Searched refs:attribState (Results 1 – 4 of 4) sorted by relevance
/external/swiftshader/src/OpenGL/libGLESv2/ |
D | libGLESv3.cpp | 1866 const es2::VertexAttribute &attribState = context->getVertexAttribState(index); in GetVertexAttribIiv() local 1871 *params = (attribState.mArrayEnabled ? GL_TRUE : GL_FALSE); in GetVertexAttribIiv() 1874 *params = attribState.mSize; in GetVertexAttribIiv() 1877 *params = attribState.mStride; in GetVertexAttribIiv() 1880 *params = attribState.mType; in GetVertexAttribIiv() 1883 *params = (attribState.mNormalized ? GL_TRUE : GL_FALSE); in GetVertexAttribIiv() 1886 *params = attribState.mBoundBuffer.name(); in GetVertexAttribIiv() 1898 *params = (attribState.mPureInteger ? GL_TRUE : GL_FALSE); in GetVertexAttribIiv() 1901 *params = attribState.mDivisor; in GetVertexAttribIiv() 1922 const es2::VertexAttribute &attribState = context->getVertexAttribState(index); in GetVertexAttribIuiv() local [all …]
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D | libGLESv2.cpp | 3664 const es2::VertexAttribute &attribState = context->getVertexAttribState(index); in GetVertexAttribfv() local 3669 *params = (GLfloat)(attribState.mArrayEnabled ? GL_TRUE : GL_FALSE); in GetVertexAttribfv() 3672 *params = (GLfloat)attribState.mSize; in GetVertexAttribfv() 3675 *params = (GLfloat)attribState.mStride; in GetVertexAttribfv() 3678 *params = (GLfloat)attribState.mType; in GetVertexAttribfv() 3681 *params = (GLfloat)(attribState.mNormalized ? GL_TRUE : GL_FALSE); in GetVertexAttribfv() 3684 *params = (GLfloat)attribState.mBoundBuffer.name(); in GetVertexAttribfv() 3696 *params = (GLfloat)(attribState.mPureInteger ? GL_TRUE : GL_FALSE); in GetVertexAttribfv() 3717 const es2::VertexAttribute &attribState = context->getVertexAttribState(index); in GetVertexAttribiv() local 3722 *params = (attribState.mArrayEnabled ? GL_TRUE : GL_FALSE); in GetVertexAttribiv() [all …]
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/external/skia/src/gpu/gl/ |
D | GrGLGpu.cpp | 2102 GrGLAttribArrayState* attribState; in setupGeometry() local 2106 attribState = fHWVertexArrayState.bindInternalVertexArray(this, indexBuffer); in setupGeometry() 2108 attribState = fHWVertexArrayState.bindInternalVertexArray(this); in setupGeometry() 2112 attribState->enableVertexArrays(this, numAttribs, enablePrimitiveRestart); in setupGeometry() 2122 attribState->set(this, attrib.fLocation, vertexBuffer, attrib.fCPUType, attrib.fGPUType, in setupGeometry() 2135 attribState->set(this, attrib.fLocation, instanceBuffer, attrib.fCPUType, in setupGeometry() 4239 GrGLAttribArrayState* attribState; in bindInternalVertexArray() local 4249 attribState = fCoreProfileVertexArray->bindWithIndexBuffer(gpu, ibuf); in bindInternalVertexArray() 4251 attribState = fCoreProfileVertexArray->bind(gpu); in bindInternalVertexArray() 4264 attribState = &fDefaultVertexArrayAttribState; in bindInternalVertexArray() [all …]
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/external/skqp/src/gpu/gl/ |
D | GrGLGpu.cpp | 2073 GrGLAttribArrayState* attribState; in setupGeometry() local 2076 attribState = fHWVertexArrayState.bindInternalVertexArray(this, indexBuffer); in setupGeometry() 2078 attribState = fHWVertexArrayState.bindInternalVertexArray(this); in setupGeometry() 2082 attribState->enableVertexArrays(this, numAttribs, enablePrimitiveRestart); in setupGeometry() 2091 attribState->set(this, attrib.fLocation, vertexBuffer, attrib.fCPUType, attrib.fGPUType, in setupGeometry() 2103 attribState->set(this, attrib.fLocation, instanceBuffer, attrib.fCPUType, in setupGeometry() 4199 GrGLAttribArrayState* attribState; in bindInternalVertexArray() local 4209 attribState = fCoreProfileVertexArray->bindWithIndexBuffer(gpu, ibuf); in bindInternalVertexArray() 4211 attribState = fCoreProfileVertexArray->bind(gpu); in bindInternalVertexArray() 4224 attribState = &fDefaultVertexArrayAttribState; in bindInternalVertexArray() [all …]
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