local 827 for (size_t i = 0; *func_addr == 0 && DLLs[i]; ++i) in GetFunctionAddressInDLLs() 828 *func_addr = InternalGetProcAddress(DLLs[i], func_name); in GetFunctionAddressInDLLs()
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/external/capstone/ |
D | .gitignore | 12 # Shared objects (inc. Windows DLLs)
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/external/freetype/src/base/ |
D | ftver.rc | 5 /* FreeType VERSIONINFO resource for Windows DLLs. */
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/external/swiftshader/third_party/llvm-7.0/llvm/test/tools/llvm-opt-fuzzer/ |
D | exec-options.ll | 6 ; This test is really flaky on Windows. On Windows, executables and DLLs cannot
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/external/zlib/src/win32/ |
D | DLL_FAQ.txt | 230 application and my DLLs to different C libraries (e.g. my 231 application to a static library, and my DLLs to MSVCRT.DLL), 244 DLLs that call standard C functions must link to a C run-time 257 and DLLs are avoiding the corruption of each of the CRTs' 305 MSVCR71.DLL are not supposed to function as system DLLs, 307 application's installer is supposed to put these DLLs
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/external/curl/projects/ |
D | README | 94 or LibSSH2) then you will need to add the search path of these DLLs to the 125 If you are using a configuration that uses multiple third-party library DLLs
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/external/swiftshader/ |
D | README.md | 18 ….com/vs/community/) or compatible version, and build the solution. Output DLLs will be placed in t… 36 On Windows, most applications can be made to use SwiftShader's DLLs by placing them in the same fol…
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/external/libpng/projects/visualc71/ |
D | README.txt | 54 All DLLs built by this project use the Microsoft dynamic C runtime library
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/external/expat/win32/ |
D | README.txt | 20 * Creating MinGW dynamic libraries from MS VC++ DLLs:
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/external/libusb/.private/ |
D | wbs.txt | 58 - The MinGW and MS generated DLLs are fully interchangeable, provided that you
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/external/swiftshader/third_party/LLVM/lib/Support/Windows/ |
D | DynamicLibrary.inc | 77 // When no file is specified, enumerate all DLLs and EXEs in the process.
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