1<?xml version="1.0" encoding="utf-8" ?> 2<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 3<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en"> 4<head> 5<meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 6<title>Magick++ API: Working with Images</title> 7<link rel="stylesheet" href="magick.css" type="text/css" /> 8</head> 9<body> 10<div class="doc-section"> 11<center> 12<h1> Magick::Image Class</h1> 13</center> 14<h4> Quick Contents</h4> 15<ul> 16 <li> <a href="Image++.html#BLOBs">BLOBs</a> </li> 17 <li> <a href="Image++.html#Constructors">Constructors</a> </li> 18 <li> <a href="Image++.html#Image%20Manipulation%20Methods">Image Manipulation 19Methods</a> </li> 20 <li> <a href="Image++.html#Image%20Attributes">Image Attributes</a> </li> 21 <li> <a href="Image++.html#Raw%20Image%20Pixel%20Access">Low-Level Image Pixel 22Access</a> </li> 23</ul> 24<p>Image is the primary object in Magick++ and represents 25a single image frame (see <a href="ImageDesign.html">design</a> ). The 26<a href="STL.html">STL interface</a> <b>must</b> be used to operate on 27image sequences or images (e.g. of format GIF, TIFF, MIFF, Postscript, 28& MNG) which are comprized of multiple image frames. Individual 29frames of a multi-frame image may be requested by adding array-style 30notation to the end of the file name (e.g. "animation.gif[3]" retrieves 31the fourth frame of a GIF animation.  Various image manipulation 32operations may be applied to the image. Attributes may be set on the 33image to influence the operation of the manipulation operations. The <a 34 href="Pixels.html"> Pixels</a> class provides low-level access to 35image 36pixels. As a convenience, including <tt><font color="#663366"><Magick++.h></font></tt> 37is sufficient in order to use the complete Magick++ API. The Magick++ 38API is enclosed within the <i>Magick</i> namespace so you must either 39add the prefix "<tt> Magick::</tt> " to each class/enumeration name or 40add 41the statement "<tt> using namespace Magick;</tt>" after including the <tt>Magick++.h</tt> 42header.</p> 43<p>The preferred way to allocate Image objects is via automatic 44allocation (on the stack). There is no concern that allocating Image 45objects on the stack will excessively enlarge the stack since Magick++ 46allocates all large data objects (such as the actual image data) from 47the heap. Use of automatic allocation is preferred over explicit 48allocation (via <i>new</i>) since it is much less error prone and 49allows use of C++ scoping rules to avoid memory leaks. Use of automatic 50allocation allows Magick++ objects to be assigned and copied just like 51the C++ intrinsic data types (e.g. '<i>int</i> '), leading to clear and 52easy to read code. Use of automatic allocation leads to naturally 53exception-safe code since if an exception is thrown, the object is 54automagically deallocated once the stack unwinds past the scope of the 55allocation (not the case for objects allocated via <i>new</i> ). </p> 56<p>Image is very easy to use. For example, here is a the source to a 57program which reads an image, crops it, and writes it to a new file 58(the 59exception handling is optional but strongly recommended): </p> 60<pre class="code"> 61#include <Magick++.h> 62#include <iostream> 63using namespace std; 64using namespace Magick; 65int main(int argc,char **argv) 66{ 67 InitializeMagick(*argv); 68 69 // Construct the image object. Seperating image construction from the 70 // the read operation ensures that a failure to read the image file 71 // doesn't render the image object useless. 72 Image image; 73 try { 74 // Read a file into image object 75 image.read( "girl.gif" ); 76 77 // Crop the image to specified size (width, height, xOffset, yOffset) 78 image.crop( Geometry(100,100, 100, 100) ); 79 80 // Write the image to a file 81 image.write( "x.gif" ); 82 } 83 catch( Exception &error_ ) 84 { 85 cout << "Caught exception: " << error_.what() << endl; 86 return 1; 87 } 88 return 0; 89} 90</pre> 91The following is the source to a program which illustrates the use of 92Magick++'s efficient reference-counted assignment and copy-constructor 93operations which minimize use of memory and eliminate unncessary copy 94operations (allowing Image objects to be efficiently assigned, and 95copied into containers).  The program accomplishes the 96following: 97<ol> 98 <li> Read master image.</li> 99 <li> Assign master image to second image.</li> 100 <li> Resize second image to the size 640x480.</li> 101 <li> Assign master image to a third image.</li> 102 <li> Resize third image to the size 800x600.</li> 103 <li> Write the second image to a file.</li> 104 <li> Write the third image to a file.</li> 105</ol> 106<pre class="code"> 107#include <Magick++.h> 108#include <iostream> 109using namespace std; 110using namespace Magick; 111int main(int argc,char **argv) 112{ 113 InitializeMagick(*argv); 114 115 Image master("horse.jpg"); 116 Image second = master; 117 second.resize("640x480"); 118 Image third = master; 119 third.resize("800x600"); 120 second.write("horse640x480.jpg"); 121 third.write("horse800x600.jpg"); 122 return 0; 123} 124</pre> 125During the entire operation, a maximum of three images exist in memory 126and the image data is never copied. 127<p>The following is the source for another simple program which creates 128a 100 by 100 pixel white image with a red pixel in the center and 129writes it to a file: </p> 130<pre class="code"> 131#include <Magick++.h> 132using namespace std; 133using namespace Magick; 134int main(int argc,char **argv) 135{ 136 InitializeMagick(*argv); 137 Image image( "100x100", "white" ); 138 image.pixelColor( 49, 49, "red" ); 139 image.write( "red_pixel.png" ); 140 return 0; 141} 142</pre> 143If you wanted to change the color image to grayscale, you could add the 144lines: 145<pre class="code"> 146image.quantizeColorSpace( GRAYColorspace ); 147image.quantizeColors( 256 ); 148image.quantize( ); 149</pre> 150<p>or, more simply: </p> 151<pre class="code"> 152 image.type( GrayscaleType ); 153</pre> 154<p>prior to writing the image. </p> 155<center> 156<h3> <a name="BLOBs"></a> BLOBs</h3> 157</center> 158While encoded images (e.g. JPEG) are most often written-to and 159read-from a disk file, encoded images may also reside in memory. 160Encoded 161images in memory are known as BLOBs (Binary Large OBjects) and may be 162represented using the <a href="Blob.html">Blob</a> class. The encoded 163image may be initially placed in memory by reading it directly from a 164file, reading the image from a database, memory-mapped from a disk 165file, or could be written to memory by Magick++. Once the encoded image 166has been placed within a Blob, it may be read into a Magick++ Image via 167a <a href="Image++.html#constructor_blob">constructor</a> or <a href="Image++.html#read">read()</a> 168. Likewise, a Magick++ image may be written to a Blob via <a 169 href="Image++.html#write"> write()</a> . 