/external/deqp-deps/glslang/Test/ |
D | runtests | 20 rm -f comp.spv frag.spv geom.spv tesc.spv tese.spv vert.spv 26 $EXE badMacroArgs.frag > $TARGETDIR/badMacroArgs.frag.out 27 diff -b $BASEDIR/badMacroArgs.frag.out $TARGETDIR/badMacroArgs.frag.out || HASERROR=1 37 … -Od -e main -l -q -C -V -Od hlsl.reflection.binding.frag > $TARGETDIR/hlsl.reflection.binding.fra… 38 diff -b $BASEDIR/hlsl.reflection.binding.frag.out $TARGETDIR/hlsl.reflection.binding.frag.out || HA… 39 …--ssb 30 --suavb 40 --scb 50 -D -V -e main -Od hlsl.automap.frag > $TARGETDIR/hlsl.automap.frag.out 40 diff -b $BASEDIR/hlsl.automap.frag.out $TARGETDIR/hlsl.automap.frag.out || HASERROR=1 46 $EXE -i -C *.vert *.geom *.frag *.tes* *.comp > singleThread.out 47 $EXE -i -C *.vert *.geom *.frag *.tes* *.comp -t > multiThread.out 59 …spv --ku --source-entrypoint main -Od hlsl.entry.rename.frag > $TARGETDIR/hlsl.entry.rename.frag.o… [all …]
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderIndexingTests.cpp | 272 std::ostringstream frag; in createVaryingArrayCase() local 273 frag << "#version 300 es\n"; in createVaryingArrayCase() 274 frag << "precision mediump int;\n"; in createVaryingArrayCase() 275 frag << "layout(location = 0) out mediump vec4 o_color;\n"; in createVaryingArrayCase() 277 frag << "uniform mediump int ui_zero, ui_one, ui_two, ui_three;\n"; in createVaryingArrayCase() 279 frag << "uniform int ui_four;\n"; in createVaryingArrayCase() 280 frag << "in ${PRECISION} ${VAR_TYPE} var[${ARRAY_LEN}];\n"; in createVaryingArrayCase() 281 frag << "\n"; in createVaryingArrayCase() 282 frag << "void main()\n"; in createVaryingArrayCase() 283 frag << "{\n"; in createVaryingArrayCase() [all …]
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D | es3fShaderLoopTests.cpp | 247 std::ostringstream frag; in createGenericLoopCase() local 248 std::ostringstream& op = isVertexCase ? vtx : frag; in createGenericLoopCase() 251 frag << "#version 300 es\n"; in createGenericLoopCase() 255 frag << "layout(location = 0) out mediump vec4 o_color;\n"; in createGenericLoopCase() 263 frag << "in mediump vec3 v_color;\n"; in createGenericLoopCase() 268 frag << "in mediump vec4 v_coords;\n"; in createGenericLoopCase() 273 frag << "in mediump float v_one;\n"; in createGenericLoopCase() 300 frag << "\n"; in createGenericLoopCase() 301 frag << "void main()\n"; in createGenericLoopCase() 302 frag << "{\n"; in createGenericLoopCase() [all …]
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D | es3fShaderSwitchTests.cpp | 92 std::ostringstream frag; in makeSwitchCase() local 93 std::ostringstream& op = isVertex ? vtx : frag; in makeSwitchCase() 98 frag << "#version 300 es\n" in makeSwitchCase() 104 frag << "in mediump vec4 v_color;\n"; in makeSwitchCase() 109 frag << "in highp vec4 v_coords;\n"; in makeSwitchCase() 119 frag << "\n" in makeSwitchCase() 139 frag << " o_color = v_color;\n"; in makeSwitchCase() 144 frag << " o_color = vec4(res, 1.0);\n"; in makeSwitchCase() 148 frag << "}\n"; in makeSwitchCase() 150 return new ShaderSwitchCase(context, name, desc, isVertex, vtx.str().c_str(), frag.str().c_str(), in makeSwitchCase()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderIndexingTests.cpp | 314 std::ostringstream frag; in createVaryingArrayCase() local 315 frag << "#version 310 es\n"; in createVaryingArrayCase() 316 frag << "precision mediump int;\n"; in createVaryingArrayCase() 317 frag << "layout(location = 0) out mediump vec4 o_color;\n"; in createVaryingArrayCase() 320 frag << "layout(std140, binding = 0) uniform something0 { mediump int ui_zero; };\n"; in createVaryingArrayCase() 321 frag << "layout(std140, binding = 1) uniform something1 { mediump int ui_one; };\n"; in createVaryingArrayCase() 322 frag << "layout(std140, binding = 2) uniform something2 { mediump int ui_two; };\n"; in createVaryingArrayCase() 323 frag << "layout(std140, binding = 3) uniform something3 { mediump int ui_three; };\n"; in createVaryingArrayCase() 326 frag << "layout(std140, binding = 4) uniform something4 { mediump int ui_four; };\n"; in createVaryingArrayCase() 327 frag << "layout(location = 0) in ${PRECISION} ${VAR_TYPE} var[${ARRAY_LEN}];\n"; in createVaryingArrayCase() [all …]
