Searched refs:ShaderCaseSpecification (Results 1 – 7 of 7) sorted by relevance
/external/deqp/framework/opengl/ |
D | gluShaderLibrary.hpp | 168 struct ShaderCaseSpecification struct 181 ShaderCaseSpecification (void) in ShaderCaseSpecification() argument 192 bool isValid (const ShaderCaseSpecification& spec); 194 bool isCapabilityRequired(CapabilityFlag capabilityFlag, const ShaderCaseSpecification& spec); 200 … (const std::string& name, const std::string& description, const ShaderCaseSpecification& spec) = … 209 const ShaderCaseSpecification& caseSpec; 213 ProgramSpecializationParams (const ShaderCaseSpecification& caseSpec_, in ProgramSpecializationParams()
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D | gluShaderLibrary.cpp | 92 bool isValid (const ShaderCaseSpecification& spec) in isValid() 236 bool isCapabilityRequired(CapabilityFlag capabilityFlag, const ShaderCaseSpecification& spec) in isCapabilityRequired() 1460 ShaderCaseSpecification spec; in parseShaderCase() 1471 …_back(m_caseFactory->createCase(caseName + "_vertex", description, ShaderCaseSpecification(spec))); in parseShaderCase() 1476 ShaderCaseSpecification spec; in parseShaderCase() 1487 …ack(m_caseFactory->createCase(caseName + "_fragment", description, ShaderCaseSpecification(spec))); in parseShaderCase() 1492 ShaderCaseSpecification spec; in parseShaderCase() 1509 …shaderNodeList.push_back(m_caseFactory->createCase(caseName, description, ShaderCaseSpecification(… in parseShaderCase() 1527 ShaderCaseSpecification spec; in parseShaderCase() 1536 …odeList.push_back(m_caseFactory->createCase(caseName, description, ShaderCaseSpecification(spec))); in parseShaderCase()
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/external/deqp/modules/glshared/ |
D | glsShaderLibraryCase.hpp | 52 const glu::sl::ShaderCaseSpecification& specification); 66 const glu::sl::ShaderCaseSpecification m_spec;
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D | glsShaderConstExprTests.cpp | 158 glu::sl::ShaderCaseSpecification spec; in createTests() 179 glu::sl::ShaderCaseSpecification spec; in createTests() 212 glu::sl::ShaderCaseSpecification spec; in createTests() 233 glu::sl::ShaderCaseSpecification spec; in createTests()
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D | glsShaderLibrary.cpp | 50 …st std::string& name, const std::string& description, const glu::sl::ShaderCaseSpecification& spec) in createCase()
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D | glsShaderLibraryCase.cpp | 140 static string genVertexShader (const ShaderCaseSpecification& spec) in genVertexShader() 231 static string genFragmentShader (const ShaderCaseSpecification& spec) in genFragmentShader() 283 static string specializeVertexShader (const ShaderCaseSpecification& spec, const std::string& src, … in specializeVertexShader() 356 static string specializeFragmentShader (const ShaderCaseSpecification& spec, const std::string& src… in specializeFragmentShader() 719 …o& contextInfo, const char* name, const char* description, const ShaderCaseSpecification& specific… in ShaderLibraryCase() 838 static bool isTessellationPresent (const ShaderCaseSpecification& spec) in isTessellationPresent()
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/external/deqp/external/vulkancts/modules/vulkan/ |
D | vktShaderLibrary.cpp | 70 using glu::sl::ShaderCaseSpecification; 154 string genVertexShader (const ShaderCaseSpecification& spec) in genVertexShader() 238 string genFragmentShader (const ShaderCaseSpecification& spec) in genFragmentShader() 290 string specializeVertexShader (const ShaderCaseSpecification& spec, const string& src) in specializeVertexShader() 371 string specializeFragmentShader (const ShaderCaseSpecification& spec, const string& src) in specializeFragmentShader() 702 deUint32 getShaderStages (const ShaderCaseSpecification& spec) in getShaderStages() 726 PipelineProgram (Context& context, const ShaderCaseSpecification& spec); 738 PipelineProgram::PipelineProgram (Context& context, const ShaderCaseSpecification& spec) in PipelineProgram() 1235 … ShaderCaseInstance (Context& context, const ShaderCaseSpecification& spec); 1255 const ShaderCaseSpecification& m_spec; [all …]
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