170<p>An example of using Image to write to a Blob follows: <br /> 171  </p> 172<pre class="code"> 173#include >Magick++.h> 174using namespace std; 175using namespace Magick; 176int main(int argc,char **argv) 177{ 178 InitializeMagick(*argv); 179 180 // Read GIF file from disk 181 Image image( "giraffe.gif" ); 182 // Write to BLOB in JPEG format 183 Blob blob; 184 image.magick( "JPEG" ) // Set JPEG output format 185 image.write( &blob ); 186 187 [ Use BLOB data (in JPEG format) here ] 188 189 return 0; 190} 191</pre> 192<p><br /> 193likewise, to read an image from a Blob, you could use one of the 194following examples: </p> 195<p>[ <font color="#000000">Entry condition for the following examples 196is that <i>data</i> is pointer to encoded image data and <i>length</i> 197represents the size of the data</font> ] </p> 198<pre class="code"> 199Blob blob( data, length ); 200Image image( blob ); 201</pre> 202or 203<pre class="code"> 204Blob blob( data, length ); 205Image image; 206image.read( blob); 207</pre> 208some images do not contain their size or format so the size and format must be specified in advance: 209<pre class="code"> 210Blob blob( data, length ); 211Image image; 212image.size( "640x480") 213image.magick( "RGBA" ); 214image.read( blob); 215</pre> 216<center> 217<h3> <a name="Constructors"></a> Constructors</h3> 218</center> 219Image may be constructed in a number of ways. It may be constructed 220from a file, a URL, or an encoded image (e.g. JPEG) contained in an 221in-memory <a href="Blob.html"> BLOB</a> . The available Image 222constructors are shown in the following table: <br /> 223  <br /> 224  225<table bgcolor="#ffffff" border="1" width="100%"> 226 <caption><b>Image Constructors</b></caption> <tbody> 227 <tr> 228 <td> 229 <center><b>Signature</b></center> 230 </td> 231 <td> 232 <center><b>Description</b></center> 233 </td> 234 </tr> 235 <tr> 236 <td><font size="-1">const std::string &imageSpec_</font></td> 237 <td><font size="-1">Construct Image by reading from file or URL 238specified by <i>imageSpec_</i>. Use array notation (e.g. filename[9]) 239to select a specific scene from a multi-frame image.</font></td> 240 </tr> 241 <tr> 242 <td><font size="-1">const Geometry &size_, const <a 243 href="Color.html"> Color</a> &color_</font></td> 244 <td><font size="-1">Construct a blank image canvas of specified 245size and color</font></td> 246 </tr> 247 <tr> 248 <td><a name="constructor_blob"></a> <font size="-1">const <a 249 href="Blob.html">Blob</a> &blob_</font></td> 250 <td rowspan="5"><font size="-1">Construct Image by reading from 251encoded image data contained in an in-memory <a href="Blob.html">BLOB</a> 252. Depending on the constructor arguments, the Blob <a href="Image++.html#size">size</a> 253, <a href="Image++.html#depth">depth</a> , <a href="Image++.html#magick">magick</a> (format) 254may 255also be specified. Some image formats require that size be specified. 256The default ImageMagick uses for depth depends on the compiled-in 257Quantum size (8 or 16).  If ImageMagick's Quantum size does not 258match that of the image, the depth may need to be specified. 259ImageMagick can usually automagically detect the image's format. 260When a format can't be automagically detected, the format (<a 261 href="Image++.html#magick">magick</a> ) must be specified.</font></td> 262 </tr> 263 <tr> 264 <td><font size="-1">const <a href="Blob.html">Blob</a> 265&blob_, const <a href="Geometry.html">Geometry</a> &size_</font></td> 266 </tr> 267 <tr> 268 <td><font size="-1">const <a href="Blob.html">Blob</a> 269&blob_, const <a href="Geometry.html">Geometry</a> &size, 270size_t depth</font></td> 271 </tr> 272 <tr> 273 <td><font size="-1">const <a href="Blob.html">Blob</a> 274&blob_, const <a href="Geometry.html">Geometry</a> &size, 275size_t depth_, const string &magick_</font></td> 276 </tr> 277 <tr> 278 <td><font size="-1">const <a href="Blob.html">Blob</a> 279&blob_, const <a href="Geometry.html">Geometry</a> &size, 280const 281string &magick_</font></td> 282 </tr> 283 <tr> 284 <td><font size="-1">const size_t width_, </font> <br /> 285 <font size="-1">const size_t height_,</font> <br /> 286 <font size="-1">std::string map_,</font> <br /> 287 <font size="-1">const <a href="Enumerations.html#StorageType"> 288StorageType</a> type_,</font> <br /> 289 <font size="-1">const void *pixels_</font></td> 290 <td><font size="-1">Construct a new Image based on an array of 291image pixels. The pixel data must be in scanline order top-to-bottom. 292The data can be character, short int, integer, float, or double. Float 293and double require the pixels to be normalized [0..1]. The other types 294are [0..MaxRGB].  For example, to create a 640x480 image from 295unsigned red-green-blue character data, use</font> 296 <p><font size="-1">   Image image( 640, 480, "RGB", 2970, pixels );</font> </p> 298 <p><font size="-1">The parameters are as follows:</font> <br /> 299 </p> 300 <table border="0" width="100%"> 301 <tbody> 302 <tr> 303 <td><font size="-1">width_</font></td> 304 <td><font size="-1">Width in pixels of the image.</font></td> 305 </tr> 306 <tr> 307 <td><font size="-1">height_</font></td> 308 <td><font size="-1">Height in pixels of the image.</font></td> 309 </tr> 310 <tr> 311 <td><font size="-1">map_</font></td> 312 <td><font size="-1">This character string can be any 313combination or order of R = red, G = green, B = blue, A = alpha, C = 314cyan, Y = yellow M = magenta, and K = black. The ordering reflects the 315order of the pixels in the supplied pixel array.</font></td> 316 </tr> 317 <tr> 318 <td><font size="-1">type_</font></td> 319 <td><font size="-1"><a href="Enumerations.html#StorageType">Pixel 320storage type</a> (CharPixel, ShortPixel, IntegerPixel, FloatPixel, or 321DoublePixel)</font></td> 322 </tr> 323 <tr> 324 <td><font size="-1">pixels_</font></td> 325 <td><font size="-1">This array of values contain the pixel 326components as defined by the map_ and type_ parameters. The length of 327the arrays must equal the area specified by the width_ and height_ 328values and type_ parameters.</font></td> 329 </tr> 330 </tbody> 331 </table> 332 </td> 333 </tr> 334 </tbody> 335</table> 336<center> 337<h3> <a name="Image Manipulation Methods"></a> Image Manipulation 338Methods</h3> 339</center> 340<i>Image</i> supports access to all the single-image (versus 341image-list) manipulation operations provided by the ImageMagick 342library. If you 343must process a multi-image file (such as an animation), the <a 344 href="STL.html"> STL interface</a> , which provides a multi-image 345abstraction on top of <i>Image</i>, must be used. 346<p>Image manipulation methods are very easy to use.  For example: </p> 347<pre class="code"> 348Image image; 349image.read("myImage.tiff"); 350image.addNoise(GaussianNoise); 351image.write("myImage.tiff"); 352</pre> 353adds gaussian noise to the image file "myImage.tiff". 