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Searched refs:lz (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/services/surfaceflinger/
DLayerVector.cpp51 int32_t lz = lState.z; in do_compare() local
53 if (lz != rz) in do_compare()
54 return (lz > rz) ? 1 : -1; in do_compare()
/frameworks/native/services/surfaceflinger/layerproto/
DLayerProtoParser.cpp31 int32_t lz = lhs->z; in sortLayers() local
33 if (lz != rz) { in sortLayers()
34 return lz < rz; in sortLayers()
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/
Dconfigure.ac119 # Also need to add -lz to the linker flags and make sure this succeeds.