1 // Generated Code - DO NOT EDIT !! 2 // generated by 'emugen' 3 4 #ifndef GUARD_renderControl_encoder_context_t 5 #define GUARD_renderControl_encoder_context_t 6 7 #include "IOStream.h" 8 #include "ChecksumCalculator.h" 9 #include "renderControl_client_context.h" 10 11 12 #include <stdint.h> 13 #include <EGL/egl.h> 14 #include "glUtils.h" 15 16 struct renderControl_encoder_context_t : public renderControl_client_context_t { 17 18 IOStream *m_stream; 19 ChecksumCalculator *m_checksumCalculator; 20 21 renderControl_encoder_context_t(IOStream *stream, ChecksumCalculator *checksumCalculator); lockAndWriteDmarenderControl_encoder_context_t22 virtual uint64_t lockAndWriteDma(void* data, uint32_t sz) { return 0; } 23 }; 24 25 #endif // GUARD_renderControl_encoder_context_t 26