354<p>The operations supported by Image are shown in the following table: <br /> 355 </p> 356<table border="1"> 357 <caption><b>Image Image Manipulation Methods</b></caption> <tbody> 358 <tr align="center"> 359 <td><b>Method</b></td> 360 <td><b>Signature(s)</b></td> 361 <td><b>Description</b></td> 362 </tr> 363 <tr> 364 <td style="text-align: center;" valign="middle"> 365 <div style="text-align:center"><a name="adaptiveThreshold"></a> <font 366 size="-1">adaptiveThreshold<br /> 367 </font></div> 368 </td> 369 <td valign="middle"><font size="-1">size_t width, size_t 370height, size_t offset = 0<br /> 371 </font></td> 372 <td valign="top"><font size="-1">Apply adaptive thresholding to 373the image. Adaptive thresholding is useful if the ideal threshold level 374is not known in advance, or if the illumination gradient is not 375constant 376across the image. Adaptive thresholding works by evaulating the mean 377(average) of a pixel region (size specified by <i>width</i> and <i>height</i>) 378and using the mean as the thresholding value. In order to remove 379residual noise from the background, the threshold may be adjusted by 380subtracting a constant <i>offset</i> (default zero) from the mean to 381compute the threshold.</font><br /> 382 </td> 383 </tr> 384 <tr> 385 <td style="text-align: center;"> 386 <center><a name="addNoise"></a> <font size="-1">addNoise</font></center> 387 </td> 388 <td><font size="-1"><a href="Enumerations.html#NoiseType">NoiseType</a> 389noiseType_</font></td> 390 <td><font size="-1">Add noise to image with specified noise type.</font></td> 391 </tr> 392 <tr> 393 <td style="vertical-align: middle; text-align: center;"><small><a 394 name="addNoiseChannel"></a>addNoiseChannel<br /> 395 </small></td> 396 <td style="vertical-align: middle;"><small>const ChannelType 397channel_, const NoiseType noiseType_<br /> 398 </small></td> 399 <td style="vertical-align: middle;"><small>Add noise to an image 400channel with the specified noise type.</small><font size="-1"> The <span 401 style="font-style: italic;">channel_</span> parameter specifies the 402channel to add noise to.  The </font><small>noiseType_ parameter 403specifies the type of noise.<br /> 404 </small></td> 405 </tr> 406 <tr> 407 <td style="vertical-align: middle; text-align: center;"><small><a 408 name="affineTransform"></a>affineTransform<br /> 409 </small></td> 410 <td style="vertical-align: middle;"><small>const DrawableAffine 411&affine<br /> 412 </small></td> 413 <td style="vertical-align: middle;"><small>Transform image by 414specified affine (or free transform) matrix.<br /> 415 </small></td> 416 </tr> 417 <tr> 418 <td style="text-align: center;" rowspan="4"> 419 <center><a name="annotate"></a> <font size="-1">annotate</font></center> 420 </td> 421 <td><font size="-1">const std::string &text_, const <a 422 href="Geometry.html"> Geometry</a> &location_</font></td> 423 <td><font size="-1">Annotate using specified text, and placement 424location</font></td> 425 </tr> 426 <tr> 427 <td><font size="-1">string text_, const <a href="Geometry.html">Geometry</a> 428&boundingArea_, <a href="Enumerations.html#GravityType">GravityType</a> 429gravity_</font></td> 430 <td><font size="-1">Annotate using specified text, bounding area, 431and placement gravity. If <i>boundingArea_</i> is invalid, then 432bounding area is entire image.</font></td> 433 </tr> 434 <tr> 435 <td><font size="-1">const std::string &text_, const <a 436 href="Geometry.html"> Geometry</a> &boundingArea_, <a 437 href="Enumerations.html#GravityType">GravityType</a> gravity_, double 438degrees_, </font></td> 439 <td><font size="-1">Annotate with text using specified text, 440bounding area, placement gravity, and rotation. If <i>boundingArea_</i> 441is invalid, then bounding area is entire image.</font></td> 442 </tr> 443 <tr> 444 <td><font size="-1">const std::string &text_, <a 445 href="Enumerations.html#GravityType"> GravityType</a> gravity_</font></td> 446 <td><font size="-1">Annotate with text (bounding area is entire 447image) and placement gravity.</font></td> 448 </tr> 449 <tr> 450 <td style="text-align: center;"> 451 <center><a name="blur"></a> <font size="-1">blur</font></center> 452 </td> 453 <td><font size="-1">const double radius_ = 1, const double sigma_ 454= 0.5</font></td> 455 <td><font size="-1">Blur image. The <i>radius_ </i>parameter 456specifies the radius of the Gaussian, in pixels, not counting the 457center 458pixel.  The <i>sigma_</i> parameter specifies the standard 459deviation of the Laplacian, in pixels.</font></td> 460 </tr> 461 <tr> 462 <td style="vertical-align: middle; text-align: center;"><small><a 463 name="blurChannel"></a>blurChannel<br /> 464 </small></td> 465 <td style="vertical-align: middle;"><small>const ChannelType 466channel_, const double radius_ = 0.0, const double sigma_ = 1.0<br /> 467 </small></td> 468 <td style="vertical-align: middle;"><font size="-1">Blur an image 469channel. The <span style="font-style: italic;">channel_</span> 470parameter specifies the channel to blur. The <i>radius_ </i>parameter 471specifies the radius of the Gaussian, in pixels, not counting the 472center 473pixel.  The <i>sigma_</i> parameter specifies the standard 474deviation of the Laplacian, in pixels.</font></td> 475 </tr> 476 <tr> 477 <td style="text-align: center;"> 478 <center><a name="border"></a> <font size="-1">border</font></center> 479 </td> 480 <td><font size="-1">const <a href="Geometry.html">Geometry</a> 481&geometry_ = "6x6+0+0"</font></td> 482 <td><font size="-1">Border image (add border to image).  The 483color of the border is specified by the <i>borderColor</i> attribute.</font></td> 484 </tr> 485 <tr> 486 <td style="text-align: center;"> 487 <center><a name="cdl"></a> <font size="-1">cdl</font></center> 488 </td> 489 <td><font size="-1">const std::string &cdl_</font></td> 490 <td><font size="-1">color correct with a color decision list. See <a href="http://en.wikipedia.org/wiki/ASC_CDL">http://en.wikipedia.org/wiki/ASC_CDL</a> for details.</font></td> 491 </tr> 492 <tr> 493 <td style="text-align: center;"> 494 <center><a name="channel"></a> <font size="-1">channel</font></center> 495 </td> 496 <td><font size="-1"><a href="Enumerations.html#ChannelType">ChannelType</a> 497layer_</font></td> 498 <td><font size="-1">Extract channel from image. Use this option 499to extract a particular channel from  the image.  <i>MatteChannel</i> 500  for  example, is useful for extracting the opacity values 501from an image.</font></td> 502 </tr> 503 <tr> 504 <td style="text-align: center;"> 505 <center><a name="charcoal"></a> <font size="-1">charcoal</font></center> 506 </td> 507 <td><font size="-1">const double radius_ = 1, const double sigma_ 508= 0.5</font></td> 509 <td><font size="-1">Charcoal effect image (looks like charcoal 510sketch). The <i>radius_</i> parameter specifies the radius of the 511Gaussian, in pixels, not counting the center pixel.  The <i>sigma_</i> 512parameter specifies the standard deviation of the Laplacian, in pixels.