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D | vktShaderRenderSwitchTests.cpp | 109 std::ostringstream frag; in makeSwitchCase() local 110 std::ostringstream& op = isVertex ? vtx : frag; in makeSwitchCase() 115 frag << "#version 310 es\n" in makeSwitchCase() 121 frag << "layout(location = 0) in mediump vec4 v_color;\n"; in makeSwitchCase() 126 frag << "layout(location = 0) in highp vec4 v_coords;\n"; in makeSwitchCase() 136 frag << "\n" in makeSwitchCase() 156 frag << " o_color = v_color;\n"; in makeSwitchCase() 161 frag << " o_color = vec4(res, 1.0);\n"; in makeSwitchCase() 165 frag << "}\n"; in makeSwitchCase() 167 …ovePtr<ShaderSwitchCase>(new ShaderSwitchCase(testCtx, name, desc, isVertex, vtx.str(), frag.str(), in makeSwitchCase()
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D | vktShaderRenderLoopTests.cpp | 318 std::ostringstream frag; in createGenericLoopCase() local 319 std::ostringstream& op = isVertexCase ? vtx : frag; in createGenericLoopCase() 322 frag << "#version 310 es\n"; in createGenericLoopCase() 326 frag << "layout(location=0) out mediump vec4 o_color;\n"; in createGenericLoopCase() 334 frag << "layout(location=0) in mediump vec3 v_color;\n"; in createGenericLoopCase() 339 frag << "layout(location=0) in mediump vec4 v_coords;\n"; in createGenericLoopCase() 344 frag << "layout(location=1) in mediump float v_one;\n"; in createGenericLoopCase() 388 frag << "\n"; in createGenericLoopCase() 389 frag << "void main()\n"; in createGenericLoopCase() 390 frag << "{\n"; in createGenericLoopCase() [all …]
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/external/deqp/external/openglcts/modules/common/ |
D | glcShaderIndexingTests.cpp | 299 std::ostringstream frag; in createVaryingArrayCase() local 300 frag << glu::getGLSLVersionDeclaration(glslVersion) << "\n"; in createVaryingArrayCase() 301 frag << "precision mediump int;\n"; in createVaryingArrayCase() 302 frag << "layout(location = 0) out mediump vec4 o_color;\n"; in createVaryingArrayCase() 304 frag << "uniform mediump int ui_zero, ui_one, ui_two, ui_three;\n"; in createVaryingArrayCase() 306 frag << "uniform int ui_four;\n"; in createVaryingArrayCase() 307 frag << "in ${PRECISION} ${VAR_TYPE} var[${ARRAY_LEN}];\n"; in createVaryingArrayCase() 308 frag << "\n"; in createVaryingArrayCase() 309 frag << "void main()\n"; in createVaryingArrayCase() 310 frag << "{\n"; in createVaryingArrayCase() [all …]
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D | glcShaderLoopTests.cpp | 225 std::ostringstream frag; in createGenericLoopCase() local 226 std::ostringstream& op = isVertexCase ? vtx : frag; in createGenericLoopCase() 229 frag << getGLSLVersionDeclaration(glslVersion) << "\n"; in createGenericLoopCase() 233 frag << "layout(location = 0) out mediump vec4 o_color;\n"; in createGenericLoopCase() 241 frag << "in mediump vec3 v_color;\n"; in createGenericLoopCase() 246 frag << "in mediump vec4 v_coords;\n"; in createGenericLoopCase() 251 frag << "in mediump float v_one;\n"; in createGenericLoopCase() 278 frag << "\n"; in createGenericLoopCase() 279 frag << "void main()\n"; in createGenericLoopCase() 280 frag << "{\n"; in createGenericLoopCase() [all …]
