Searched refs:renderBits (Results 1 – 2 of 2) sorted by relevance
294 string generateVertexShaderTemplate (RenderBits renderBits) in generateVertexShaderTemplate() argument301 if (renderBits & RENDERBITS_AS_VERTEX_TEXTURE) in generateVertexShaderTemplate()308 if (renderBits & RENDERBITS_AS_VERTEX_TEXTURE) in generateVertexShaderTemplate()319 if (renderBits & RENDERBITS_AS_VERTEX_TEXTURE) in generateVertexShaderTemplate()331 string generateFragmentShaderTemplate (RenderBits renderBits) in generateFragmentShaderTemplate() argument338 if (renderBits & RENDERBITS_AS_FRAGMENT_TEXTURE) in generateFragmentShaderTemplate()345 if (renderBits & RENDERBITS_AS_FRAGMENT_TEXTURE) in generateFragmentShaderTemplate()353 if (renderBits & RENDERBITS_AS_FRAGMENT_TEXTURE) in generateFragmentShaderTemplate()382 RenderBits renderBits) in createRenderProgram() argument384 const string vertexShaderTemplate = generateVertexShaderTemplate(renderBits); in createRenderProgram()[all …]
55 string toTestName (RenderBits renderBits) in toTestName() argument72 DE_ASSERT(renderBits != 0); in toTestName()76 if (renderBits & bitInfos[infoNdx].bit) in toTestName()