</font></td> 513 </tr> 514 <tr> 515 <td style="text-align: center;"> 516 <center><a name="chop"></a> <font size="-1">chop</font></center> 517 </td> 518 <td><font size="-1">const <a href="Geometry.html">Geometry</a> 519&geometry_</font></td> 520 <td><font size="-1">Chop image (remove vertical or horizontal 521subregion of image)</font></td> 522 </tr> 523 <tr> 524 <td style="text-align: center;"> 525 <center><a name="colorize"></a> <font size="-1">colorize</font></center> 526 </td> 527 <td><font size="-1">const unsigned int opacityRed_, const 528unsigned int opacityGreen_, const unsigned int opacityBlue_, const 529Color &penColor_</font></td> 530 <td><font size="-1">Colorize image with pen color, using 531specified percent opacity for red, green, and blue quantums.</font></td> 532 </tr> 533 <tr> 534 <td style="text-align: center;"> 535 <center><a name="colorMatrix"></a> <font size="-1">colorMatrix</font></center> 536 </td> 537 <td><font size="-1">const size_t order_, const double *color_matrix_</font></td> 538 <td><font size="-1">apply color correction to the image.</font></td> 539 </tr> 540 <tr> 541 <td style="text-align: center;"> 542 <center><a name="comment"></a> <font size="-1">comment</font></center> 543 </td> 544 <td><font size="-1">const std::string &comment_</font></td> 545 <td><font size="-1">Comment image (add comment string to 546image).  By default, each image is commented with its file name. 547Use  this  method to  assign a specific comment to the 548image.  Optionally you can include the image filename, type, 549width, height, or other  image  attributes by embedding <a 550 href="FormatCharacters.html">special format characters.</a> </font></td> 551 </tr> 552 <tr> 553 <td style="text-align: center;" valign="middle"><font size="-1"><a 554 name="compare"></a> compare<br /> 555 </font></td> 556 <td valign="middle"><font size="-1">const Image &reference_<br /> 557 </font></td> 558 <td valign="top"><font size="-1">Compare current image with 559another image. Sets <a href="Image++.html#meanErrorPerPixel">meanErrorPerPixel</a> 560, <a href="Image++.html#normalizedMaxError">normalizedMaxError</a> , and <a 561 href="Image++.html#normalizedMeanError">normalizedMeanError</a> in the current 562image. False is returned if the images are identical. An ErrorOption 563exception is thrown if the reference image columns, rows, colorspace, 564or 565matte differ from the current image.</font><br /> 566 </td> 567 </tr> 568 <tr> 569 <td style="text-align: center;" rowspan="3"> 570 <center><a name="composite"></a> <font size="-1">composite</font></center> 571 </td> 572 <td><font size="-1">const <a href="Image++.html">Image</a> 573&compositeImage_, ssize_t xOffset_, ssize_t yOffset_, <a 574 href="Enumerations.html#CompositeOperator"> CompositeOperator</a> 575compose_ = <i>InCompositeOp</i></font></td> 576 <td><font size="-1">Compose an image onto the current image at 577offset specified by <i>xOffset_</i>, <i>yOffset_ </i>using the 578composition algorithm specified by <i>compose_</i>. </font></td> 579 </tr> 580 <tr> 581 <td><font size="-1">const <a href="Image++.html">Image</a> 582&compositeImage_, const <a href="Geometry.html">Geometry</a> 583&offset_, <a href="Enumerations.html#CompositeOperator">CompositeOperator</a> 584compose_ = <i>InCompositeOp</i></font></td> 585 <td><font size="-1">Compose an image onto the current image at 586offset specified by <i>offset_</i> using the composition algorithm 587specified by <i>compose_</i> . </font></td> 588 </tr> 589 <tr> 590 <td><font size="-1">const <a href="Image++.html">Image</a> 591&compositeImage_, <a href="Enumerations.html#GravityType">GravityType</a> 592gravity_, <a href="Enumerations.html#CompositeOperator">CompositeOperator</a> 593compose_ = <i>InCompositeOp</i></font></td> 594 <td><font size="-1">Compose an image onto the current image with 595placement specified by <i>gravity_ </i>using the composition 596algorithm 597specified by <i>compose_</i>. </font></td> 598 </tr> 599 <tr> 600 <td style="text-align: center;"> 601 <center><a name="contrast"></a> <font size="-1">contrast</font></center> 602 </td> 603 <td><font size="-1">size_t sharpen_</font></td> 604 <td><font size="-1">Contrast image (enhance intensity differences 605in image)</font></td> 606 </tr> 607 <tr> 608 <td style="text-align: center;"> 609 <center><a name="convolve"></a> <font size="-1">convolve</font></center> 610 </td> 611 <td><font size="-1">size_t order_, const double *kernel_</font></td> 612 <td><font size="-1">Convolve image.  Applies a user-specfied 613convolution to the image. The <i>order_</i> parameter represents the 614number of columns and rows in the filter kernel, and <i>kernel_</i> 615is a two-dimensional array of doubles representing the convolution 616kernel to apply.</font></td> 617 </tr> 618 <tr> 619 <td style="text-align: center;"> 620 <center><a name="crop"></a> <font size="-1">crop</font></center> 621 </td> 622 <td><font size="-1">const <a href="Geometry.html">Geometry</a> 623&geometry_</font></td> 624 <td><font size="-1">Crop image (subregion of original image)</font></td> 625 </tr> 626 <tr> 627 <td style="text-align: center;"> 628 <center><a name="cycleColormap"></a> <font size="-1">cycleColormap</font></center> 629 </td> 630 <td><font size="-1">int amount_</font></td> 631 <td><font size="-1">Cycle image colormap</font></td> 632 </tr> 633 <tr> 634 <td style="text-align: center;"> 635 <center><a name="despeckle"></a> <font size="-1">despeckle</font></center> 636 </td> 637 <td><font size="-1">void</font></td> 638 <td><font size="-1">Despeckle image (reduce speckle noise)</font></td> 639 </tr> 640 <tr> 641 <td style="text-align: center;"> 642 <center><a name="display"></a> <font size="-1">display</font></center> 643 </td> 644 <td><font size="-1">void</font></td> 645 <td><font size="-1">Display image on screen.</font> <br /> 646 <font size="-1"><b><font color="#ff0000">Caution: </font></b> if 647an image format is is not compatible with the display visual (e.g. 648JPEG on a colormapped display) then the original image will be 649altered. Use a copy of the original if this is a problem.</font></td> 650 </tr> 651 <tr> 652 <td> 653 <center><a name="distort"></a> <font size="-1">distort</font></center> 654 </td> 655 <td><font size="-1">const DistortImageMethod method, const size_t number_arguments, const double *arguments, const bool bestfit = false </font></td> 656 <td><font size="-1">Distort image.  Applies a user-specfied 657distortion to the image.</font></td> 658 </tr> 659 <tr> 660 <td style="text-align: center;" rowspan="2"> 661 <center><a name="draw"></a> <font size="-1">draw</font></center> 662 </td> 663 <td><font size="-1">const <a href="Drawable.html">Drawable</a> 664&drawable_</font></td> 665 <td><font size="-1">Draw shape or text on image.</font></td> 666 </tr> 667 <tr> 668 <td><font size="-1">const std::list<<a href="Drawable.html">Drawable</a> 669> &drawable_</font></td> 670 <td><font size="-1">Draw shapes or text on image using a set of 671Drawable objects contained in an STL list. Use of this method improves 672drawing performance and allows batching draw objects together in a 673list for repeated use.