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Searched refs:addWhitespaceAndComments (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles2/performance/
Des2pShaderCompilationCases.cpp395 …t char* name, const char* description, int caseID, bool avoidCache, bool addWhitespaceAndComments);
502 …ame, const char* description, int caseID, bool avoidCache, bool addWhitespaceAndComments, bool isV…
521 …ame, const char* description, int caseID, bool avoidCache, bool addWhitespaceAndComments, int numL…
540 …ame, const char* description, int caseID, bool avoidCache, bool addWhitespaceAndComments, bool isV…
556 …ame, const char* description, int caseID, bool avoidCache, bool addWhitespaceAndComments, bool isV…
571 …ame, const char* description, int caseID, bool avoidCache, bool addWhitespaceAndComments, int numF…
1650 …st char* name, const char* description, int caseID, bool avoidCache, bool addWhitespaceAndComments) in ShaderCompilerCase() argument
1655 , m_addWhitespaceAndComments (addWhitespaceAndComments) in ShaderCompilerCase()
2146 …ame, const char* description, int caseID, bool avoidCache, bool addWhitespaceAndComments, bool isV… in ShaderCompilerLightCase() argument
2147 : ShaderCompilerCase (context, name, description, caseID, avoidCache, addWhitespaceAndComments) in ShaderCompilerLightCase()
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/external/deqp/modules/gles3/performance/
Des3pShaderCompilationCases.cpp395 …t char* name, const char* description, int caseID, bool avoidCache, bool addWhitespaceAndComments);
502 …ame, const char* description, int caseID, bool avoidCache, bool addWhitespaceAndComments, bool isV…
521 …ame, const char* description, int caseID, bool avoidCache, bool addWhitespaceAndComments, int numL…
540 …ame, const char* description, int caseID, bool avoidCache, bool addWhitespaceAndComments, bool isV…
556 …ame, const char* description, int caseID, bool avoidCache, bool addWhitespaceAndComments, bool isV…
571 …ame, const char* description, int caseID, bool avoidCache, bool addWhitespaceAndComments, int numF…
1670 …st char* name, const char* description, int caseID, bool avoidCache, bool addWhitespaceAndComments) in ShaderCompilerCase() argument
1675 , m_addWhitespaceAndComments (addWhitespaceAndComments) in ShaderCompilerCase()
2166 …ame, const char* description, int caseID, bool avoidCache, bool addWhitespaceAndComments, bool isV… in ShaderCompilerLightCase() argument
2167 : ShaderCompilerCase (context, name, description, caseID, avoidCache, addWhitespaceAndComments) in ShaderCompilerLightCase()
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