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Searched refs:normals (Results 1 – 25 of 30) sorted by relevance

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/external/skia/src/gpu/ccpr/
DGrCCStrokeGeometry.cpp154 SkPoint normals[2]; in quadraticTo() local
155 normalize2(tan0, tan1, normals); in quadraticTo()
161 this->rotateTo(leftJoinVerb, normals[0]); in quadraticTo()
163 this->rotateTo(Verb::kInternalRoundJoin, normals[1]); in quadraticTo()
210 this->rotateTo(leftJoinVerb, normals[0]); in quadraticTo()
219 this->rotateTo(Verb::kInternalRoundJoin, normals[1]); in quadraticTo()
224 this->recordLeftJoinIfNotEmpty(leftJoinVerb, normals[0]); in quadraticTo()
225 fNormals.push_back_n(2, normals); in quadraticTo()
282 SkPoint normals[2]; in cubicTo() local
283 normalize2(tan0, tan1, normals); in cubicTo()
[all …]
DGrCCStroker.cpp611 const SkTArray<SkVector, true>& normals = fGeometry.normals(); in prepareToDraw() local
647 builder.appendJoin(verb, pts[ptsIdx], normals[normalsIdx], normals[normalsIdx + 1], in prepareToDraw()
654 builder.appendCap(verb, pts[ptsIdx], normals[normalsIdx]); in prepareToDraw()
668 SkASSERT(normals.count() == normalsIdx); in prepareToDraw()
DGrCCStrokeGeometry.h78 const SkTArray<SkVector, true>& normals() const { SkASSERT(!fInsideContour); return fNormals; } in normals() function
/external/skqp/src/gpu/ccpr/
DGrCCStrokeGeometry.cpp154 SkPoint normals[2]; in quadraticTo() local
155 normalize2(tan0, tan1, normals); in quadraticTo()
161 this->rotateTo(leftJoinVerb, normals[0]); in quadraticTo()
163 this->rotateTo(Verb::kInternalRoundJoin, normals[1]); in quadraticTo()
210 this->rotateTo(leftJoinVerb, normals[0]); in quadraticTo()
219 this->rotateTo(Verb::kInternalRoundJoin, normals[1]); in quadraticTo()
224 this->recordLeftJoinIfNotEmpty(leftJoinVerb, normals[0]); in quadraticTo()
225 fNormals.push_back_n(2, normals); in quadraticTo()
282 SkPoint normals[2]; in cubicTo() local
283 normalize2(tan0, tan1, normals); in cubicTo()
[all …]
DGrCCStroker.cpp611 const SkTArray<SkVector, true>& normals = fGeometry.normals(); in prepareToDraw() local
647 builder.appendJoin(verb, pts[ptsIdx], normals[normalsIdx], normals[normalsIdx + 1], in prepareToDraw()
654 builder.appendCap(verb, pts[ptsIdx], normals[normalsIdx]); in prepareToDraw()
668 SkASSERT(normals.count() == normalsIdx); in prepareToDraw()
DGrCCStrokeGeometry.h78 const SkTArray<SkVector, true>& normals() const { SkASSERT(!fInsideContour); return fNormals; } in normals() function
/external/pdfium/core/fxcrt/css/
Dcfx_cssstyleselector.cpp105 std::vector<const CFX_CSSPropertyHolder*> normals; in ApplyDeclarations() local
109 ExtractValues(decl, &importants, &normals, &customs); in ApplyDeclarations()
112 ExtractValues(extraDecl, &importants, &normals, &customs); in ApplyDeclarations()
114 for (auto* prop : normals) in ApplyDeclarations()
127 std::vector<const CFX_CSSPropertyHolder*>* normals, in ExtractValues() argument
133 normals->push_back(holder.get()); in ExtractValues()
Dcfx_cssstyleselector.h62 std::vector<const CFX_CSSPropertyHolder*>* normals,
/external/replicaisland/src/com/replica/replicaisland/
DSolidSurfaceComponent.java87 final FixedSizeArray<Vector2> normals = mNormals; in update() local
118 normal.set(normals.get(x)); in update()
/external/skqp/src/utils/
DSkPolyUtils.cpp1157 SkAutoSTMalloc<64, SkVector> normals(inputPolygonSize); in SkOffsetSimplePolygon() local
1167 offset, winding, &normals[currIndex])) { in SkOffsetSimplePolygon()
1176 if (!SkComputeRadialSteps(normals[prevIndex], normals[currIndex], offset, in SkOffsetSimplePolygon()
1189 if (!SkComputeRadialSteps(normals[inputPolygonSize-1], normals[0], offset, in SkOffsetSimplePolygon()
1215 SkVector prevNormal = normals[prevIndex]; in SkOffsetSimplePolygon()
1216 if (!SkComputeRadialSteps(prevNormal, normals[currIndex], offset, in SkOffsetSimplePolygon()
1238 inputPolygonVerts[currIndex] + normals[currIndex], in SkOffsetSimplePolygon()
