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Searched refs:svga_have_gb_objects (Results 1 – 11 of 11) sorted by relevance

/external/mesa3d/src/gallium/drivers/svga/
Dsvga_resource_buffer_upload.c447 assert(svga_have_gb_objects(svga)); in svga_buffer_upload_gb_command()
564 assert(!svga_have_gb_objects(svga)); in svga_buffer_upload_hb_command()
626 if (svga_have_gb_objects(svga)) { in svga_buffer_upload_command()
656 if (svga_have_gb_objects(svga)) { in svga_buffer_upload_flush()
909 assert(!svga_have_gb_objects(svga)); in svga_buffer_upload_piecewise()
1013 if (svga_have_gb_objects(svga)) { in svga_buffer_handle()
Dsvga_shader.c397 if (svga_have_gb_objects(svga)) { in svga_define_shader()
447 if (svga_have_gb_objects(svga)) { in svga_set_shader()
479 if (svga_have_gb_objects(svga) && variant->gb_shader) { in svga_destroy_shader_variant()
Dsvga_shader.h303 if (svga_have_gb_objects(svga)) { in svga_shader_too_large()
Dsvga_state_gs.c143 assert(svga_have_gb_objects(svga)); in svga_reemit_gs_bindings()
Dsvga_resource_texture.c550 boolean use_direct_map = svga_have_gb_objects(svga) && in svga_texture_transfer_map()
562 if (svga_have_gb_objects(svga)) in svga_texture_transfer_map()
588 use_direct_map = svga_have_gb_objects(svga); in svga_texture_transfer_map()
790 assert(svga_have_gb_objects(svga)); in svga_texture_transfer_unmap_direct()
Dsvga_state_vs.c217 assert(svga_have_gb_objects(svga)); in svga_reemit_vs_bindings()
Dsvga_context.h705 svga_have_gb_objects(const struct svga_context *svga) in svga_have_gb_objects() function
Dsvga_resource_buffer.c162 if (!svga_have_gb_objects(svga)) in svga_buffer_transfer_map()
Dsvga_state_fs.c373 assert(svga_have_gb_objects(svga)); in svga_reemit_fs_bindings()
Dsvga_context.c387 if (svga_have_gb_objects(svga)) { in svga_context_flush()
Dsvga_state_constants.c354 if (svga_have_gb_objects(svga)) { in emit_const_range()