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Searched refs:numShaders (Results 1 – 8 of 8) sorted by relevance

/external/deqp/framework/opengl/
DgluShaderProgram.cpp595 static void logShaderProgram (tcu::TestLog& log, const ProgramInfo& programInfo, size_t numShaders,… in logShaderProgram() argument
600 for (size_t shaderNdx = 0; shaderNdx < numShaders; ++shaderNdx) in logShaderProgram()
629 for (size_t shaderNdx = 0; shaderNdx < numShaders; ++shaderNdx) in logShaderProgram()
/external/deqp/modules/glshared/
DglsLifetimeTests.cpp623 GLsizei numShaders = 0; in getAttachment() local
626 gl().getAttachedShaders(program, shadersLen, &numShaders, shaders); in getAttachment()
631 for (int ndx = 0; ndx < de::min<GLsizei>(shadersLen, numShaders); ++ndx) in getAttachment()
/external/mesa3d/include/GLES/
Dglext.h880 …d (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
885 GL_API void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/
Dglext.h1241 GL_API void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
1246 …d (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
/external/swiftshader/include/GLES/
Dglext.h905 …d (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
910 GL_API void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
Dgl2ext.h1921 …PICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
1926 …d (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
/external/mesa3d/include/GLES2/
Dgl2ext.h3392 …d (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
3397 …PICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
/external/swiftshader/include/GLES2/
Dgl2ext.h3512 …d (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
3517 …PICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);