/external/deqp/modules/gles31/functional/ |
D | es31fNegativeComputeTests.cpp | 86 void verifyLinkError (NegativeTestContext& ctx, const glu::ShaderProgram& program) in verifyLinkError() 103 void verifyCompileError (NegativeTestContext& ctx, const glu::ShaderProgram& program, glu::ShaderTy… in verifyCompileError() 194 glu::ShaderProgram program(ctx.getRenderContext(), glu::ProgramSources() in exceed_uniform_block_limit() 212 glu::ShaderProgram program(ctx.getRenderContext(), glu::ProgramSources() in exceed_shader_storage_block_limit() 236 glu::ShaderProgram program(ctx.getRenderContext(), glu::ProgramSources() in exceed_texture_image_units_limit() 272 glu::ShaderProgram program(ctx.getRenderContext(), glu::ProgramSources() in exceed_image_uniforms_limit() 295 glu::ShaderProgram program(ctx.getRenderContext(), glu::ProgramSources() in exceed_shared_memory_size_limit() 318 glu::ShaderProgram program(ctx.getRenderContext(), glu::ProgramSources() in exceed_uniform_components_limit() 350 glu::ShaderProgram program(ctx.getRenderContext(), glu::ProgramSources() in exceed_atomic_counter_buffer_limit() 375 glu::ShaderProgram program(ctx.getRenderContext(), glu::ProgramSources() in exceed_atomic_counters_limit() [all …]
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D | es31fNegativeShaderFramebufferFetchTests.cpp | 77 void verifyProgramError (NegativeTestContext& ctx, const glu::ShaderProgram& program, ProgramError… in verifyProgramError() 135 glu::ShaderProgram program(ctx.getRenderContext(), glu::ProgramSources() in last_frag_data_not_defined() 160 glu::ShaderProgram program(ctx.getRenderContext(), glu::ProgramSources() in last_frag_data_readonly() 186 glu::ShaderProgram program(ctx.getRenderContext(), glu::ProgramSources() in invalid_inout_version() 214 glu::ShaderProgram program(ctx.getRenderContext(), glu::ProgramSources() in invalid_redeclaration_inout() 239 glu::ShaderProgram program(ctx.getRenderContext(), glu::ProgramSources() in invalid_vertex_inout()
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D | es31fNegativeTessellationTests.cpp | 120 glu::ShaderProgram program(ctx.getRenderContext(), in single_tessellation_stage() 139 glu::ShaderProgram program(ctx.getRenderContext(), in single_tessellation_stage() 163 glu::ShaderProgram program(ctx.getRenderContext(), in single_tessellation_stage() 180 glu::ShaderProgram program(ctx.getRenderContext(), in single_tessellation_stage() 214 glu::ShaderProgram program(ctx.getRenderContext(), in invalid_primitive_mode() 243 glu::ShaderProgram program(ctx.getRenderContext(), in tessellation_not_active() 277 …glu::ShaderProgram fragProgram (ctx.getRenderContext(), glu::ProgramSources() << glu::ProgramSepar… in invalid_program_state() 278 …glu::ShaderProgram tessCtrlProgram (ctx.getRenderContext(), glu::ProgramSources() << glu::ProgramS… in invalid_program_state() 279 …glu::ShaderProgram tessEvalProgram (ctx.getRenderContext(), glu::ProgramSources() << glu::ProgramS… in invalid_program_state() 332 glu::ShaderProgram program(ctx.getRenderContext(), in tessellation_control_invalid_vertex_count()
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D | es31fSynchronizationTests.cpp | 176 glu::ShaderProgram* m_program; 216 …m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::Com… in init() 1120 glu::ShaderProgram* genWriteProgram (int seed); 1121 glu::ShaderProgram* genReadProgram (int seed); 1122 glu::ShaderProgram* genReadMultipleProgram (int seed0, int seed1); 1123 glu::ShaderProgram* genWriteInterleavedProgram (int seed, bool evenOdd); 1124 glu::ShaderProgram* genReadInterleavedProgram (int seed0, int seed1); 1125 glu::ShaderProgram* genReadZeroProgram (void); 1134 std::vector<glu::ShaderProgram*> m_operationPrograms; 1184 glu::ShaderProgram* program = genWriteProgram(cmd.seed); in init() [all …]
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D | es31fMultisampleShaderRenderCase.hpp | 38 class ShaderProgram; 116 glu::ShaderProgram* m_program; 119 glu::ShaderProgram* m_textureSamplerProgram;
