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Searched refs:FILTER_LINEAR (Results 1 – 16 of 16) sorted by relevance

/external/mesa3d/src/mesa/drivers/dri/i915/
Di830_texstate.c202 minFilt = FILTER_LINEAR; in i830_update_tex_unit()
210 minFilt = FILTER_LINEAR; in i830_update_tex_unit()
218 minFilt = FILTER_LINEAR; in i830_update_tex_unit()
237 magFilt = FILTER_LINEAR; in i830_update_tex_unit()
Di915_texstate.c209 minFilt = FILTER_LINEAR; in i915_update_tex_unit()
217 minFilt = FILTER_LINEAR; in i915_update_tex_unit()
225 minFilt = FILTER_LINEAR; in i915_update_tex_unit()
246 magFilt = FILTER_LINEAR; in i915_update_tex_unit()
Di915_reg.h674 #define FILTER_LINEAR 1 macro
Di830_reg.h601 #define FILTER_LINEAR 1 macro
/external/swiftshader/src/Device/
DSampler.cpp26 FilterType Sampler::maximumTextureFilterQuality = FILTER_LINEAR;
55 textureFilter = FILTER_LINEAR; in Sampler()
448 return (FilterType)min(filter, FILTER_LINEAR); in getTextureFilter()
DSampler.hpp86 FILTER_LINEAR, enumerator
DRenderer.cpp2345 case 1: Sampler::setFilterQuality(FILTER_LINEAR); break; in updateConfiguration()
/external/swiftshader/src/Renderer/
DSampler.cpp27 FilterType Sampler::maximumTextureFilterQuality = FILTER_LINEAR;
56 textureFilter = FILTER_LINEAR; in Sampler()
461 return (FilterType)min(filter, FILTER_LINEAR); in getTextureFilter()
DSampler.hpp86 FILTER_LINEAR, enumerator
DRenderer.cpp2779 case 1: Sampler::setFilterQuality(FILTER_LINEAR); break; in updateConfiguration()
/external/swiftshader/src/OpenGL/libGLES_CM/
Dutilities.cpp734 case GL_LINEAR: magFilterType = sw::FILTER_LINEAR; break; in ConvertTextureFilter()
747 return (magFilterType == sw::FILTER_POINT) ? sw::FILTER_MIN_LINEAR_MAG_POINT : sw::FILTER_LINEAR; in ConvertTextureFilter()
/external/mesa3d/src/gallium/drivers/i915/
Di915_reg.h804 #define FILTER_LINEAR 1 macro
Di915_state.c76 return FILTER_LINEAR; in translate_img_filter()
/external/swiftshader/src/D3D8/
DDirect3DDevice8.cpp3594 renderer->setTextureFilter(sw::SAMPLER_PIXEL, stage, sw::FILTER_LINEAR); in SetTextureStageState()
3600 …renderer->setTextureFilter(sw::SAMPLER_PIXEL, stage, sw::FILTER_LINEAR); // NOTE: Unimplemented,… in SetTextureStageState()
3603 …renderer->setTextureFilter(sw::SAMPLER_PIXEL, stage, sw::FILTER_LINEAR); // NOTE: Unimplemented,… in SetTextureStageState()
3620 renderer->setTextureFilter(sw::SAMPLER_PIXEL, stage, sw::FILTER_LINEAR); in SetTextureStageState()
3626 …renderer->setTextureFilter(sw::SAMPLER_PIXEL, stage, sw::FILTER_LINEAR); // NOTE: Unimplemented,… in SetTextureStageState()
3629 …renderer->setTextureFilter(sw::SAMPLER_PIXEL, stage, sw::FILTER_LINEAR); // NOTE: Unimplemented,… in SetTextureStageState()
/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp4251 renderer->setTextureFilter(type, index, sw::FILTER_LINEAR); in SetSamplerState()
4257 …renderer->setTextureFilter(type, index, sw::FILTER_LINEAR); // FIXME: Unimplemented, fail silent… in SetSamplerState()
4260 …renderer->setTextureFilter(type, index, sw::FILTER_LINEAR); // FIXME: Unimplemented, fail silent… in SetSamplerState()
4277 renderer->setTextureFilter(type, index, sw::FILTER_LINEAR); in SetSamplerState()
4283 …renderer->setTextureFilter(type, index, sw::FILTER_LINEAR); // FIXME: Unimplemented, fail silent… in SetSamplerState()
4286 …renderer->setTextureFilter(type, index, sw::FILTER_LINEAR); // FIXME: Unimplemented, fail silent… in SetSamplerState()
/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.cpp2294 return (magFilter == GL_NEAREST) ? sw::FILTER_MIN_LINEAR_MAG_POINT : sw::FILTER_LINEAR; in ConvertTextureFilter()