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Searched refs:opsource_lines (Results 1 – 1 of 1) sorted by relevance

/external/vulkan-validation-layers/layers/
Dgpu_validation.cpp751 …shader_module &shader, const uint32_t reported_file_id, std::vector<std::string> &opsource_lines) { in ReadOpSource() argument
758 opsource_lines.push_back(cur_line); in ReadOpSource()
763 opsource_lines.push_back(cur_line); in ReadOpSource()
907 std::vector<std::string> opsource_lines; in GenerateSourceMessages() local
908 ReadOpSource(shader, reported_file_id, opsource_lines); in GenerateSourceMessages()
910 if (!opsource_lines.empty()) { in GenerateSourceMessages()
915 for (auto it = opsource_lines.begin(); it != opsource_lines.end(); ++it) { in GenerateSourceMessages()
931 saved_opsource_offset = std::distance(opsource_lines.begin(), it); in GenerateSourceMessages()
941 if (opsource_index < opsource_lines.size()) { in GenerateSourceMessages()
942 … source_stream << "\n" << reported_line_number << ": " << opsource_lines[opsource_index].c_str(); in GenerateSourceMessages()
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