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Searched refs:NV30_NEW_ARRAYS (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/gallium/drivers/nouveau/nv30/
Dnv30_state_validate.c405 { nv30_vbo_validate, NV30_NEW_VERTEX | NV30_NEW_ARRAYS },
415 NV30_NEW_ARRAYS)
445 nv30->dirty &= ~(NV30_NEW_VERTEX | NV30_NEW_ARRAYS); in nv30_state_context_switch()
Dnv30_context.h35 #define NV30_NEW_ARRAYS (1 << 15) macro
Dnv30_vbo.c570 nv30->dirty |= NV30_NEW_ARRAYS;
573 if (nv30->vbo_user && !(nv30->dirty & (NV30_NEW_VERTEX | NV30_NEW_ARRAYS)))
Dnv30_context.c119 nv30->dirty |= NV30_NEW_ARRAYS; in nv30_invalidate_resource_storage()
Dnv30_state.c438 nv30->dirty |= NV30_NEW_ARRAYS; in nv30_set_vertex_buffers()
Dnv30_draw.c395 if (nv30->draw_dirty & NV30_NEW_ARRAYS) { in nv30_render_vbo()