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D | glcShaderSwitchTests.cpp | 102 std::ostringstream frag; in makeSwitchCase() local 103 std::ostringstream& op = isVertex ? vtx : frag; in makeSwitchCase() 108 frag << glu::getGLSLVersionDeclaration(glslVersion) << "\n" in makeSwitchCase() 114 frag << "in mediump vec4 v_color;\n"; in makeSwitchCase() 119 frag << "in highp vec4 v_coords;\n"; in makeSwitchCase() 129 frag << "\n" in makeSwitchCase() 151 frag << " o_color = v_color;\n"; in makeSwitchCase() 156 frag << " o_color = vec4(res, 1.0);\n"; in makeSwitchCase() 160 frag << "}\n"; in makeSwitchCase() 162 return new ShaderSwitchCase(context, name, desc, isVertex, vtx.str().c_str(), frag.str().c_str(), in makeSwitchCase()
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderIndexingTests.cpp | 300 std::ostringstream frag; in createVaryingArrayCase() local 301 frag << "precision mediump int;\n"; in createVaryingArrayCase() 303 frag << "uniform mediump int ui_zero, ui_one, ui_two, ui_three;\n"; in createVaryingArrayCase() 305 frag << "uniform int ui_four;\n"; in createVaryingArrayCase() 306 frag << "varying ${PRECISION} ${VAR_TYPE} var[${ARRAY_LEN}];\n"; in createVaryingArrayCase() 307 frag << "\n"; in createVaryingArrayCase() 308 frag << "void main()\n"; in createVaryingArrayCase() 309 frag << "{\n"; in createVaryingArrayCase() 310 frag << " ${PRECISION} ${VAR_TYPE} res = ${VAR_TYPE}(0.0);\n"; in createVaryingArrayCase() 313 frag << " res += var[0];\n"; in createVaryingArrayCase() [all …]
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D | es2fShaderAlgorithmTests.cpp | 76 std::ostringstream frag; in createExpressionCase() local 77 std::ostringstream& op = isVertexCase ? vtx : frag; in createExpressionCase() 85 frag << "varying mediump vec3 v_color;\n"; in createExpressionCase() 90 frag << "varying mediump vec4 v_coords;\n"; in createExpressionCase() 100 frag << "\n"; in createExpressionCase() 101 frag << "void main()\n"; in createExpressionCase() 102 frag << "{\n"; in createExpressionCase() 116 frag << " gl_FragColor = vec4(v_color, 1.0);\n"; in createExpressionCase() 121 frag << " gl_FragColor = vec4(res, 1.0);\n"; in createExpressionCase() 125 frag << "}\n"; in createExpressionCase() [all …]
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D | es2fShaderLoopTests.cpp | 279 std::ostringstream frag; in createGenericLoopCase() local 280 std::ostringstream& op = isVertexCase ? vtx : frag; in createGenericLoopCase() 291 frag << "varying mediump vec3 v_color;\n"; in createGenericLoopCase() 296 frag << "varying mediump vec4 v_coords;\n"; in createGenericLoopCase() 301 frag << "varying mediump float v_one;\n"; in createGenericLoopCase() 328 frag << "\n"; in createGenericLoopCase() 329 frag << "void main()\n"; in createGenericLoopCase() 330 frag << "{\n"; in createGenericLoopCase() 335 frag << " ${PRECISION} vec4 coords = v_coords;\n"; in createGenericLoopCase() 344 frag << " ${COUNTER_PRECISION} int one = int(v_one + 0.5);\n"; in createGenericLoopCase() [all …]
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/external/boringssl/src/ssl/ |
D | d1_both.cc | 155 UniquePtr<hm_fragment> frag = MakeUnique<hm_fragment>(); in dtls1_hm_fragment_new() local 156 if (!frag) { in dtls1_hm_fragment_new() 159 frag->type = msg_hdr->type; in dtls1_hm_fragment_new() 160 frag->seq = msg_hdr->seq; in dtls1_hm_fragment_new() 161 frag->msg_len = msg_hdr->msg_len; in dtls1_hm_fragment_new() 164 frag->data = in dtls1_hm_fragment_new() 166 if (frag->data == NULL) { in dtls1_hm_fragment_new() 171 if (!CBB_init_fixed(cbb.get(), frag->data, DTLS1_HM_HEADER_LENGTH) || in dtls1_hm_fragment_new() 190 frag->reassembly = (uint8_t *)OPENSSL_malloc(bitmask_len); in dtls1_hm_fragment_new() 191 if (frag->reassembly == NULL) { in dtls1_hm_fragment_new() [all …]
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/external/iptables/extensions/ |
