/external/skqp/src/gpu/glsl/ |
D | GrGLSLFragmentShaderBuilder.h | 22 class GrGLSLFragmentBuilder : public GrGLSLShaderBuilder { 24 GrGLSLFragmentBuilder(GrGLSLProgramBuilder* program) : INHERITED(program) {} in GrGLSLFragmentBuilder() function 25 virtual ~GrGLSLFragmentBuilder() {} in ~GrGLSLFragmentBuilder() 45 class GrGLSLFPFragmentBuilder : virtual public GrGLSLFragmentBuilder { 48 GrGLSLFPFragmentBuilder() : GrGLSLFragmentBuilder(nullptr) {} in GrGLSLFPFragmentBuilder() 72 class GrGLSLXPFragmentBuilder : virtual public GrGLSLFragmentBuilder { 75 GrGLSLXPFragmentBuilder() : GrGLSLFragmentBuilder(nullptr) {} in GrGLSLXPFragmentBuilder()
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D | GrGLSLBlend.h | 14 class GrGLSLFragmentBuilder; variable 21 void AppendMode(GrGLSLFragmentBuilder* fsBuilder, const char* srcColor, 24 void AppendRegionOp(GrGLSLFragmentBuilder* fsBuilder, const char* srcColor,
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D | GrGLSLBlend.cpp | 17 static void hard_light(GrGLSLFragmentBuilder* fsBuilder, in hard_light() 38 static void color_dodge_component(GrGLSLFragmentBuilder* fsBuilder, in color_dodge_component() 68 static void color_burn_component(GrGLSLFragmentBuilder* fsBuilder, in color_burn_component() 95 static void soft_light_component_pos_dst_alpha(GrGLSLFragmentBuilder* fsBuilder, in soft_light_component_pos_dst_alpha() 143 static void add_lum_function(GrGLSLFragmentBuilder* fsBuilder, SkString* setLumFunction) { in add_lum_function() 188 static void add_sat_function(GrGLSLFragmentBuilder* fsBuilder, SkString* setSatFunction) { in add_sat_function() 259 static void emit_advanced_xfermode_code(GrGLSLFragmentBuilder* fsBuilder, const char* srcColor, in emit_advanced_xfermode_code() 392 static bool append_porterduff_term(GrGLSLFragmentBuilder* fsBuilder, SkBlendModeCoeff coeff, in append_porterduff_term() 438 void GrGLSLBlend::AppendMode(GrGLSLFragmentBuilder* fsBuilder, const char* srcColor, in AppendMode() 467 void GrGLSLBlend::AppendRegionOp(GrGLSLFragmentBuilder* fsBuilder, const char* srcColor, in AppendRegionOp()
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D | GrGLSLFragmentShaderBuilder.cpp | 70 : GrGLSLFragmentBuilder(program) in GrGLSLFragmentShaderBuilder() 173 void GrGLSLFragmentBuilder::declAppendf(const char* fmt, ...) { in declAppendf()
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D | GrGLSLVarying.cpp | 96 int bit = 1 << GrGLSLFragmentBuilder::kNoPerspectiveInterpolation_GLSLPrivateFeature; in setNoPerspective()
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/external/skia/src/gpu/glsl/ |
D | GrGLSLFragmentShaderBuilder.h | 22 class GrGLSLFragmentBuilder : public GrGLSLShaderBuilder { 24 GrGLSLFragmentBuilder(GrGLSLProgramBuilder* program) : INHERITED(program) {} in GrGLSLFragmentBuilder() function 25 virtual ~GrGLSLFragmentBuilder() {} in ~GrGLSLFragmentBuilder() 45 class GrGLSLFPFragmentBuilder : virtual public GrGLSLFragmentBuilder { 48 GrGLSLFPFragmentBuilder() : GrGLSLFragmentBuilder(nullptr) {} in GrGLSLFPFragmentBuilder() 88 class GrGLSLXPFragmentBuilder : virtual public GrGLSLFragmentBuilder { 91 GrGLSLXPFragmentBuilder() : GrGLSLFragmentBuilder(nullptr) {} in GrGLSLXPFragmentBuilder()
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D | GrGLSLBlend.h | 14 class GrGLSLFragmentBuilder; variable 21 void AppendMode(GrGLSLFragmentBuilder* fsBuilder, const char* srcColor, 24 void AppendRegionOp(GrGLSLFragmentBuilder* fsBuilder, const char* srcColor,
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D | GrGLSLBlend.cpp | 17 static void hard_light(GrGLSLFragmentBuilder* fsBuilder, in hard_light() 38 static void color_dodge_component(GrGLSLFragmentBuilder* fsBuilder, in color_dodge_component() 68 static void color_burn_component(GrGLSLFragmentBuilder* fsBuilder, in color_burn_component() 95 static void soft_light_component_pos_dst_alpha(GrGLSLFragmentBuilder* fsBuilder, in soft_light_component_pos_dst_alpha() 143 static void add_lum_function(GrGLSLFragmentBuilder* fsBuilder, SkString* setLumFunction) { in add_lum_function() 188 static void add_sat_function(GrGLSLFragmentBuilder* fsBuilder, SkString* setSatFunction) { in add_sat_function() 259 static void emit_advanced_xfermode_code(GrGLSLFragmentBuilder* fsBuilder, const char* srcColor, in emit_advanced_xfermode_code() 392 static bool append_porterduff_term(GrGLSLFragmentBuilder* fsBuilder, SkBlendModeCoeff coeff, in append_porterduff_term() 438 void GrGLSLBlend::AppendMode(GrGLSLFragmentBuilder* fsBuilder, const char* srcColor, in AppendMode() 467 void GrGLSLBlend::AppendRegionOp(GrGLSLFragmentBuilder* fsBuilder, const char* srcColor, in AppendRegionOp()
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D | GrGLSLFragmentShaderBuilder.cpp | 70 : GrGLSLFragmentBuilder(program) { in GrGLSLFragmentShaderBuilder() 194 void GrGLSLFragmentBuilder::declAppendf(const char* fmt, ...) { in declAppendf()
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D | GrGLSLVarying.cpp | 96 int bit = 1 << GrGLSLFragmentBuilder::kNoPerspectiveInterpolation_GLSLPrivateFeature; in setNoPerspective()
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/external/skqp/src/core/ |
D | SkColorMatrixFilterRowMajor255.cpp | 208 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; in emitCode()
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/external/skia/src/core/ |
D | SkColorMatrixFilterRowMajor255.cpp | 208 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; in emitCode()
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/external/skqp/tests/ |
D | GLProgramsTest.cpp | 47 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; in emitCode()
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/external/skia/tests/ |
D | GLProgramsTest.cpp | 47 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; in emitCode()
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/external/skia/src/shaders/ |
D | SkLightingShader.cpp | 143 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; in emitCode()
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D | SkPerlinNoiseShader.cpp | 838 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; in emitCode() 1255 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; in emitCode()
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/external/skqp/src/shaders/ |
D | SkLightingShader.cpp | 143 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; in emitCode()
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D | SkPerlinNoiseShader.cpp | 837 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; in emitCode() 1254 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; in emitCode()
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