</font></td> 674 </tr> 675 <tr> 676 <td style="text-align: center;"> 677 <center><a name="edge"></a> <font size="-1">edge</font></center> 678 </td> 679 <td><font size="-1">size_t radius_ = 0.0</font></td> 680 <td><font size="-1">Edge image (hilight edges in image).  681The radius is the radius of the pixel neighborhood.. Specify a radius 682of zero for automatic radius selection.</font></td> 683 </tr> 684 <tr> 685 <td style="text-align: center;"> 686 <center><a name="emboss"></a> <font size="-1">emboss</font></center> 687 </td> 688 <td><font size="-1">const double radius_ = 1, const double sigma_ 689= 0.5</font></td> 690 <td><font size="-1">Emboss image (hilight edges with 3D effect). 691The <i> radius_</i> parameter specifies the radius of the Gaussian, in 692pixels, not counting the center pixel.  The <i>sigma_</i> 693parameter specifies the standard deviation of the Laplacian, in pixels.</font></td> 694 </tr> 695 <tr> 696 <td style="text-align: center;"> 697 <center><a name="enhance"></a> <font size="-1">enhance</font></center> 698 </td> 699 <td><font size="-1">void</font></td> 700 <td><font size="-1">Enhance image (minimize noise)</font></td> 701 </tr> 702 <tr> 703 <td style="text-align: center;"> 704 <center><a name="equalize"></a> <font size="-1">equalize</font></center> 705 </td> 706 <td><font size="-1">void</font></td> 707 <td><font size="-1">Equalize image (histogram equalization)</font></td> 708 </tr> 709 <tr> 710 <td style="text-align: center;"> 711 <center><a name="erase"></a> <font size="-1">erase</font></center> 712 </td> 713 <td><font size="-1">void</font></td> 714 <td><font size="-1">Set all image pixels to the current 715background color.</font></td> 716 </tr> 717 <tr> 718 <td style="text-align: center;" rowspan="4"> 719 <center><a name="extent"></a> <font size="-1">extent</font></center></td> 720 <td><font size="-1">const <a href="Geometry.html"> Geometry</a> &geometry_</font></td> 721 <td rowspan="2"><font size="-1">extends the image as defined by the geometry, gravity, and image background color.</font></td> 722 </tr> 723 <tr> 724 <td><font size="-1">const <a href="Geometry.html">Geometry</a> 725&geometry_, const <a href="Color.html">Color</a> &backgroundColor_</font></td> 726 </tr> 727 <tr> 728 <td><font size="-1">const <a href="Geometry.html"> Geometry</a> &geometry_, const <a href="Enumerations.html#GravityType">GravityType</a> 729&gravity_</font></td> 730 <td rowspan="2"><font size="-1">extends the image as defined by the geometry, gravity, and image background color.</font></td> 731 </tr> 732 <tr> 733 <td><font size="-1">const <a href="Geometry.html">Geometry</a> 734&geometry_, const <a href="Color.html">Color</a> &backgroundColor_, 735const <a href="Enumerations.html#GravityType">GravityType</a> &gravity_</font></td> 736 </tr> 737 <tr> 738 <td style="text-align: center;"> 739 <center><a name="flip"></a> <font size="-1">flip</font></center> 740 </td> 741 <td><font size="-1">void</font></td> 742 <td><font size="-1">Flip image (reflect each scanline in the 743vertical direction)</font></td> 744 </tr> 745 <tr> 746 <td style="text-align: center;" rowspan="4"> 747 <center><a name="floodFillColor"></a> <font size="-1">floodFill-</font> 748 <br /> 749 <font size="-1">Color</font></center> 750 </td> 751 <td><font size="-1">ssize_t x_, ssize_t y_, const <a 752 href="Color.html"> Color</a> &fillColor_</font></td> 753 <td rowspan="2"><font size="-1">Flood-fill color across pixels 754that match the color of the target pixel and are neighbors of the 755target pixel. Uses current fuzz setting when determining color match.</font></td> 756 </tr> 757 <tr> 758 <td><font size="-1">const <a href="Geometry.html">Geometry</a> 759&point_, const <a href="Color.html">Color</a> &fillColor_</font></td> 760 </tr> 761 <tr> 762 <td><font size="-1">ssize_t x_, ssize_t y_, const <a 763 href="Color.html"> Color</a> &fillColor_, const <a 764 href="Color.html">Color</a> 765&borderColor_</font></td> 766 <td rowspan="2"><font size="-1">Flood-fill color across pixels 767starting at target-pixel and stopping at pixels matching specified 768border color. Uses current fuzz setting when determining color match.</font></td> 769 </tr> 770 <tr> 771 <td><font size="-1">const <a href="Geometry.html">Geometry</a> 772&point_, const <a href="Color.html">Color</a> &fillColor_, 773const <a href="Color.html">Color</a> &borderColor_</font></td> 774 </tr> 775 <tr> 776 <td style="text-align: center;"><a name="floodFillOpacity"></a> <font 777 size="-1">floodFillOpacity</font></td> 778 <td><font size="-1">const long x_, const long y_, const unsigned int 779opacity_, const PaintMethod method_</font></td> 780 <td><font size="-1">Floodfill pixels matching color (within fuzz 781factor) of target pixel(x,y) with replacement opacity value using 782method.</font></td> 783 </tr> 784 <tr> 785 <td style="text-align: center;" rowspan="4"> 786 <center><a name="floodFillTexture"></a> <font size="-1">floodFill-</font> 787 <br /> 788 <font size="-1">Texture</font></center> 789 </td> 790 <td><font size="-1">ssize_t x_, ssize_t y_,  const 791Image &texture_</font></td> 792 <td rowspan="2"><font size="-1">Flood-fill texture across pixels 793that match the color of the target pixel and are neighbors of the 794target pixel. Uses current fuzz setting when determining color match.</font></td> 795 </tr> 796 <tr> 797 <td><font size="-1">const <a href="Geometry.html">Geometry</a> 798&point_, const Image &texture_</font></td> 799 </tr> 800 <tr> 801 <td><font size="-1">ssize_t x_, ssize_t y_, const Image 802&texture_, const <a href="Color.html">Color</a> &borderColor_</font></td> 803 <td rowspan="2"><font size="-1">Flood-fill texture across pixels 804starting at target-pixel and stopping at pixels matching specified 805border color. Uses current fuzz setting when determining color match.</font></td> 806 </tr> 807 <tr> 808 <td><font size="-1">const <a href="Geometry.html">Geometry</a> 809&point_, const Image &texture_, const <a href="Color.html"> 810Color</a> 811&borderColor_</font></td> 812 </tr> 813 <tr> 814 <td style="text-align: center;"> 815 <center><a name="flop"></a> <font size="-1">flop</font></center> 816 </td> 817 <td><font size="-1">void </font></td> 818 <td><font size="-1">Flop image (reflect each scanline in the 819horizontal direction)</font></td> 820 </tr> 821 <tr> 822 <td style="text-align: center;" rowspan="2"> 823 <center><a name="frame"></a> <font size="-1">frame</font></center> 824 </td> 825 <td><font size="-1">const <a href="Geometry.html">Geometry</a> 826&geometry_ = "25x25+6+6"</font></td> 827 <td rowspan="2"><font size="-1">Add decorative frame around image</font></td> 828 </tr> 829 <tr> 830 <td><font size="-1">size_t width_, size_t height_, 831ssize_t x_, ssize_t y_, ssize_t innerBevel_ = 0, ssize_t outerBevel_ = 0</font></td> 832 </tr> 833 <tr> 834 <td> 835 <center><a name="fx"></a> <font size="-1">fx</font></center> 836 </td> 837 <td><font size="-1">const std::string expression, const Magick::ChannelType channel</font></td> 838 <td><font size="-1">Fx image.  