/external/swiftshader/src/D3D9/ |
D | Direct3DDevice9.cpp | 2399 …SetRenderState(D3DRS_ZENABLE, presentParameters->EnableAutoDepthStencil != FALSE ? D3DZB_TRUE : D3… in Reset() 2400 SetRenderState(D3DRS_FILLMODE, D3DFILL_SOLID); in Reset() 2401 SetRenderState(D3DRS_SHADEMODE, D3DSHADE_GOURAUD); in Reset() 2402 SetRenderState(D3DRS_ZWRITEENABLE, TRUE); in Reset() 2403 SetRenderState(D3DRS_ALPHATESTENABLE, FALSE); in Reset() 2404 SetRenderState(D3DRS_LASTPIXEL, TRUE); in Reset() 2405 SetRenderState(D3DRS_SRCBLEND, D3DBLEND_ONE); in Reset() 2406 SetRenderState(D3DRS_DESTBLEND, D3DBLEND_ZERO); in Reset() 2407 SetRenderState(D3DRS_CULLMODE, D3DCULL_CCW); in Reset() 2408 SetRenderState(D3DRS_ZFUNC, D3DCMP_LESSEQUAL); in Reset() [all …]
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D | Direct3DDevice9Ex.cpp | 754 long Direct3DDevice9Ex::SetRenderState(D3DRENDERSTATETYPE state, unsigned long value) in SetRenderState() function in D3D9::Direct3DDevice9Ex 758 return Direct3DDevice9::SetRenderState(state, value); in SetRenderState()
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D | Direct3DDevice9Ex.hpp | 114 long __stdcall SetRenderState(D3DRENDERSTATETYPE state, unsigned long value) override;
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D | Direct3DDevice9.hpp | 159 long __stdcall SetRenderState(D3DRENDERSTATETYPE state, unsigned long value) override;
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D | Direct3DStateBlock9.cpp | 156 device->SetRenderState((D3DRENDERSTATETYPE)state, renderState[state]); in Apply()
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/external/swiftshader/src/D3D8/ |
D | Direct3DDevice8.cpp | 1937 …SetRenderState(D3DRS_ZENABLE, presentParameters->EnableAutoDepthStencil != FALSE ? D3DZB_TRUE : D3… in Reset() 1938 SetRenderState(D3DRS_FILLMODE, D3DFILL_SOLID); in Reset() 1939 SetRenderState(D3DRS_SHADEMODE, D3DSHADE_GOURAUD); in Reset() 1940 SetRenderState(D3DRS_ZWRITEENABLE, TRUE); in Reset() 1941 SetRenderState(D3DRS_ALPHATESTENABLE, FALSE); in Reset() 1942 SetRenderState(D3DRS_LASTPIXEL, TRUE); in Reset() 1943 SetRenderState(D3DRS_SRCBLEND, D3DBLEND_ONE); in Reset() 1944 SetRenderState(D3DRS_DESTBLEND, D3DBLEND_ZERO); in Reset() 1945 SetRenderState(D3DRS_CULLMODE, D3DCULL_CCW); in Reset() 1946 SetRenderState(D3DRS_ZFUNC, D3DCMP_LESSEQUAL); in Reset() [all …]
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D | Direct3DDevice8.hpp | 140 long __stdcall SetRenderState(D3DRENDERSTATETYPE state, unsigned long value) override;
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D | Direct3DStateBlock8.cpp | 127 device->SetRenderState((D3DRENDERSTATETYPE)state, renderState[state]); in Apply()
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/external/webrtc/webrtc/test/win/ |
D | d3d_renderer.cc | 125 d3d_device_->SetRenderState(D3DRS_CULLMODE, D3DCULL_NONE); in Init() 126 d3d_device_->SetRenderState(D3DRS_LIGHTING, FALSE); in Init()
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/external/webrtc/webrtc/modules/video_render/windows/ |
D | video_render_direct3d9.cc | 489 _pd3dDevice->SetRenderState(D3DRS_CULLMODE, D3DCULL_NONE); in InitDevice() 492 _pd3dDevice->SetRenderState(D3DRS_LIGHTING, FALSE); in InitDevice() 495 _pd3dDevice->SetRenderState(D3DRS_ALPHABLENDENABLE, TRUE); in InitDevice() 496 _pd3dDevice->SetRenderState(D3DRS_SRCBLEND, D3DBLEND_SRCALPHA); in InitDevice() 497 _pd3dDevice->SetRenderState(D3DRS_DESTBLEND, D3DBLEND_INVSRCALPHA); in InitDevice()
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/external/swiftshader/include/Direct3D/ |
D | d3d8.h | 302 STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE State,DWORD Value) PURE; in DECLARE_INTERFACE_() local 404 #define IDirect3DDevice8_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b) 502 #define IDirect3DDevice8_SetRenderState(p,a,b) (p)->SetRenderState(a,b)
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/external/mesa3d/include/D3D9/ |
D | d3d9.h | 215 virtual HRESULT WINAPI SetRenderState(D3DRENDERSTATETYPE State, DWORD Value) = 0; 803 HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9 *This, D3DRENDERSTATETYPE State, DWORD Value); 930 #define IDirect3DDevice9_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b) 1054 HRESULT (WINAPI *SetRenderState)(IDirect3DDevice9Ex *This, D3DRENDERSTATETYPE State, DWORD Value); 1197 #define IDirect3DDevice9Ex_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b)
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