Searched refs:addWhitespaceAndComments (Results 1 – 2 of 2) sorted by relevance
/external/deqp/modules/gles2/performance/ |
D | es2pShaderCompilationCases.cpp | 395 …t char* name, const char* description, int caseID, bool avoidCache, bool addWhitespaceAndComments); 502 …ame, const char* description, int caseID, bool avoidCache, bool addWhitespaceAndComments, bool isV… 521 …ame, const char* description, int caseID, bool avoidCache, bool addWhitespaceAndComments, int numL… 540 …ame, const char* description, int caseID, bool avoidCache, bool addWhitespaceAndComments, bool isV… 556 …ame, const char* description, int caseID, bool avoidCache, bool addWhitespaceAndComments, bool isV… 571 …ame, const char* description, int caseID, bool avoidCache, bool addWhitespaceAndComments, int numF… 1650 …st char* name, const char* description, int caseID, bool avoidCache, bool addWhitespaceAndComments) in ShaderCompilerCase() argument 1655 , m_addWhitespaceAndComments (addWhitespaceAndComments) in ShaderCompilerCase() 2146 …ame, const char* description, int caseID, bool avoidCache, bool addWhitespaceAndComments, bool isV… in ShaderCompilerLightCase() argument 2147 : ShaderCompilerCase (context, name, description, caseID, avoidCache, addWhitespaceAndComments) in ShaderCompilerLightCase() [all …]
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/external/deqp/modules/gles3/performance/ |
D | es3pShaderCompilationCases.cpp | 395 …t char* name, const char* description, int caseID, bool avoidCache, bool addWhitespaceAndComments); 502 …ame, const char* description, int caseID, bool avoidCache, bool addWhitespaceAndComments, bool isV… 521 …ame, const char* description, int caseID, bool avoidCache, bool addWhitespaceAndComments, int numL… 540 …ame, const char* description, int caseID, bool avoidCache, bool addWhitespaceAndComments, bool isV… 556 …ame, const char* description, int caseID, bool avoidCache, bool addWhitespaceAndComments, bool isV… 571 …ame, const char* description, int caseID, bool avoidCache, bool addWhitespaceAndComments, int numF… 1670 …st char* name, const char* description, int caseID, bool avoidCache, bool addWhitespaceAndComments) in ShaderCompilerCase() argument 1675 , m_addWhitespaceAndComments (addWhitespaceAndComments) in ShaderCompilerCase() 2166 …ame, const char* description, int caseID, bool avoidCache, bool addWhitespaceAndComments, bool isV… in ShaderCompilerLightCase() argument 2167 : ShaderCompilerCase (context, name, description, caseID, avoidCache, addWhitespaceAndComments) in ShaderCompilerLightCase() [all …]
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