Applies a mathematical 839expression to the image.</font></td> 840 </tr> 841 <tr> 842 <td style="text-align: center;" rowspan="2"> 843 <center><a name="gamma"></a> <font size="-1">gamma</font></center> 844 </td> 845 <td><font size="-1">double gamma_</font></td> 846 <td><font size="-1">Gamma correct image (uniform red, green, and 847blue correction).</font></td> 848 </tr> 849 <tr> 850 <td><font size="-1">double gammaRed_, double gammaGreen_, double 851gammaBlue_</font></td> 852 <td><font size="-1">Gamma correct red, green, and blue channels 853of image.</font></td> 854 </tr> 855 <tr> 856 <td style="text-align: center;"> 857 <center><a name="gaussianBlur"></a> <font size="-1">gaussianBlur</font></center> 858 </td> 859 <td><font size="-1">const double width_, const double sigma_</font></td> 860 <td><font size="-1">Gaussian blur image. The number of neighbor 861pixels to be included in the convolution mask is specified by 862'width_'.  For example, a width of one gives a (standard) 3x3 863convolution mask. The standard deviation of the gaussian bell curve is 864specified by 'sigma_'.</font></td> 865 </tr> 866 <tr> 867 <td style="vertical-align: middle; text-align: center;"><small><a 868 name="gaussianBlurChannel"></a>gaussianBlurChannel<br /> 869 </small></td> 870 <td style="vertical-align: middle;"><small>const ChannelType 871channel_, const double radius_ = 0.0, const double sigma_ = 1.0<br /> 872 </small></td> 873 <td style="vertical-align: middle;"><font size="-1">Gaussian blur 874an image channel. </font><font size="-1">The <span 875 style="font-style: italic;">channel_</span> parameter specifies the 876channel to blur. </font><font size="-1">The number of neighbor 877pixels to be included in the convolution mask is specified by 878'width_'.  For example, a width of one gives a (standard) 3x3 879convolution mask. The standard deviation of the gaussian bell curve is 880specified by 'sigma_'.</font></td> 881 </tr> 882 <tr> 883 <td style="text-align: center;" valign="middle"><font size="-1"><a 884 name="haldClut"></a> haldClut<br /> 885 </font></td> 886 <td valign="middle"><font size="-1">const Image &reference_<br /> 887 </font></td> 888 <td valign="top"><font size="-1">apply a Hald color lookup table to the image.</font><br /> 889 </td> 890 </tr> 891 <tr> 892 <td style="text-align: center;"> 893 <center><a name="implode"></a> <font size="-1">implode</font></center> 894 </td> 895 <td><font size="-1">const double factor_</font></td> 896 <td><font size="-1">Implode image (special effect)</font></td> 897 </tr> 898 <tr> 899 <td style="text-align: center;"> 900 <center><a name="inverseFourierTransform"></a> <font size="-1">inverseFourierTransform</font></center> 901 </td> 902 <td><font size="-1">const Image &phaseImage_, const bool magnitude_</font></td> 903 <td><font size="-1">implements the inverse discrete Fourier transform (DFT) of the image either as a magnitude / phase or real / imaginary image pair.</font></td> 904 </tr> 905 <tr> 906 <td style="text-align: center;"> 907 <center><a name="label"></a> <font size="-1">label</font></center> 908 </td> 909 <td><font size="-1">const string &label_</font></td> 910 <td><font size="-1">Assign a label to an image. Use this option 911to  assign  a  specific label to the image. Optionally 912you can include the image filename, type, width, height, or scene 913number in the label by embedding  <a href="FormatCharacters.html"> 914special format characters.</a> If the first character of string is @, 915the 916image label is read from a file titled by the remaining characters in 917the string. When converting to Postscript, use this  option to 918specify a header string to print above the image.</font></td> 919 </tr> 920 <tr> 921 <td style="vertical-align: top; text-align: center;"><small><a 922 name="level"></a>level<br /> 923 </small></td> 924 <td style="vertical-align: top;"><small>const double black_point, 925const double white_point, const double mid_point=1.0<br /> 926 </small></td> 927 <td style="vertical-align: top;"><small>Level image. Adjust the 928levels of the image by scaling the colors falling between specified 929white and black points to the full available quantum range. The 930parameters provided represent the black, mid (gamma), and white 931points.  The black point specifies the darkest color in the image. 932Colors darker than the black point are set to zero. Mid point (gamma) 933specifies a gamma correction to apply to the image. White point 934specifies the lightest color in the image.  Colors brighter than 935the white point are set to the maximum quantum value. The black and 936white point have the valid range 0 to MaxRGB while mid (gamma) has a 937useful range of 0 to ten.<br /> 938 </small></td> 939 </tr> 940 <tr> 941 <td style="vertical-align: middle; text-align: center;"><small><a 942 name="levelChannel"></a>levelChannel<br /> 943 </small></td> 944 <td style="vertical-align: middle;"><small>const ChannelType 945channel, const double black_point, const double white_point, const 946double mid_point=1.0<br /> 947 </small></td> 948 <td style="vertical-align: middle;"><small>Level image channel. 949Adjust the levels of the image channel by scaling the values falling 950between specified white and black points to the full available quantum 951range. The parameters provided represent the black, mid (gamma), and 952white points. The black point specifies the darkest color in the image. 953Colors darker than the black point are set to zero. Mid point (gamma) 954specifies a gamma correction to apply to the image. White point 955specifies the lightest color in the image. Colors brighter than the 956white point are set to the maximum quantum value. The black and white 957point have the valid range 0 to MaxRGB while mid (gamma) has a useful 958range of 0 to ten.<br /> 959 </small></td> 960 </tr> 961 <tr> 962 <td style="text-align: center;"> 963 <center><a name="magnify"></a> <font size="-1">magnify</font></center> 964 </td> 965 <td><font size="-1">void</font></td> 966 <td><font size="-1">Magnify image by integral size</font></td> 967 </tr> 968 <tr> 969 <td style="text-align: center;"> 970 <center><a name="map"></a> <font size="-1">map</font></center> 971 </td> 972 <td><font size="-1">const Image &mapImage_ , bool dither_ = 973false</font></td> 974 <td><font size="-1">Remap image colors with closest color from 975reference image. Set dither_ to <i>true</i> in to apply 976Floyd/Steinberg 977error diffusion to the image. By default, color reduction chooses an 978optimal  set  of colors that best represent the original 979image. Alternatively, you can  choose  a  980particular  set  of colors  from  an image file 981with this option.