Searched refs:addShader (Results 1 – 25 of 30) sorted by relevance
12
74 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", vk::VK_SHADER_ST… in initPipeline()75 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", vk::VK_SHADER_ST… in initPipeline()
275 …pipelineCreateInfo_1.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", vk::VK_SHADER_… in initPipeline()276 …pipelineCreateInfo_1.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", vk::VK_SHADER_… in initPipeline()287 …pipelineCreateInfo_2.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", vk::VK_SHADER_… in initPipeline()288 …pipelineCreateInfo_2.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", vk::VK_SHADER_… in initPipeline()
257 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", vk::VK_SHADER_ST… in initPipeline()258 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*gs, "main", vk::VK_SHADER_ST… in initPipeline()259 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", vk::VK_SHADER_ST… in initPipeline()
175 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", vk::VK_SHADER_ST… in initPipeline()176 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", vk::VK_SHADER_ST… in initPipeline()
241 …pipelineCreateInfo_1.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", vk::VK_SHADER_… in initialize()242 …pipelineCreateInfo_1.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", vk::VK_SHADER_… in initialize()253 …pipelineCreateInfo_2.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", vk::VK_SHADER_… in initialize()254 …pipelineCreateInfo_2.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", vk::VK_SHADER_… in initialize()628 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", vk::VK_SHADER_ST… in initPipeline()629 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", vk::VK_SHADER_ST… in initPipeline()
225 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", vk::VK_SHADER_ST… in initialize()226 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", vk::VK_SHADER_ST… in initialize()
159 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", vk::VK_SHADER_ST… in initPipeline()160 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", vk::VK_SHADER_ST… in initPipeline()
274 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", VK_SHADER_STAGE_… in iterate()275 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", VK_SHADER_STAGE_… in iterate()
215 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vertexModule, "main", VK_S… in InvertedDepthRangesTestInstance()216 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fragmentModule, "main", VK_S… in InvertedDepthRangesTestInstance()
216 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vertexModule, "main", VK_S… in NegativeViewportHeightTestInstance()217 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fragmentModule, "main", VK_S… in NegativeViewportHeightTestInstance()
440 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", vk::VK_SHADER_ST… in InstancedDrawInstance()441 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", vk::VK_SHADER_ST… in InstancedDrawInstance()
460 PipelineCreateInfo& addShader (const vk::VkPipelineShaderStageCreateInfo& shader);
439 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", vk::VK_SHADER_ST… in initPipeline()440 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", vk::VK_SHADER_ST… in initPipeline()
71 for (const auto& shader : shaders) program.addShader(shader.get()); in TEST_P()
80 program.addShader(&shader); in TEST_P()
72 for (const auto& shader : shaders) program.addShader(shader.get()); in TEST_P()
253 program.addShader(&shader);309 program.addShader(&shader); in compileLinkIoMap()352 program.addShader(&shader);
93 Shader* addShader (glu::ShaderType type, glu::GLSLVersion version);
731 …ProgramInterfaceDefinition::Shader* shader = program->addShader(shaderDef->m_type, shaderDef->m_v… in generateProgramDefinitionFromResource()745 …ProgramInterfaceDefinition::Shader* shader = program->addShader((glu::ShaderType)shaderType, shade… in generateProgramDefinitionFromResource()811 program->addShader(shaderDef->m_type, shaderDef->m_version); in generateProgramDefinitionFromResource()821 program->addShader((glu::ShaderType)shaderType, shaderDef->m_version); in generateProgramDefinitionFromResource()1696 shader = m_program->addShader(glu::SHADERTYPE_COMPUTE, glslVersion); in init()2176 shader = m_program->addShader(glu::SHADERTYPE_COMPUTE, glslVersion); in init()2733 …m_program->addShader((glu::ShaderType)shaderType, glslVersion)->getDefaultBlock().variables.push_b… in init()2735 m_program->addShader((glu::ShaderType)shaderType, glslVersion); in init()2903 …m_program->addShader(shaderType, glslVersion)->getDefaultBlock().variables.push_back(targetDeclArr… in init()2907 m_program->addShader(shaderType, glslVersion)->getDefaultBlock().variables.push_back(targetDecl); in init()[all …]
455 Shader* Program::addShader (glu::ShaderType type, glu::GLSLVersion version) in addShader() function in deqp::gles31::Functional::ProgramInterfaceDefinition::Program
931 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", VK_SHADER_STAGE_… in createPipeline()932 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", VK_SHADER_STAGE_… in createPipeline()1296 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", VK_SHADER_STAGE_… in createPipeline()1297 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*gs, "main", VK_SHADER_STAGE_… in createPipeline()1298 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", VK_SHADER_STAGE_… in createPipeline()1650 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", VK_SHADER_STAGE_… in createPipeline()1651 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*tc, "main", VK_SHADER_STAGE_… in createPipeline()1652 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*te, "main", VK_SHADER_STAGE_… in createPipeline()1653 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", VK_SHADER_STAGE_… in createPipeline()
210 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", vk::VK_SHADER_ST… in StateObjects()211 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", vk::VK_SHADER_ST… in StateObjects()
297 glslangProgram.addShader(&shader); in compileShaderToSpirV()
681 void addShader(TShader* shader) { stages[shader->stage].push_back(shader); } in addShader() function
790 program.addShader(shader); in GLSLtoSPV()