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Searched refs:renderBits (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/glshared/
DglsTextureBufferCase.cpp294 string generateVertexShaderTemplate (RenderBits renderBits) in generateVertexShaderTemplate() argument
301 if (renderBits & RENDERBITS_AS_VERTEX_TEXTURE) in generateVertexShaderTemplate()
308 if (renderBits & RENDERBITS_AS_VERTEX_TEXTURE) in generateVertexShaderTemplate()
319 if (renderBits & RENDERBITS_AS_VERTEX_TEXTURE) in generateVertexShaderTemplate()
331 string generateFragmentShaderTemplate (RenderBits renderBits) in generateFragmentShaderTemplate() argument
338 if (renderBits & RENDERBITS_AS_FRAGMENT_TEXTURE) in generateFragmentShaderTemplate()
345 if (renderBits & RENDERBITS_AS_FRAGMENT_TEXTURE) in generateFragmentShaderTemplate()
353 if (renderBits & RENDERBITS_AS_FRAGMENT_TEXTURE) in generateFragmentShaderTemplate()
382 RenderBits renderBits) in createRenderProgram() argument
384 const string vertexShaderTemplate = generateVertexShaderTemplate(renderBits); in createRenderProgram()
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/external/deqp/modules/gles31/functional/
Des31fTextureBufferTests.cpp55 string toTestName (RenderBits renderBits) in toTestName() argument
72 DE_ASSERT(renderBits != 0); in toTestName()
76 if (renderBits & bitInfos[infoNdx].bit) in toTestName()