</font></td> 982 </tr> 983 <tr> 984 <td style="text-align: center;"> 985 <center><a name="matteFloodfill"></a> <font size="-1">matteFloodfill</font></center> 986 </td> 987 <td><font size="-1">const <a href="Color.html">Color</a> 988&target_, const unsigned int  opacity_, const ssize_t x_, const 989ssize_t 990y_, <a href="Enumerations.html#PaintMethod">PaintMethod</a> method_</font></td> 991 <td><font size="-1">Floodfill designated area with a replacement 992opacity value.</font></td> 993 </tr> 994 <tr> 995 <td style="text-align: center;"><a name="medianFilter"></a> <font 996 size="-1">medianFilter</font></td> 997 <td><font size="-1">const double radius_ = 0.0</font></td> 998 <td><font size="-1">Filter image by replacing each pixel 999component with the median color in a circular neighborhood</font></td> 1000 </tr> 1001 <tr> 1002 <td style="text-align: center;"> 1003 <center><a name="mergeLayers"></a> <font size="-1">mergeLayers</font></center> 1004 </td> 1005 <td><font size="-1"><a href="Enumerations.html#LayerMethod">LayerMethod</a> 1006noiseType_</font></td> 1007 <td><font size="-1">handle multiple images forming a set of image layers or animation frames.</font></td> 1008 </tr> 1009 <tr> 1010 <td style="text-align: center;"> 1011 <center><a name="minify"></a> <font size="-1">minify</font></center> 1012 </td> 1013 <td><font size="-1">void</font></td> 1014 <td><font size="-1">Reduce image by integral size</font></td> 1015 </tr> 1016 <tr> 1017 <td style="text-align: center;"><a name="modifyImage"></a> <font 1018 size="-1">modifyImage</font></td> 1019 <td><font size="-1">void</font></td> 1020 <td><font size="-1">Prepare to update image. Ensures that there 1021is only one reference to the underlying image so that the underlying 1022image may be safely modified without effecting previous generations of 1023the image. Copies the underlying image to a new image if necessary.</font></td> 1024 </tr> 1025 <tr> 1026 <td style="text-align: center;"> 1027 <center><a name="modulate"></a> <font size="-1">modulate</font></center> 1028 </td> 1029 <td><font size="-1">double brightness_, double saturation_, 1030double hue_</font></td> 1031 <td><font size="-1">Modulate percent hue, saturation, and 1032brightness of an image. Modulation of saturation and brightness is as a 1033ratio of the current value (100.0 for no change). Modulation of hue is an 1034absolute rotation of -180 degrees to +180 degrees from the current 1035position corresponding to an argument range of 0 to 200.0 (100.0 for no 1036change).</font></td> 1037 </tr> 1038 <tr> 1039 <td style="vertical-align: middle; text-align: center;"><small><a 1040 name="motionBlur"></a>motionBlur<br /> 1041 </small></td> 1042 <td style="vertical-align: middle;"><small>const double radius_, 1043const double sigma_, const double angle_<br /> 1044 </small></td> 1045 <td style="vertical-align: middle;"><small>Motion blur image with 1046specified blur factor. The radius_ parameter specifies the radius of 1047the Gaussian, in pixels, not counting the center pixel.  The 1048sigma_ parameter specifies the standard deviation of the Laplacian, in 1049pixels. The angle_ parameter specifies the angle the object appears to 1050be comming from (zero degrees is from the right).<br /> 1051 </small></td> 1052 </tr> 1053 <tr> 1054 <td style="text-align: center;"> 1055 <center><a name="negate"></a> <font size="-1">negate</font></center> 1056 </td> 1057 <td><font size="-1">bool grayscale_ = false</font></td> 1058 <td><font size="-1">Negate colors in image.  Replace every 1059pixel with its complementary color (white becomes black, yellow becomes 1060blue, etc.).  Set grayscale to only negate grayscale values in 1061image.</font></td> 1062 </tr> 1063 <tr> 1064 <td style="text-align: center;"> 1065 <center><a name="normalize"></a> <font size="-1">normalize</font></center> 1066 </td> 1067 <td><font size="-1">void</font></td> 1068 <td><font size="-1">Normalize image (increase contrast by 1069normalizing the pixel values to span the full range of color values).</font></td> 1070 </tr> 1071 <tr> 1072 <td style="text-align: center;"> 1073 <center><a name="oilPaint"></a> <font size="-1">oilPaint</font></center> 1074 </td> 1075 <td><font size="-1">size_t radius_ = 3</font></td> 1076 <td><font size="-1">Oilpaint image (image looks like oil painting)</font></td> 1077 </tr> 1078 <tr> 1079 <td style="text-align: center;"> 1080 <center><a name="opacity"></a> <font size="-1">opacity</font></center> 1081 </td> 1082 <td><font size="-1">unsigned int opacity_</font></td> 1083 <td><font size="-1">Set or attenuate the opacity channel in the 1084image. If the image pixels are opaque then they are set to the 1085specified 1086opacity value, otherwise they are blended with the supplied opacity 1087value.  The value of opacity_ ranges from 0 (completely opaque) to 1088 <i>MaxRGB</i> 1089. The defines <i>OpaqueOpacity</i> and <i>TransparentOpacity</i> are 1090available to specify completely opaque or completely transparent, 1091respectively.</font></td> 1092 </tr> 1093 <tr> 1094 <td style="text-align: center;"> 1095 <center><a name="opaque"></a> <font size="-1">opaque</font></center> 1096 </td> 1097 <td><font size="-1">const <a href="Color.html">Color</a> 1098&opaqueColor_, const <a href="Color.html">Color</a> &penColor_</font></td> 1099 <td><font size="-1">Change color of pixels matching opaqueColor_ 1100to specified penColor_.</font></td> 1101 </tr> 1102 <tr> 1103 <td style="text-align: center;" rowspan="2"> 1104 <center><a name="ping"></a> <font size="-1">ping</font></center> 1105 </td> 1106 <td><font size="-1">const std::string &imageSpec_</font></td> 1107 <td rowspan="2"><font size="-1">Ping is similar to read 1108except only enough of the image is read to determine the image columns, 1109rows, and filesize.  The <a href="Image++.html#columns">columns</a> </font>, 1110 <font size="-1"><a href="Image++.html#rows">rows</a> , and <a 1111 href="Image++.html#fileSize">fileSize</a> 1112attributes are valid after invoking ping.  The image data is not 1113valid after calling ping.</font></td> 1114 </tr> 1115 <tr> 1116 <td><font size="-1">const Blob &blob_</font></td> 1117 </tr> 1118 <tr> 1119 <td style="vertical-align: middle; text-align: center;"><small><a 1120 name="process"></a>process<br /> 1121 </small></td> 1122 <td style="vertical-align: middle;"><small>std::string name_, 1123const ssize_t argc_, char **argv_<br /> 1124 </small></td> 1125 <td style="vertical-align: middle;"><small>Execute the named 1126process module, passing any arguments via an argument vector, with 1127argc_ 1128specifying the number of arguments in the vector, and argv_ passing the 1129address of an array of null-terminated C strings which constitute the 1130argument vector. An exception is thrown if the requested process module 1131does not exist, fails to load, or fails during execution.</small><br /> 1132 </td> 1133 </tr> 1134 <tr> 1135 <td style="text-align: center;"> 1136 <center><a name="quantize"></a> <font size="-1">quantize</font></center> 1137 </td> 1138 <td><font size="-1">bool measureError_ = false</font></td> 1139 <td><font size="-1">Quantize image (reduce number of colors). Set 1140measureError_ to true in order to calculate error attributes.