1250 inputPolygonVerts[currIndex] + normals[currIndex], in SkOffsetSimplePolygon()
1251 inputPolygonVerts[nextIndex] + normals[currIndex], in SkOffsetSimplePolygon()
/external/skia/src/utils/
DSkPolyUtils.cpp1179 SkAutoSTMalloc<64, SkVector> normals(inputPolygonSize); in SkOffsetSimplePolygon() local
1189 offset, winding, &normals[currIndex])) { in SkOffsetSimplePolygon()
1198 if (!SkComputeRadialSteps(normals[prevIndex], normals[currIndex], offset, in SkOffsetSimplePolygon()
1211 if (!SkComputeRadialSteps(normals[inputPolygonSize-1], normals[0], offset, in SkOffsetSimplePolygon()
1237 SkVector prevNormal = normals[prevIndex]; in SkOffsetSimplePolygon()
1238 if (!SkComputeRadialSteps(prevNormal, normals[currIndex], offset, in SkOffsetSimplePolygon()
1260 inputPolygonVerts[currIndex] + normals[currIndex], in SkOffsetSimplePolygon()
1272 inputPolygonVerts[currIndex] + normals[currIndex], in SkOffsetSimplePolygon()
1273 inputPolygonVerts[nextIndex] + normals[currIndex], in SkOffsetSimplePolygon()
/external/skia/src/shaders/
DSkLightingShader.cpp364 SkPoint3 normals[BUFFER_MAX]; in shadeSpan() local
371 fNormalProvider->fillScanLine(x, y, normals, n); in shadeSpan()
396 illuminanceScalingFactor = normals[i].dot(light.dir()); in shadeSpan()
/external/skqp/src/shaders/
DSkLightingShader.cpp366 SkPoint3 normals[BUFFER_MAX]; in shadeSpan() local
373 fNormalProvider->fillScanLine(x, y, normals, n); in shadeSpan()
398 illuminanceScalingFactor = normals[i].dot(light.dir()); in shadeSpan()
/external/replicaisland/
DREADME.TXT32 res/raw/collision.bin: This is the raw collision data. Line segments and normals.
34 …osed paths and produce a text layer describing them as line segments and normals, organized by til…
/external/robolectric-shadows/robolectric/src/test/java/org/robolectric/shadows/
DShadowParcelTest.java440 ArrayList<TestParcelable> normals = new ArrayList<>(); in testWriteTypedListAndCreateTypedArrayList() local
441 normals.add(normal); in testWriteTypedListAndCreateTypedArrayList()
443 parcel.writeTypedList(normals); in testWriteTypedListAndCreateTypedArrayList()
/external/skqp/tests/
DSerializationTest.cpp605 SkBitmap normals; in DEF_TEST() local
606 normals.allocN32Pixels(kTexSize, kTexSize); in DEF_TEST()
608 sk_tool_utils::create_frustum_normal_map(&normals, SkIRect::MakeWH(kTexSize, kTexSize)); in DEF_TEST()
609 sk_sp<SkShader> normalMap = SkShader::MakeBitmapShader(normals, SkShader::kClamp_TileMode, in DEF_TEST()
/external/skia/tests/
DSerializationTest.cpp605 SkBitmap normals; in DEF_TEST() local
606 normals.allocN32Pixels(kTexSize, kTexSize); in DEF_TEST()
608 sk_tool_utils::create_frustum_normal_map(&normals, SkIRect::MakeWH(kTexSize, kTexSize)); in DEF_TEST()
609 sk_sp<SkShader> normalMap = SkShader::MakeBitmapShader(normals, SkShader::kClamp_TileMode, in DEF_TEST()
/external/mesa3d/src/gallium/docs/source/
Dpipeline.txt8 generics (normals, ]
/external/autotest/client/deps/webgl_mpd/src/resources/
DJ3DI.js181 var normals = new Float32Array(
215 ctx.bufferData(ctx.ARRAY_BUFFER, normals, ctx.STATIC_DRAW);
/external/swiftshader/third_party/PowerVR_SDK/Examples/Advanced/ChameleonMan/OGLES2/
DSkinnedVertShader.vsh15 The same proceedure is applied to the normals but the translation part of
/external/mesa3d/src/mesa/tnl/
DNOTES80 1/length values for display list normals. Doing so is
/external/python/cpython2/Doc/library/
Dgl.rst78 argument is an array (list or tuple) of pairs of normals and points. Each pair
/external/swiftshader/third_party/PowerVR_SDK/Examples/Beginner/01_HelloAPI/OGLES2/
DOGLES2HelloAPI_OSX.mm391 …nsformed set of positions. Other inputs are also able to be used such as normals or texture coordi…
/external/python/cpython2/Lib/test/decimaltestdata/
DddBase.decTest1081 -- clamped large normals
/external/python/cpython3/Lib/test/decimaltestdata/
DddBase.decTest1081 -- clamped large normals

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