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D | es31fProgramStateQueryTests.cpp | 150 glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources() in iterate() 167 glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources() in iterate() 183 glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources() in iterate() 272 glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources() in iterate() 291 glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources() in iterate() 310 glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources() in iterate() 502 …glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources() << glu::Compute… in iterate() 513 …glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources() << glu::Compute… in iterate() 524 …glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources() << glu::Compute… in iterate() 593 …glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources() << glu::Compute… in iterate() [all …]
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D | es31fProgramPipelineStateQueryTests.cpp | 100 …const glu::ShaderProgram vtxProgram (m_context.getRenderContext(), glu::ProgramSources() << glu::P… in iterate() 101 …const glu::ShaderProgram frgProgram (m_context.getRenderContext(), glu::ProgramSources() << glu::P… in iterate() 185 glu::ShaderProgram program(m_context.getRenderContext(), sources); in iterate() 239 …glu::ShaderProgram vtxProgram (m_context.getRenderContext(), glu::ProgramSources() << glu::Progra… in iterate() 240 …glu::ShaderProgram frgProgram (m_context.getRenderContext(), glu::ProgramSources() << glu::Progra… in iterate() 309 …glu::ShaderProgram vtxProgram (m_context.getRenderContext(), glu::ProgramSources() << glu::Progra… in iterate() 310 …glu::ShaderProgram frgProgram (m_context.getRenderContext(), glu::ProgramSources() << glu::Progra… in iterate()
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D | es31fLayoutBindingTests.cpp | 324 virtual glu::ShaderProgram* generateShaders (void) const = 0; 330 const glu::ShaderProgram* m_program; 701 virtual glu::ShaderProgram* generateShaders (void) const = 0; 703 const glu::ShaderProgram* m_program; 1016 glu::ShaderProgram* generateShaders (void) const; 1120 glu::ShaderProgram* SamplerBindingRenderCase::generateShaders (void) const in generateShaders() 1151 return new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() in generateShaders() 1219 glu::ShaderProgram* generateShaders (void) const; 1254 glu::ShaderProgram* SamplerBindingNegativeCase::generateShaders (void) const in generateShaders() 1302 return new glu::ShaderProgram(m_context.getRenderContext(), sources); in generateShaders() [all …]
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D | es31fNegativeShaderApiTests.cpp | 343 …glu::ShaderProgram program(ctx.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, f… in link_program() 389 …glu::ShaderProgram program1(ctx.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, … in use_program() 390 …glu::ShaderProgram program2(ctx.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, … in use_program() 467 …glu::ShaderProgram program (ctx.getRenderContext(), glu::makeVtxFragSources(vertexShaderSourc… in get_program_binary() 468 …glu::ShaderProgram programInvalid (ctx.getRenderContext(), glu::makeVtxFragSources(vertexShader… in get_program_binary() 507 …glu::ShaderProgram srcProgram (ctx.getRenderContext(), glu::makeVtxFragSources(vertexShaderSourc… in program_binary() 845 …glu::ShaderProgram program(ctx.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fra… in get_attrib_location() 881 …glu::ShaderProgram program(ctx.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fra… in get_uniform_location() 943 …glu::ShaderProgram program(ctx.getRenderContext(), glu::makeVtxFragSources(uniformBlockVertSource,… in uniform_block_binding() 1000 …glu::ShaderProgram program(ctx.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, … in uniformf_incompatible_type() [all …]
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/external/deqp/framework/opengl/ |
