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Searched refs:fHasInitializedSampleMask (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/glsl/
DGrGLSLFragmentShaderBuilder.cpp104 if (!fHasInitializedSampleMask && Scope::kTopLevel == scope) { in maskOffMultisampleCoverage()
106 fHasInitializedSampleMask = true; in maskOffMultisampleCoverage()
109 if (!fHasInitializedSampleMask) { in maskOffMultisampleCoverage()
111 fHasInitializedSampleMask = true; in maskOffMultisampleCoverage()
DGrGLSLFragmentShaderBuilder.h190 bool fHasInitializedSampleMask = false; variable