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1/*
2 * Copyright (c) 2013 Linaro Limited
3 *
4 * All rights reserved. This program and the accompanying materials
5 * are made available under the terms of the BSD License which accompanies
6 * this distribution, and is available at
7 * http://opensource.org/licenses/bsd-license.php
8 *
9 * Contributors:
10 *     Yi Li - yi.li@linaro.org
11*/
12
13#include <IndustryStandard/Acpi.h>
14#include "Hi1610Platform.h"
15
16#define EFI_ACPI_SYSTEM_LOCALITIES_ENTRY_COUNT 0x0000000000000014
17
18#pragma pack(1)
19typedef struct {
20  UINT8   Entry[EFI_ACPI_SYSTEM_LOCALITIES_ENTRY_COUNT];
21} EFI_ACPI_5_0_NUMBER_OF_SYSTEM_LOCALITIES_STRUCTURE;
22
23typedef struct {
24  EFI_ACPI_5_0_SYSTEM_LOCALITY_DISTANCE_INFORMATION_TABLE_HEADER    Header;
25  EFI_ACPI_5_0_NUMBER_OF_SYSTEM_LOCALITIES_STRUCTURE                NumSlit[EFI_ACPI_SYSTEM_LOCALITIES_ENTRY_COUNT];
26
27} EFI_ACPI_5_0_SYSTEM_LOCALITY_INFORMATION_TABLE;
28#pragma pack()
29
30//
31// System Locality Information Table
32// Please modify all values in Slit.h only.
33//
34EFI_ACPI_5_0_SYSTEM_LOCALITY_INFORMATION_TABLE Slit = {
35  {
36    {
37      EFI_ACPI_5_0_SYSTEM_LOCALITY_INFORMATION_TABLE_SIGNATURE,
38      sizeof (EFI_ACPI_5_0_SYSTEM_LOCALITY_INFORMATION_TABLE),
39      EFI_ACPI_5_0_SYSTEM_LOCALITY_DISTANCE_INFORMATION_TABLE_REVISION,
40      0x00,                                                     // Checksum will be updated at runtime
41      {EFI_ACPI_ARM_OEM_ID},
42      EFI_ACPI_ARM_OEM_TABLE_ID,
43      EFI_ACPI_ARM_OEM_REVISION,
44      EFI_ACPI_ARM_CREATOR_ID,
45      EFI_ACPI_ARM_CREATOR_REVISION,
46    },
47    //
48    // Beginning of SLIT specific fields
49    //
50    EFI_ACPI_SYSTEM_LOCALITIES_ENTRY_COUNT,
51  },
52  {
53    {{0x0A, 0x10, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27}}, //Locality   0
54    {{0x10, 0x0A, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26}}, //Locality   1
55    {{0x16, 0x15, 0x0A, 0x10, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x22, 0x23, 0x24, 0x25}}, //Locality   2
56    {{0x17, 0x16, 0x10, 0x0A, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x22, 0x23, 0x24}}, //Locality   3
57    {{0x18, 0x17, 0x16, 0x15, 0x0A, 0x10, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x22, 0x23}}, //Locality   4
58    {{0x19, 0x18, 0x17, 0x16, 0x10, 0x0A, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x22}}, //Locality   5
59    {{0x1A, 0x19, 0x18, 0x17, 0x16, 0x15, 0x0A, 0x10, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21}}, //Locality   6
60    {{0x1B, 0x1A, 0x19, 0x18, 0x17, 0x16, 0x10, 0x0A, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20}}, //Locality   7
61    {{0x1C, 0x1B, 0x1A, 0x19, 0x18, 0x17, 0x16, 0x15, 0x0A, 0x10, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F}}, //Locality   8
62    {{0x1D, 0x1C, 0x1B, 0x1A, 0x19, 0x18, 0x17, 0x16, 0x10, 0x0A, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E}}, //Locality   9
63    {{0x1E, 0x1D, 0x1C, 0x1B, 0x1A, 0x19, 0x18, 0x17, 0x16, 0x15, 0x0A, 0x10, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D}}, //Locality   10
64    {{0x1F, 0x1E, 0x1D, 0x1C, 0x1B, 0x1A, 0x19, 0x18, 0x17, 0x16, 0x10, 0x0A, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, 0x1C}}, //Locality   11
65    {{0x20, 0x1F, 0x1E, 0x1D, 0x1C, 0x1B, 0x1A, 0x19, 0x18, 0x17, 0x16, 0x15, 0x0A, 0x10, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B}}, //Locality   12
66    {{0x21, 0x20, 0x1F, 0x1E, 0x1D, 0x1C, 0x1B, 0x1A, 0x19, 0x18, 0x17, 0x16, 0x10, 0x0A, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A}}, //Locality   13
67    {{0x22, 0x21, 0x20, 0x1F, 0x1E, 0x1D, 0x1C, 0x1B, 0x1A, 0x19, 0x18, 0x17, 0x16, 0x15, 0x0A, 0x10, 0x16, 0x17, 0x18, 0x19}}, //Locality   14
68    {{0x23, 0x22, 0x21, 0x20, 0x1F, 0x1E, 0x1D, 0x1C, 0x1B, 0x1A, 0x19, 0x18, 0x17, 0x16, 0x10, 0x0A, 0x15, 0x16, 0x17, 0x18}}, //Locality   15
69    {{0x24, 0x23, 0x22, 0x21, 0x20, 0x1F, 0x1E, 0x1D, 0x1C, 0x1B, 0x1A, 0x19, 0x18, 0x17, 0x16, 0x15, 0x0A, 0x10, 0x16, 0x17}}, //Locality   16
70    {{0x25, 0x24, 0x23, 0x22, 0x21, 0x20, 0x1F, 0x1E, 0x1D, 0x1C, 0x1B, 0x1A, 0x19, 0x18, 0x17, 0x16, 0x10, 0x0A, 0x15, 0x16}}, //Locality   17
71    {{0x26, 0x25, 0x24, 0x23, 0x22, 0x21, 0x20, 0x1F, 0x1E, 0x1D, 0x1C, 0x1B, 0x1A, 0x19, 0x18, 0x17, 0x16, 0x15, 0x0A, 0x10}}, //Locality   18
72    {{0x27, 0x26, 0x25, 0x24, 0x23, 0x22, 0x21, 0x20, 0x1F, 0x1E, 0x1D, 0x1C, 0x1B, 0x1A, 0x19, 0x18, 0x17, 0x16, 0x10, 0x0A}}, //Locality   19
73  },
74};
75
76//
77// Reference the table being generated to prevent the optimizer from removing the
78// data structure from the executable
79//
80VOID* CONST ReferenceAcpiTable = &Slit;
81
82