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1 // Generated Code - DO NOT EDIT !!
2 // generated by 'emugen'
3 
4 #ifndef GUARD_renderControl_encoder_context_t
5 #define GUARD_renderControl_encoder_context_t
6 
7 #include "IOStream.h"
8 #include "ChecksumCalculator.h"
9 #include "renderControl_client_context.h"
10 
11 
12 #include <stdint.h>
13 #include <EGL/egl.h>
14 #include "glUtils.h"
15 
16 struct renderControl_encoder_context_t : public renderControl_client_context_t {
17 
18 	IOStream *m_stream;
19 	ChecksumCalculator *m_checksumCalculator;
20 
21 	renderControl_encoder_context_t(IOStream *stream, ChecksumCalculator *checksumCalculator);
lockAndWriteDmarenderControl_encoder_context_t22 	virtual uint64_t lockAndWriteDma(void* data, uint32_t sz) { return 0; }
23 };
24 
25 #endif  // GUARD_renderControl_encoder_context_t
26