D | libip6t_frag.t | 2 -m frag --fragid 1:42;=;OK 3 -m frag --fraglen 42;=;OK 4 -m frag --fragres;=;OK 5 -m frag --fragfirst;=;OK 6 -m frag --fragmore;=;OK 7 -m frag --fraglast;=;OK 8 -m frag ! --fragid 1 ! --fraglen 42 --fragres --fragfirst;=;OK 9 -m frag --fragfirst --fragmore;=;OK 10 -m frag --fragfirst --fraglast;=;OK 11 -m frag --fraglast --fragmore;;FAIL
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D | libip6t_frag.c | 110 const struct ip6t_frag *frag = (struct ip6t_frag *)match->data; in frag_print() local 113 print_ids("id", frag->ids[0], frag->ids[1], in frag_print() 114 frag->invflags & IP6T_FRAG_INV_IDS); in frag_print() 116 if (frag->flags & IP6T_FRAG_LEN) { in frag_print() 118 frag->invflags & IP6T_FRAG_INV_LEN ? "!" : "", in frag_print() 119 frag->hdrlen); in frag_print() 122 if (frag->flags & IP6T_FRAG_RES) in frag_print() 125 if (frag->flags & IP6T_FRAG_FST) in frag_print() 128 if (frag->flags & IP6T_FRAG_MF) in frag_print() 131 if (frag->flags & IP6T_FRAG_NMF) in frag_print() [all …]
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/external/deqp/modules/gles3/performance/ |
D | es3pShaderControlStatementTests.cpp | 191 std::ostringstream frag; in init() local 192 std::ostringstream& op = isVertexCase ? vtx : frag; in init() 199 frag << "#version 300 es\n"; in init() 200 frag << "layout(location = 0) out mediump vec4 o_color;\n"; in init() 212 frag << "in mediump vec4 v_color;\n"; in init() 218 frag << "in mediump vec4 v_value0;\n"; in init() 219 frag << "in mediump vec4 v_value1;\n"; in init() 224 frag << "in mediump float v_compareValue;\n"; in init() 233 frag << "\n"; in init() 234 frag << "void main()\n"; in init() [all …]
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/external/deqp/modules/gles2/performance/ |
D | es2pShaderControlStatementTests.cpp | 191 std::ostringstream frag; in init() local 192 std::ostringstream& op = isVertexCase ? vtx : frag; in init() 208 frag << "varying mediump vec4 v_color;\n"; in init() 214 frag << "varying mediump vec4 v_value0;\n"; in init() 215 frag << "varying mediump vec4 v_value1;\n"; in init() 220 frag << "varying mediump float v_compareValue;\n"; in init() 229 frag << "\n"; in init() 230 frag << "void main()\n"; in init() 231 frag << "{\n"; in init() 269 frag << " gl_FragColor = v_color;\n"; in init() [all …]
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/external/ipsec-tools/src/racoon/ |
D | isakmp_frag.c | 93 vchar_t *frag; local 128 if ((frag = vmalloc(fraglen)) == NULL) { 134 set_isakmp_header1(frag, iph1, ISAKMP_NPTYPE_FRAG); 135 hdr = (struct isakmp *)frag->v; 151 if (isakmp_send(iph1, frag) < 0) { 156 vfree(frag); 182 struct isakmp_frag *frag; local 190 if (msg->l < sizeof(*isakmp) + sizeof(*frag)) { 196 frag = (struct isakmp_frag *)(isakmp + 1); 202 if (msg->l < sizeof(*isakmp) + ntohs(frag->len) || [all …]
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/external/deqp/framework/referencerenderer/ |
D | rrFragmentOperations.cpp | 100 …const Fragment& frag = inputFragments[fragNdxOffset + regSampleNdx/numSamplesPerFragment]; … in executeStencilCompare() 101 …stencilBufferValue = stencilBuffer.getPixStencil(fragSampleNdx, frag.pixelCoord.x(), frag.pixelCoo… in executeStencilCompare() 138 …const Fragment& frag = inputFragments[fragNdxOffset + regSampleNdx/numSamplesPerFragment]; … in executeStencilSFail() 139 …stencilBufferValue = stencilBuffer.getPixStencil(fragSampleNdx, frag.pixelCoord.x(), frag.pixelCoo… in executeStencilSFail() 141 …ue, (SFAIL_EXPRESSION), stencilState.writeMask), fragSampleNdx, frag.pixelCoord.x(), frag.pixelCoo… in executeStencilSFail() 175 const Fragment& frag = inputFragments[fragNdxOffset + regSampleNdx/numSamplesPerFragment]; in executeDepthBoundsTest() local 176 …oat depthBufferValue = depthBuffer.getPixDepth(fragSampleNdx, frag.pixelCoord.x(), frag.pixelCoo… in executeDepthBoundsTest() 209 const Fragment& frag = inputFragments[fragNdxOffset + regSampleNdx / numSamplesPerFragment]; in executeDepthBoundsTest() local 210 …t32 depthBufferValue = depthBuffer.getPixelUint(fragSampleNdx, frag.pixelCoord.x(), frag.pixelCoo… in executeDepthBoundsTest() 227 …const Fragment& frag = inputFragments[fragNdxOffset + regSampleNdx/numSamplesPerFragment]; … in executeDepthCompare() [all …]
