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Searched refs:float1 (Results 1 – 25 of 45) sorted by relevance

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/external/swiftshader/src/OpenGL/compiler/
DInitialize.cpp27 TType *float1 = new TType(EbtFloat); in InsertBuiltInFunctions() local
84 symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpMod, genType, "mod", genType, float1); in InsertBuiltInFunctions()
86 symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpMin, genType, "min", genType, float1); in InsertBuiltInFunctions()
92 symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpMax, genType, "max", genType, float1); in InsertBuiltInFunctions()
98 symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpClamp, genType, "clamp", genType, float1, float1); in InsertBuiltInFunctions()
104 symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpMix, genType, "mix", genType, genType, float1); in InsertBuiltInFunctions()
108 symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpStep, genType, "step", float1, genType); in InsertBuiltInFunctions()
110 …symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpSmoothStep, genType, "smoothstep", float1, float1, g… in InsertBuiltInFunctions()
117 symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpModf, float1, "modf", float1, outFloat1); in InsertBuiltInFunctions()
139 symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpLength, float1, "length", genType); in InsertBuiltInFunctions()
[all …]
/external/swiftshader/third_party/LLVM/test/ExecutionEngine/
Dtest-setcond-fp.ll7 %float1 = fadd float 0.000000e+00, 0.000000e+00 ; <float> [#uses=6]
9 %test49 = fcmp oeq float %float1, %float2 ; <i1> [#uses=0]
10 %test50 = fcmp oge float %float1, %float2 ; <i1> [#uses=0]
11 %test51 = fcmp ogt float %float1, %float2 ; <i1> [#uses=0]
12 %test52 = fcmp ole float %float1, %float2 ; <i1> [#uses=0]
13 %test53 = fcmp olt float %float1, %float2 ; <i1> [#uses=0]
14 %test54 = fcmp une float %float1, %float2 ; <i1> [#uses=0]
/external/swiftshader/third_party/llvm-7.0/llvm/test/ExecutionEngine/MCJIT/
Dtest-setcond-fp.ll7 %float1 = fadd float 0.000000e+00, 0.000000e+00 ; <float> [#uses=6]
9 %test49 = fcmp oeq float %float1, %float2 ; <i1> [#uses=0]
10 %test50 = fcmp oge float %float1, %float2 ; <i1> [#uses=0]
11 %test51 = fcmp ogt float %float1, %float2 ; <i1> [#uses=0]
12 %test52 = fcmp ole float %float1, %float2 ; <i1> [#uses=0]
13 %test53 = fcmp olt float %float1, %float2 ; <i1> [#uses=0]
14 %test54 = fcmp une float %float1, %float2 ; <i1> [#uses=0]
/external/llvm/test/ExecutionEngine/
Dtest-interp-vec-setcond-fp.ll6 %float1 = fadd <3 x float> <float 0.0, float 0.0, float 0.0>, <float 0.0, float 0.0, float 0.0>
8 %test49 = fcmp oeq <3 x float> %float1, %float2
9 %test50 = fcmp oge <3 x float> %float1, %float2
10 %test51 = fcmp ogt <3 x float> %float1, %float2
11 %test52 = fcmp ole <3 x float> %float1, %float2
12 %test53 = fcmp olt <3 x float> %float1, %float2
13 %test54 = fcmp une <3 x float> %float1, %float2
/external/llvm/test/ExecutionEngine/MCJIT/
Dtest-setcond-fp.ll7 %float1 = fadd float 0.000000e+00, 0.000000e+00 ; <float> [#uses=6]
9 %test49 = fcmp oeq float %float1, %float2 ; <i1> [#uses=0]
10 %test50 = fcmp oge float %float1, %float2 ; <i1> [#uses=0]
11 %test51 = fcmp ogt float %float1, %float2 ; <i1> [#uses=0]
12 %test52 = fcmp ole float %float1, %float2 ; <i1> [#uses=0]
13 %test53 = fcmp olt float %float1, %float2 ; <i1> [#uses=0]
14 %test54 = fcmp une float %float1, %float2 ; <i1> [#uses=0]
/external/swiftshader/third_party/llvm-7.0/llvm/test/ExecutionEngine/
Dtest-interp-vec-setcond-fp.ll6 %float1 = fadd <3 x float> <float 0.0, float 0.0, float 0.0>, <float 0.0, float 0.0, float 0.0>
8 %test49 = fcmp oeq <3 x float> %float1, %float2
9 %test50 = fcmp oge <3 x float> %float1, %float2
10 %test51 = fcmp ogt <3 x float> %float1, %float2
11 %test52 = fcmp ole <3 x float> %float1, %float2
12 %test53 = fcmp olt <3 x float> %float1, %float2
13 %test54 = fcmp une <3 x float> %float1, %float2
/external/llvm/test/ExecutionEngine/OrcMCJIT/
Dtest-setcond-fp.ll7 %float1 = fadd float 0.000000e+00, 0.000000e+00 ; <float> [#uses=6]
9 %test49 = fcmp oeq float %float1, %float2 ; <i1> [#uses=0]
10 %test50 = fcmp oge float %float1, %float2 ; <i1> [#uses=0]
11 %test51 = fcmp ogt float %float1, %float2 ; <i1> [#uses=0]
12 %test52 = fcmp ole float %float1, %float2 ; <i1> [#uses=0]
13 %test53 = fcmp olt float %float1, %float2 ; <i1> [#uses=0]
