1/* 2 * Copyright (c) 2013 Linaro Limited 3 * 4 * All rights reserved. This program and the accompanying materials 5 * are made available under the terms of the BSD License which accompanies 6 * this distribution, and is available at 7 * http://opensource.org/licenses/bsd-license.php 8 * 9 * Contributors: 10 * Yi Li - yi.li@linaro.org 11*/ 12 13#include <IndustryStandard/Acpi.h> 14#include "Hi1610Platform.h" 15 16#define EFI_ACPI_SYSTEM_LOCALITIES_ENTRY_COUNT 0x0000000000000014 17 18#pragma pack(1) 19typedef struct { 20 UINT8 Entry[EFI_ACPI_SYSTEM_LOCALITIES_ENTRY_COUNT]; 21} EFI_ACPI_5_0_NUMBER_OF_SYSTEM_LOCALITIES_STRUCTURE; 22 23typedef struct { 24 EFI_ACPI_5_0_SYSTEM_LOCALITY_DISTANCE_INFORMATION_TABLE_HEADER Header; 25 EFI_ACPI_5_0_NUMBER_OF_SYSTEM_LOCALITIES_STRUCTURE NumSlit[EFI_ACPI_SYSTEM_LOCALITIES_ENTRY_COUNT]; 26 27} EFI_ACPI_5_0_SYSTEM_LOCALITY_INFORMATION_TABLE; 28#pragma pack() 29 30// 31// System Locality Information Table 32// Please modify all values in Slit.h only. 33// 34EFI_ACPI_5_0_SYSTEM_LOCALITY_INFORMATION_TABLE Slit = { 35 { 36 { 37 EFI_ACPI_5_0_SYSTEM_LOCALITY_INFORMATION_TABLE_SIGNATURE, 38 sizeof (EFI_ACPI_5_0_SYSTEM_LOCALITY_INFORMATION_TABLE), 39 EFI_ACPI_5_0_SYSTEM_LOCALITY_DISTANCE_INFORMATION_TABLE_REVISION, 40 0x00, // Checksum will be updated at runtime 41 {EFI_ACPI_ARM_OEM_ID}, 42 EFI_ACPI_ARM_OEM_TABLE_ID, 43 EFI_ACPI_ARM_OEM_REVISION, 44 EFI_ACPI_ARM_CREATOR_ID, 45 EFI_ACPI_ARM_CREATOR_REVISION, 46 }, 47 // 48 // Beginning of SLIT specific fields 49 // 50 EFI_ACPI_SYSTEM_LOCALITIES_ENTRY_COUNT, 51 }, 52 { 53 {{0x0A, 0x10, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27}}, //Locality 0 54 {{0x10, 0x0A, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26}}, //Locality 1 55 {{0x16, 0x15, 0x0A, 0x10, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x22, 0x23, 0x24, 0x25}}, //Locality 2 56 {{0x17, 0x16, 0x10, 0x0A, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x22, 0x23, 0x24}}, //Locality 3 57 {{0x18, 0x17, 0x16, 0x15, 0x0A, 0x10, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x22, 0x23}}, //Locality 4 58 {{0x19, 0x18, 0x17, 0x16, 0x10, 0x0A, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x22}}, //Locality 5 59 {{0x1A, 0x19, 0x18, 0x17, 0x16, 0x15, 0x0A, 0x10, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21}}, //Locality 6 60 {{0x1B, 0x1A, 0x19, 0x18, 0x17, 0x16, 0x10, 0x0A, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20}}, //Locality 7 61 {{0x1C, 0x1B, 0x1A, 0x19, 0x18, 0x17, 0x16, 0x15, 0x0A, 0x10, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F}}, //Locality 8 62 {{0x1D, 0x1C, 0x1B, 0x1A, 0x19, 0x18, 0x17, 0x16, 0x10, 0x0A, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E}}, //Locality 9 63 {{0x1E, 0x1D, 0x1C, 0x1B, 0x1A, 0x19, 0x18, 0x17, 0x16, 0x15, 0x0A, 0x10, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D}}, //Locality 10 64 {{0x1F, 0x1E, 0x1D, 0x1C, 0x1B, 0x1A, 0x19, 0x18, 0x17, 0x16, 0x10, 0x0A, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, 0x1C}}, //Locality 11 65 {{0x20, 0x1F, 0x1E, 0x1D, 0x1C, 0x1B, 0x1A, 0x19, 0x18, 0x17, 0x16, 0x15, 0x0A, 0x10, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B}}, //Locality 12 66 {{0x21, 0x20, 0x1F, 0x1E, 0x1D, 0x1C, 0x1B, 0x1A, 0x19, 0x18, 0x17, 0x16, 0x10, 0x0A, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A}}, //Locality 13 67 {{0x22, 0x21, 0x20, 0x1F, 0x1E, 0x1D, 0x1C, 0x1B, 0x1A, 0x19, 0x18, 0x17, 0x16, 0x15, 0x0A, 0x10, 0x16, 0x17, 0x18, 0x19}}, //Locality 14 68 {{0x23, 0x22, 0x21, 0x20, 0x1F, 0x1E, 0x1D, 0x1C, 0x1B, 0x1A, 0x19, 0x18, 0x17, 0x16, 0x10, 0x0A, 0x15, 0x16, 0x17, 0x18}}, //Locality 15 69 {{0x24, 0x23, 0x22, 0x21, 0x20, 0x1F, 0x1E, 0x1D, 0x1C, 0x1B, 0x1A, 0x19, 0x18, 0x17, 0x16, 0x15, 0x0A, 0x10, 0x16, 0x17}}, //Locality 16 70 {{0x25, 0x24, 0x23, 0x22, 0x21, 0x20, 0x1F, 0x1E, 0x1D, 0x1C, 0x1B, 0x1A, 0x19, 0x18, 0x17, 0x16, 0x10, 0x0A, 0x15, 0x16}}, //Locality 17 71 {{0x26, 0x25, 0x24, 0x23, 0x22, 0x21, 0x20, 0x1F, 0x1E, 0x1D, 0x1C, 0x1B, 0x1A, 0x19, 0x18, 0x17, 0x16, 0x15, 0x0A, 0x10}}, //Locality 18 72 {{0x27, 0x26, 0x25, 0x24, 0x23, 0x22, 0x21, 0x20, 0x1F, 0x1E, 0x1D, 0x1C, 0x1B, 0x1A, 0x19, 0x18, 0x17, 0x16, 0x10, 0x0A}}, //Locality 19 73 }, 74}; 75 76// 77// Reference the table being generated to prevent the optimizer from removing the 78// data structure from the executable 79// 80VOID* CONST ReferenceAcpiTable = &Slit; 81 82