/external/skia/src/gpu/glsl/ |
D | GrGLSLPrimitiveProcessor.h | 17 class GrGLSLFPFragmentBuilder; variable 69 GrGLSLFPFragmentBuilder* fragBuilder, in EmitArgs() 93 GrGLSLFPFragmentBuilder* fFragBuilder; 128 void setupUniformColor(GrGLSLFPFragmentBuilder* fragBuilder,
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D | GrGLSLFragmentShaderBuilder.h | 45 class GrGLSLFPFragmentBuilder : virtual public GrGLSLFragmentBuilder { 48 GrGLSLFPFragmentBuilder() : GrGLSLFragmentBuilder(nullptr) {} in GrGLSLFPFragmentBuilder() function 109 class GrGLSLFragmentShaderBuilder : public GrGLSLFPFragmentBuilder, public GrGLSLXPFragmentBuilder {
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D | GrGLSLFragmentProcessor.h | 19 class GrGLSLFPFragmentBuilder; variable 101 EmitArgs(GrGLSLFPFragmentBuilder* fragBuilder, in EmitArgs() 117 GrGLSLFPFragmentBuilder* fFragBuilder;
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D | GrGLSLFragmentProcessor.cpp | 26 GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; in emitChild() 34 GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; in internalEmitChild()
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/external/skqp/src/gpu/glsl/ |
D | GrGLSLPrimitiveProcessor.h | 17 class GrGLSLFPFragmentBuilder; variable 69 GrGLSLFPFragmentBuilder* fragBuilder, in EmitArgs() 93 GrGLSLFPFragmentBuilder* fFragBuilder; 128 void setupUniformColor(GrGLSLFPFragmentBuilder* fragBuilder,
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D | GrGLSLFragmentShaderBuilder.h | 45 class GrGLSLFPFragmentBuilder : virtual public GrGLSLFragmentBuilder { 48 GrGLSLFPFragmentBuilder() : GrGLSLFragmentBuilder(nullptr) {} in GrGLSLFPFragmentBuilder() function 93 class GrGLSLFragmentShaderBuilder : public GrGLSLFPFragmentBuilder, public GrGLSLXPFragmentBuilder {
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D | GrGLSLFragmentProcessor.h | 19 class GrGLSLFPFragmentBuilder; variable 101 EmitArgs(GrGLSLFPFragmentBuilder* fragBuilder, in EmitArgs() 117 GrGLSLFPFragmentBuilder* fFragBuilder;
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D | GrGLSLFragmentProcessor.cpp | 26 GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; in emitChild() 34 GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; in internalEmitChild()
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/external/skia/src/gpu/ccpr/ |
D | GrCCCoverageProcessor.h | 19 class GrGLSLFPFragmentBuilder; variable 137 void emitFragmentCode(const GrCCCoverageProcessor&, GrGLSLFPFragmentBuilder*, 189 virtual void onEmitFragmentCode(GrGLSLFPFragmentBuilder*,
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D | GrCCCoverageProcessor.cpp | 35 void onEmitFragmentCode(GrGLSLFPFragmentBuilder* f, const char* outputCoverage) const override { in onEmitFragmentCode() 226 GrGLSLFPFragmentBuilder* f, in emitFragmentCode()
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D | GrCCConicShader.h | 32 void onEmitFragmentCode(GrGLSLFPFragmentBuilder*, const char* outputCoverage) const override;
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D | GrCCCubicShader.h | 33 void onEmitFragmentCode(GrGLSLFPFragmentBuilder*, const char* outputCoverage) const override;
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D | GrCCQuadraticShader.h | 32 void onEmitFragmentCode(GrGLSLFPFragmentBuilder*, const char* outputCoverage) const override;
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/external/skqp/src/gpu/ccpr/ |
D | GrCCCoverageProcessor.h | 19 class GrGLSLFPFragmentBuilder; variable 137 void emitFragmentCode(const GrCCCoverageProcessor&, GrGLSLFPFragmentBuilder*, 189 virtual void onEmitFragmentCode(GrGLSLFPFragmentBuilder*,
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D | GrCCCoverageProcessor.cpp | 35 void onEmitFragmentCode(GrGLSLFPFragmentBuilder* f, const char* outputCoverage) const override { in onEmitFragmentCode() 223 GrGLSLFPFragmentBuilder* f, in emitFragmentCode()
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D | GrCCConicShader.h | 32 void onEmitFragmentCode(GrGLSLFPFragmentBuilder*, const char* outputCoverage) const override;
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D | GrCCCubicShader.h | 33 void onEmitFragmentCode(GrGLSLFPFragmentBuilder*, const char* outputCoverage) const override;
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D | GrCCQuadraticShader.h | 32 void onEmitFragmentCode(GrGLSLFPFragmentBuilder*, const char* outputCoverage) const override;
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/external/skqp/src/effects/imagefilters/ |
D | SkLightingImageFilter.cpp | 746 GrGLSLFPFragmentBuilder*, 749 GrGLSLFPFragmentBuilder*, 775 … void emitSurfaceToLight(GrGLSLUniformHandler*, GrGLSLFPFragmentBuilder*, const char* z) override; 788 … void emitSurfaceToLight(GrGLSLUniformHandler*, GrGLSLFPFragmentBuilder*, const char* z) override; 801 … void emitSurfaceToLight(GrGLSLUniformHandler*, GrGLSLFPFragmentBuilder*, const char* z) override; 803 GrGLSLFPFragmentBuilder*, 1631 GrGLSLFPFragmentBuilder*, 1647 … void emitLightFunc(GrGLSLUniformHandler*, GrGLSLFPFragmentBuilder*, SkString* funcName) override; 1662 … void emitLightFunc(GrGLSLUniformHandler*, GrGLSLFPFragmentBuilder*, SkString* funcName) override; 1821 GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; in emitCode() [all …]
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/external/skia/src/effects/imagefilters/ |
D | SkLightingImageFilter.cpp | 748 GrGLSLFPFragmentBuilder*, 751 GrGLSLFPFragmentBuilder*, 777 … void emitSurfaceToLight(GrGLSLUniformHandler*, GrGLSLFPFragmentBuilder*, const char* z) override; 790 … void emitSurfaceToLight(GrGLSLUniformHandler*, GrGLSLFPFragmentBuilder*, const char* z) override; 803 … void emitSurfaceToLight(GrGLSLUniformHandler*, GrGLSLFPFragmentBuilder*, const char* z) override; 805 GrGLSLFPFragmentBuilder*, 1633 GrGLSLFPFragmentBuilder*, 1649 … void emitLightFunc(GrGLSLUniformHandler*, GrGLSLFPFragmentBuilder*, SkString* funcName) override; 1664 … void emitLightFunc(GrGLSLUniformHandler*, GrGLSLFPFragmentBuilder*, SkString* funcName) override; 1823 GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; in emitCode() [all …]
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/external/skqp/src/gpu/effects/ |
D | GrLumaColorFilterEffect.cpp | 22 GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; in emitCode()
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D | GrPremulInputFragmentProcessor.cpp | 22 GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; in emitCode()
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/external/skia/src/gpu/effects/ |
D | GrLumaColorFilterEffect.cpp | 22 GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; in emitCode()
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D | GrPremulInputFragmentProcessor.cpp | 22 GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; in emitCode()
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D | GrBlurredEdgeFragmentProcessor.cpp | 22 GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; in emitCode()
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