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/external/python/cpython2/Lib/plat-mac/ |
D | cfmfile.py | 44 for frag in srccfrg.fragments: 45 if frag.architecture == 'pwpc' and architecture == 'm68k': 47 if frag.architecture == 'm68k' and architecture == 'pwpc': 49 dstcfrg.append(frag) 51 frag.copydata(dstfile) 89 frag = FragmentDescriptor(self.path, data) 90 data = data[frag.memberSize:] 91 self.fragments.append(frag) 96 for frag in self.fragments: 97 data = data + frag.build() [all …]
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/external/mesa3d/src/gallium/drivers/etnaviv/ |
D | etnaviv_uniforms.c | 36 get_const_idx(const struct etna_context *ctx, bool frag, unsigned samp_id) in get_const_idx() argument 38 if (frag) in get_const_idx() 45 get_texrect_scale(const struct etna_context *ctx, bool frag, in get_texrect_scale() argument 48 unsigned index = get_const_idx(ctx, frag, data); in get_texrect_scale() 67 bool frag = false; in etna_uniforms_write() local 76 frag = true; in etna_uniforms_write() 87 get_texrect_scale(ctx, frag, uinfo->imm_contents[i], uinfo->imm_data[i]); in etna_uniforms_write()
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/external/syzkaller/vendor/golang.org/x/net/http2/ |
D | write.go | 153 func splitHeaderBlock(ctx writeContext, headerBlock []byte, fn func(ctx writeContext, frag []byte, … 164 frag := headerBlock 165 if len(frag) > maxFrameSize { 166 frag = frag[:maxFrameSize] 168 headerBlock = headerBlock[len(frag):] 169 if err := fn(ctx, frag, first, len(headerBlock) == 0); err != nil { 237 func (w *writeResHeaders) writeHeaderBlock(ctx writeContext, frag []byte, firstFrag, lastFrag bool)… 241 BlockFragment: frag, 246 return ctx.Framer().WriteContinuation(w.streamID, lastFrag, frag) 286 func (w *writePushPromise) writeHeaderBlock(ctx writeContext, frag []byte, firstFrag, lastFrag bool… [all …]
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/external/deqp/modules/gles3/stress/ |
D | es3sLongRunningShaderTests.cpp | 126 std::ostringstream vert, frag; in genSources() local 131 frag << "#version 300 es\n"; in genSources() 139 frag << "flat in highp int v_iterCount;\n"; in genSources() 143 (isVertCase ? vert : frag) << "uniform highp int u_iterCount;\n"; in genSources() 148 frag << "in mediump vec4 v_color;\n"; in genSources() 151 frag << "out mediump vec4 o_color;\n"; in genSources() 160 frag << "\nvoid main (void)\n{\n"; in genSources() 167 std::ostringstream& op = isVertCase ? vert : frag; in genSources() 198 frag << " o_color = v_color;\n"; in genSources() 201 frag << " o_color = color;\n"; in genSources() [all …]
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/external/apache-xml/src/main/java/org/apache/xpath/objects/ |
D | XObject.java | 329 DTM frag = support.createDocumentFragment(); in rtf() local 332 frag.appendTextChild(str()); in rtf() 334 result = frag.getDocument(); in rtf() 354 DTM frag = support.createDocumentFragment(); in rtree() local 357 frag.appendTextChild(str()); in rtree() 359 docFrag = (DocumentFragment)frag.getNode(frag.getDocument()); in rtree() 363 DTM frag = support.getDTM(result); in rtree() local 364 docFrag = (DocumentFragment)frag.getNode(frag.getDocument()); in rtree()
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