Searched refs:Direct3DSurface9 (Results 1 – 12 of 12) sorted by relevance
/external/swiftshader/src/D3D9/ |
D | Direct3DSurface9.cpp | 79 …Direct3DSurface9::Direct3DSurface9(Direct3DDevice9 *device, Unknown *container, int width, int hei… in Direct3DSurface9() function in D3D9::Direct3DSurface9 85 Direct3DSurface9::~Direct3DSurface9() in ~Direct3DSurface9() 89 void *Direct3DSurface9::lockInternal(int x, int y, int z, sw::Lock lock, sw::Accessor client) in lockInternal() 94 void Direct3DSurface9::unlockInternal() in unlockInternal() 99 long Direct3DSurface9::QueryInterface(const IID &iid, void **object) in QueryInterface() 120 unsigned long Direct3DSurface9::AddRef() in AddRef() 132 unsigned long Direct3DSurface9::Release() in Release() 144 long Direct3DSurface9::FreePrivateData(const GUID &guid) in FreePrivateData() 153 long Direct3DSurface9::GetPrivateData(const GUID &guid, void *data, unsigned long *size) in GetPrivateData() 162 void Direct3DSurface9::PreLoad() in PreLoad() [all …]
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D | Direct3DTexture9.hpp | 26 class Direct3DSurface9; 66 Direct3DSurface9 *getInternalSurfaceLevel(unsigned int level); 73 Direct3DSurface9 *surfaceLevel[sw::MIPMAP_LEVELS];
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D | Direct3DCubeTexture9.hpp | 26 class Direct3DSurface9; 66 Direct3DSurface9 *getInternalCubeMapSurface(D3DCUBEMAP_FACES face, unsigned int level); 72 Direct3DSurface9 *surfaceLevel[6][sw::MIPMAP_LEVELS];
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D | Direct3DSurface9.hpp | 28 class Direct3DSurface9 : public IDirect3DSurface9, public Direct3DResource9, public sw::Surface class 31 …Direct3DSurface9(Direct3DDevice9 *device, Unknown *container, int width, int height, D3DFORMAT for… 33 ~Direct3DSurface9() override;
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D | Direct3DDevice9.hpp | 41 class Direct3DSurface9; 188 …void stretchRect(Direct3DSurface9 *sourceSurface, const RECT *sourceRect, Direct3DSurface9 *destSu… 287 Direct3DSurface9 *renderTarget[4]; 288 Direct3DSurface9 *depthStencil; 289 Direct3DSurface9 *autoDepthStencil;
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D | Direct3DTexture9.cpp | 37 …surfaceLevel[level] = new Direct3DSurface9(device, this, width, height, format, pool, D3DMULTISAMP… in Direct3DTexture9() 310 Direct3DSurface9 *Direct3DTexture9::getInternalSurfaceLevel(unsigned int level) in getInternalSurfaceLevel()
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D | Direct3DCubeTexture9.cpp | 42 …surfaceLevel[face][level] = new Direct3DSurface9(device, this, width, height, format, pool, D3DMUL… in Direct3DCubeTexture9() 327 …Direct3DSurface9 *Direct3DCubeTexture9::getInternalCubeMapSurface(D3DCUBEMAP_FACES face, unsigned … in getInternalCubeMapSurface()
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D | Direct3DSwapChain9.hpp | 72 Direct3DSurface9 *backBuffer[3];
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D | Direct3DSwapChain9.cpp | 201 sw::Surface *dest = static_cast<Direct3DSurface9*>(destSurface); in GetFrontBufferData() 355 …backBuffer[i] = new Direct3DSurface9(device, this, presentParameters->BackBufferWidth, presentPara… in reset()
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D | Direct3DDevice9.cpp | 482 …static_cast<Direct3DSurface9*>(surface)->fill(color, rect->left, rect->top, rect->right - rect->le… in ColorFill() 602 …*surface = new Direct3DSurface9(this, this, width, height, format, D3DPOOL_DEFAULT, multiSample, m… in CreateDepthStencilSurface() 666 …*surface = new Direct3DSurface9(this, this, width, height, format, pool, D3DMULTISAMPLE_NONE, 0, t… in CreateOffscreenPlainSurface() 790 …*surface = new Direct3DSurface9(this, this, width, height, format, D3DPOOL_DEFAULT, multiSample, m… in CreateRenderTarget() 1826 sw::Surface *source = static_cast<Direct3DSurface9*>(renderTarget); in GetRenderTargetData() 1827 sw::Surface *dest = static_cast<Direct3DSurface9*>(destSurface); in GetRenderTargetData() 2382 …autoDepthStencil = new Direct3DSurface9(this, this, presentParameters->BackBufferWidth, presentPar… in Reset() 2656 sw::Surface *cursorSurface = static_cast<Direct3DSurface9*>(cursorBitmap); in SetCursorProperties() 2691 Direct3DSurface9 *depthStencil = static_cast<Direct3DSurface9*>(iDepthStencil); in SetDepthStencilSurface() 4086 Direct3DSurface9 *renderTarget = static_cast<Direct3DSurface9*>(iRenderTarget); in SetRenderTarget() [all …]
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D | Direct3DVolume9.cpp | 228 return Direct3DSurface9::translateFormat(format); in translateFormat()
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D | Direct3DDevice9Ex.hpp | 40 class Direct3DSurface9;
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