Searched refs:PreviousNode (Results 1 – 11 of 11) sorted by relevance
55 inline NodeType* PreviousNode() const;167 inline NodeType* IntrusiveNodeBase<NodeType>::PreviousNode() const { in PreviousNode() function
297 NodeType* node = sentinel_.PreviousNode(); in back()311 NodeType* node = sentinel_.PreviousNode(); in back()
249 if ((insertion_pos)->PreviousNode()->opcode() == SpvOpSelectionMerge) { in HoistInstruction()250 insertion_pos = insertion_pos->PreviousNode(); in HoistInstruction()
128 Instruction* previous_node = insertion_point->PreviousNode(); in HoistInstruction()
747 void addNextStateToQueue(unsigned Penalty, StateNode *PreviousNode, in addNextStateToQueue() argument749 if (NewLine && !Indenter->canBreak(PreviousNode->State)) in addNextStateToQueue()751 if (!NewLine && Indenter->mustBreak(PreviousNode->State)) in addNextStateToQueue()755 StateNode(PreviousNode->State, NewLine, PreviousNode); in addNextStateToQueue()
1902 property PreviousNode: IANTLRInterface read GetPreviousNode write SetPreviousNode; property4716 State.PreviousNode := FPreviousNode;4806 FPreviousNode := State.PreviousNode;
5881 inst = terminator->PreviousNode(); in TEST_P()
5840 inst = terminator->PreviousNode(); in TEST_P()