14 %test54 = fcmp une float %float1, %float2 ; <i1> [#uses=0]
/external/swiftshader/third_party/llvm-7.0/llvm/test/ExecutionEngine/OrcMCJIT/
Dtest-setcond-fp.ll7 %float1 = fadd float 0.000000e+00, 0.000000e+00 ; <float> [#uses=6]
9 %test49 = fcmp oeq float %float1, %float2 ; <i1> [#uses=0]
10 %test50 = fcmp oge float %float1, %float2 ; <i1> [#uses=0]
11 %test51 = fcmp ogt float %float1, %float2 ; <i1> [#uses=0]
12 %test52 = fcmp ole float %float1, %float2 ; <i1> [#uses=0]
13 %test53 = fcmp olt float %float1, %float2 ; <i1> [#uses=0]
14 %test54 = fcmp une float %float1, %float2 ; <i1> [#uses=0]
/external/deqp-deps/glslang/Test/
Dhlsl.float1.frag1 static float1 f1 = float1(1.0);
4 float1 ShaderFunction(float1 inFloat1 : COLOR, float inScalar) : COLOR0
Dhlsl.matType.frag1 float1 f1 = float1(1.0);
8 float1 ShaderFunction(float1 inFloat1, float inScalar) : COLOR0
Dhlsl.intrinsics.comp44 float1 ComputeShaderFunction1(float1 inF0, float1 inF1, float1 inF2)
46 // TODO: ... add when float1 prototypes are generated
73 // TODO: ... add when float1 prototypes are generated
100 // TODO: ... add when float1 prototypes are generated
127 // TODO: ... add when float1 prototypes are generated
Dhlsl.promote.vec1.frag5 float1 f1b;
7 f1a = f1b; // convert float1 to float
8 f1b = f1a; // convert float to float1
Dhlsl.intrinsics.vert62 float1 VertexShaderFunction1(float1 inF0, float1 inF1, float1 inF2)
64 // TODO: ... add when float1 prototypes are generated
133 // TODO: ... add when float1 prototypes are generated
203 // TODO: ... add when float1 prototypes are generated
273 // TODO: ... add when float1 prototypes are generated
335 // TODO: ... add when float1 prototypes are generated
344 // TODO: ... add when float1 prototypes are generated
353 // TODO: ... add when float1 prototypes are generated
Dhlsl.shapeConv.frag24 float1 f1;
46 float1 sf1 = v;
Dhlsl.intrinsics.negative.frag35 float1 PixelShaderFunction1(float1 inF0, float1 inF1, float1 inF2, int1 inI0)
37 // TODO: ... add when float1 prototypes are generated
Dhlsl.intrinsics.frag89 float1 PixelShaderFunction1(float1 inF0, float1 inF1, float1 inF2)
91 // TODO: ... add when float1 prototypes are generated
174 // TODO: ... add when float1 prototypes are generated
256 // TODO: ... add when float1 prototypes are generated
337 // TODO: ... add when float1 prototypes are generated
405 // TODO: ... add when float1 prototypes are generated
414 // TODO: ... add when float1 prototypes are generated
423 // TODO: ... add when float1 prototypes are generated
Dhlsl.intrinsics.f1632.frag6 float1 PixelShaderFunction1(uint1 inF0)
Dhlsl.intrinsics.f3216.frag6 uint1 PixelShaderFunction1(float1 inF0)
Dhlsl.implicitBool.frag3 float1 condf1;
Dhlsl.intrinsics.negative.comp56 float1 ComputeShaderFunction1(float1 inF0, float1 inF1, float1 inF2, int1 inI0)
58 // TODO: ... add when float1 prototypes are generated
/external/snakeyaml/src/test/java/org/yaml/snakeyaml/
DJavaBeanWithNullValues.java24 private Float float1; field in JavaBeanWithNullValues
52 return float1; in getFloat1()
55 public void setFloat1(Float float1) { in setFloat1() argument
56 this.float1 = float1; in setFloat1()
/external/llvm/test/CodeGen/SystemZ/
Dframe-15.ll44 %float1 = load float , float *%ptr1
46 %double1 = fpext float %float1 to double
71 %float1 = load float , float *%ptr1
73 %double1 = fpext float %float1 to double
98 %float1 = load float , float *%ptr1
100 %double1 = fpext float %float1 to double
125 %float1 = load float , float *%ptr1
127 %double1 = fpext float %float1 to double
152 %float1 = load float , float *%ptr1
154 %double1 = fpext float %float1 to double
[all …]
/external/swiftshader/third_party/llvm-7.0/llvm/test/CodeGen/SystemZ/
Dframe-15.ll44 %float1 = load float, float *%ptr1
46 %double1 = fpext float %float1 to double
71 %float1 = load float, float *%ptr1
73 %double1 = fpext float %float1 to double
98 %float1 = load float, float *%ptr1
100 %double1 = fpext float %float1 to double
125 %float1 = load float, float *%ptr1
127 %double1 = fpext float %float1 to double
152 %float1 = load float, float *%ptr1
154 %double1 = fpext float %float1 to double
[all …]
/external/swiftshader/third_party/llvm-7.0/llvm/test/CodeGen/ARM/
Dfcmp-xo.ll13 define arm_aapcs_vfpcc float @float1() local_unnamed_addr {
24 ; CHECK-LABEL: float1
/external/clang/test/Sema/
Dext_vector_conversions.c5 typedef __attribute__((ext_vector_type(1))) float float1; typedef

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