D | gluShaderProgram.cpp | 368 ShaderProgram::ShaderProgram (const RenderContext& renderCtx, const ProgramSources& sources) in ShaderProgram() function in glu::ShaderProgram 374 ShaderProgram::ShaderProgram (const RenderContext& renderCtx, const ProgramBinaries& binaries) in ShaderProgram() function in glu::ShaderProgram 380 ShaderProgram::ShaderProgram (const glw::Functions& gl, const ProgramSources& sources) in ShaderProgram() function in glu::ShaderProgram 386 ShaderProgram::ShaderProgram (const glw::Functions& gl, const ProgramBinaries& binaries) in ShaderProgram() function in glu::ShaderProgram 392 void ShaderProgram::init (const glw::Functions& gl, const ProgramSources& sources) in init() 449 void ShaderProgram::init (const glw::Functions& gl, const ProgramBinaries& binaries) in init() 509 void ShaderProgram::setBinary (const glw::Functions& gl, std::vector<Shader*>& shaders, glw::GLenum… in setBinary() 528 ShaderProgram::~ShaderProgram (void) in ~ShaderProgram() 592 …return log << tcu::TestLog::ShaderProgram(false, "Plain shader") << shader.getInfo() << tcu::TestL… in operator <<() 597 log << tcu::TestLog::ShaderProgram(programInfo.linkOk, programInfo.infoLog); in logShaderProgram() [all …]
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D | gluShaderProgram.hpp | 189 class ShaderProgram class 192 ShaderProgram (const glw::Functions& gl, const ProgramSources& sources); 193 ShaderProgram (const glw::Functions& gl, const ProgramBinaries& binaries); 194 ShaderProgram (const RenderContext& renderCtx, const ProgramSources& sources); 195 ShaderProgram (const RenderContext& renderCtx, const ProgramBinaries& binaries); 196 ~ShaderProgram (void); 208 ShaderProgram (const ShaderProgram& other); 209 ShaderProgram& operator= (const ShaderProgram& other); 228 tcu::TestLog& operator<< (tcu::TestLog& log, const ShaderProgram& program);
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/external/deqp/modules/gles3/functional/ |
D | es3fFboTestUtil.hpp | 55 class FlatColorShader : public sglr::ShaderProgram 70 class GradientShader : public sglr::ShaderProgram 85 class Texture2DShader : public sglr::ShaderProgram 115 class TextureCubeShader : public sglr::ShaderProgram 137 class Texture2DArrayShader : public sglr::ShaderProgram 159 class Texture3DShader : public sglr::ShaderProgram 181 class DepthGradientShader : public sglr::ShaderProgram
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D | es3fNegativeShaderApiTests.cpp | 281 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSou… in init() 323 …glu::ShaderProgram program1(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSo… in init() 324 …glu::ShaderProgram program2(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSo… in init() 383 …glu::ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(vertexShade… in init() 384 …glu::ShaderProgram programInvalid (m_context.getRenderContext(), glu::makeVtxFragSources(vertex… in init() 422 …glu::ShaderProgram srcProgram (m_context.getRenderContext(), glu::makeVtxFragSources(vertexShade… in init() 635 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSourc… in init() 667 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSourc… in init() 720 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformBlockVertS… in init() 771 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSo… in init() [all …]
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D | es3fMultiviewTests.cpp | 78 glu::ShaderProgram* m_multiviewProgram; 82 glu::ShaderProgram* m_finalProgram; 189 m_multiviewProgram = new glu::ShaderProgram( in init() 220 m_finalProgram = new glu::ShaderProgram(m_context.getRenderContext(), in init()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrShaderProgram.cpp | 133 ShaderProgram::ShaderProgram (const pdec::ShaderProgramDeclaration& decl) in ShaderProgram() function in sglr::ShaderProgram 199 ShaderProgram::~ShaderProgram (void) in ~ShaderProgram() 203 const UniformSlot& ShaderProgram::getUniformByName (const char* name) const in getUniformByName() 215 void ShaderProgram::shadePrimitives (rr::GeometryEmitter& output, int verticesIn, const rr::Primiti… in shadePrimitives()
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D | sglrShaderProgram.hpp | 46 class ShaderProgram; 186 friend class ::sglr::ShaderProgram; 226 class ShaderProgram : private rr::VertexShader, private rr::GeometryShader, private rr::FragmentSha… class 229 ShaderProgram (const pdec::ShaderProgramDeclaration&); 230 virtual ~ShaderProgram (void);
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/external/deqp/modules/glshared/ |
D | glsTextureBufferCase.hpp | 32 class ShaderProgram; 94 glu::ShaderProgram* m_preRenderProgram; 95 glu::ShaderProgram* m_postRenderProgram;
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D | glsMemoryStressCase.cpp | 103 glu::ShaderProgram* m_program; 187 …m_program = new glu::ShaderProgram(m_renderCtx, glu::makeVtxFragSources(s_vertexShaderGLES3, s_fra… in TextureRenderer() 189 …m_program = new glu::ShaderProgram(m_renderCtx, glu::makeVtxFragSources(s_vertexShaderGLES2, s_fra… in TextureRenderer() 191 …m_program = new glu::ShaderProgram(m_renderCtx, glu::makeVtxFragSources(s_vertexShaderGL3, s_fragm… in TextureRenderer() 265 glu::ShaderProgram* m_program; 349 …m_program = new glu::ShaderProgram(m_renderCtx, glu::makeVtxFragSources(s_vertexShaderGLES3, s_fra… in BufferRenderer() 351 …m_program = new glu::ShaderProgram(m_renderCtx, glu::makeVtxFragSources(s_vertexShaderGLES2, s_fra… in BufferRenderer() 353 …m_program = new glu::ShaderProgram(m_renderCtx, glu::makeVtxFragSources(s_vertexShaderGL3, s_fragm… in BufferRenderer()
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/external/deqp/modules/gles2/functional/ |
D | es2fNegativeShaderApiTests.cpp | 311 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSourc… in init() 341 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSourc… in init() 372 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSourc… in init() 426 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSourc… in init() 498 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSo… in init() 538 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSo… in init() 586 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSo… in init() 628 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSo… in init() 659 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSo… in init() 704 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSo… in init() [all …]
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D | es2fBufferTestUtil.hpp | 36 class ShaderProgram; 152 glu::ShaderProgram* m_program; 168 glu::ShaderProgram* m_program;
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D | es2fNegativeVertexArrayApiTests.cpp | 128 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSourc… in init() 181 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSourc… in init() 209 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSourc… in init() 274 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSourc… in init()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cShaderBallotTests.hpp | 41 glu::ShaderProgram* m_programRender; 42 glu::ShaderProgram* m_programCompute; 63 …inline void setShaderPrograms(glu::ShaderProgram* programRender, glu::ShaderProgram* programComput… in setShaderPrograms()
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D | gl4cPostDepthCoverageTests.cpp | 147 ShaderProgram program1(gl, sources1); in iterate() 161 ShaderProgram program2(gl, sources2); in iterate() 174 ShaderProgram program3(gl, sources3); in iterate() 187 ShaderProgram program4(gl, sources4); in iterate() 360 ShaderProgram program1a(gl, sources1a); in iterate() 373 ShaderProgram program1b(gl, sources1b); in iterate() 386 ShaderProgram program2(gl, sources2); in iterate()
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/external/deqp/external/vulkancts/framework/vulkan/ |
D | vkSpirVProgram.cpp | 33 log << tcu::TestLog::ShaderProgram(shaderInfo.compileOk , shaderInfo.infoLog) in operator <<() 46 log << tcu::TestLog::ShaderProgram(true , "") in operator <<()
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/external/deqp/executor/ |
D | xeTestCaseResult.hpp | 69 class ShaderProgram; 335 class ShaderProgram : public Item class 338 ShaderProgram (void) : Item(TYPE_SHADERPROGRAM), linkStatus(false) {} in ShaderProgram() function in xe::ri::ShaderProgram 339 ~ShaderProgram (void) {} in ~ShaderProgram()
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