</font></td> 1141 </tr> 1142 <tr> 1143 <td style="text-align: center;"> 1144 <center><a name="raise"></a> <font size="-1">raise</font></center> 1145 </td> 1146 <td><font size="-1">const <a href="Geometry.html">Geometry</a> 1147&geometry_ = "6x6+0+0",  bool raisedFlag_ =  false</font></td> 1148 <td><font size="-1">Raise image (lighten or darken the edges of 1149an image to give a 3-D raised or lowered effect)</font></td> 1150 </tr> 1151 <tr> 1152 <td style="text-align: center;" rowspan="8"> 1153 <center><a name="read"></a> <font size="-1">read</font></center> 1154 </td> 1155 <td><font size="-1">const string &imageSpec_</font></td> 1156 <td><font size="-1">Read image into current object</font></td> 1157 </tr> 1158 <tr> 1159 <td><font size="-1">const <a href="Geometry.html">Geometry</a> 1160&size_, const std::string &imageSpec_</font></td> 1161 <td><font size="-1">Read image of specified size into current 1162object. This form is useful for images that do not specifiy their size 1163or to specify a size hint for decoding an image. For example, when 1164reading a Photo CD, JBIG, or JPEG image, a size request causes the 1165library to return an image which is the next resolution greater or 1166equal to the specified size. This may result in memory and time savings.</font></td> 1167 </tr> 1168 <tr> 1169 <td><font size="-1">const <a href="Blob.html">Blob</a> &blob_</font></td> 1170 <td rowspan="5"><font size="-1">Read encoded image of specified 1171size from an in-memory <a href="Blob.html">BLOB</a> into current 1172object. Depending on the method arguments, the Blob size, depth, and 1173format may also be specified. Some image formats require that size be 1174specified. The default ImageMagick uses for depth depends on its 1175Quantum size (8 or 16).  If ImageMagick's Quantum size does not 1176match that of the image, the depth may need to be specified. 1177ImageMagick can usually automagically detect the image's format. 1178When 1179a format can't be automagically detected, the format must be specified.</font></td> 1180 </tr> 1181 <tr> 1182 <td><font size="-1">const <a href="Blob.html">Blob</a> 1183&blob_, const <a href="Geometry.html">Geometry</a> &size_</font></td> 1184 </tr> 1185 <tr> 1186 <td><font size="-1">const <a href="Blob.html">Blob</a> 1187&blob_, const <a href="Geometry.html">Geometry</a> &size_, 1188size_t depth_</font></td> 1189 </tr> 1190 <tr> 1191 <td><font size="-1">const <a href="Blob.html">Blob</a> 1192&blob_, const <a href="Geometry.html">Geometry</a> &size_, 1193size_t depth_, const string &magick_ </font></td> 1194 </tr> 1195 <tr> 1196 <td><font size="-1">const <a href="Blob.html">Blob</a> 1197&blob_, const <a href="Geometry.html">Geometry</a> &size_, 1198const 1199string &magick_</font></td> 1200 </tr> 1201 <tr> 1202 <td><font size="-1">const size_t width_, const size_t 1203height_, std::string map_, const StorageType type_, const void *pixels_</font></td> 1204 <td><font size="-1">Read image based on an array of image pixels. 1205The pixel data must be in scanline order top-to-bottom. The data can be 1206character, short int, integer, float, or double. Float and double 1207require the pixels to be normalized [0..1]. The other types are 1208[0..MaxRGB].  For example, to create a 640x480 image from 1209unsigned red-green-blue character data, use</font> 1210 <p><font size="-1">  image.read( 640, 480, "RGB", CharPixel, 1211pixels );</font> </p> 1212 <p><font size="-1">The parameters are as follows:</font> <br /> 1213 </p> 1214 <table border="0" width="100%"> 1215 <tbody> 1216 <tr> 1217 <td><font size="-1">width_</font></td> 1218 <td><font size="-1">Width in pixels of the image.</font></td> 1219 </tr> 1220 <tr> 1221 <td><font size="-1">height_</font></td> 1222 <td><font size="-1">Height in pixels of the image.</font></td> 1223 </tr> 1224 <tr> 1225 <td><font size="-1">map_</font></td> 1226 <td><font size="-1">This character string can be any 1227combination or order of R = red, G = green, B = blue, A = alpha, C = 1228cyan, Y = yellow M = magenta, and K = black. The ordering reflects the 1229order of the pixels in the supplied pixel array.</font></td> 1230 </tr> 1231 <tr> 1232 <td><font size="-1">type_</font></td> 1233 <td><font size="-1">Pixel storage type (CharPixel, 1234ShortPixel, IntegerPixel, FloatPixel, or DoublePixel)</font></td> 1235 </tr> 1236 <tr> 1237 <td><font size="-1">pixels_</font></td> 1238 <td><font size="-1">This array of values contain the pixel 1239components as defined by the map_ and type_ parameters. The length of 1240the arrays must equal the area specified by the width_ and height_ 1241values and type_ parameters.</font></td> 1242 </tr> 1243 </tbody> 1244 </table> 1245 </td> 1246 </tr> 1247 <tr> 1248 <td style="text-align: center;"> 1249 <center><a name="reduceNoise"></a> <font size="-1">reduceNoise</font></center> 1250 </td> 1251 <td><font size="-1">const double order_</font></td> 1252 <td><font size="-1">reduce noise in image using a noise peak elimination filter.</font></td> 1253 </tr> 1254 <tr> 1255 <td style="vertical-align: middle; text-align: center;"><small><a 1256 name="randomThreshold"></a>randomThreshold<br /> 1257 </small></td> 1258 <td style="vertical-align: middle;"><small>const Geometry 1259&thresholds_<br /> 1260 </small></td> 1261 <td style="vertical-align: middle;"><small>Random threshold the 1262image. Changes the value of individual pixels based on the intensity of 1263each pixel compared to a random threshold. The result is a 1264low-contrast, two color image. The thresholds_ argument is a 1265geometry containing LOWxHIGH thresholds. If the string contains 12662x2, 3x3, or 4x4, then an ordered dither of order 2, 3, or 4 will be 1267performed instead. This is a very fast alternative to 'quantize' based 1268dithering.<br /> 1269 </small></td> 1270 </tr> 1271 <tr> 1272 <td style="vertical-align: middle; text-align: center;"><small><a 1273 name="randomThresholdChannel"></a>randomThresholdChannel<br /> 1274 </small></td> 1275 <td style="vertical-align: middle;"><small>const Geometry 1276&thresholds_, const ChannelType channel_<br /> 1277 </small></td> 1278 <td style="vertical-align: middle;"><small>Random threshold an 1279image channel. Similar to <a href="Image++.html#randomThreshold">randomThreshold</a>() 1280but restricted to the specified channel.<br /> 1281 </small></td> 1282 </tr> 1283 <tr> 1284 <td style="text-align: center;"> 1285 <center><a name="roll"></a> <font size="-1">roll</font></center> 1286 </td> 1287 <td><font size="-1">int columns_, ssize_t rows_</font></td> 1288 <td><font size="-1">Roll image (rolls image vertically and 1289horizontally) by specified number of columnms and rows)</font></td> 1290 </tr> 1291 <tr> 1292 <td style="text-align: center;"> 1293 <center><a name="rotate"></a> <font size="-1">rotate</font></center> 1294 </td> 1295 <td><font size="-1">double degrees_</font></td> 1296 <td><font size="-1">Rotate image counter-clockwise by specified 1297number of degrees.</font></td> 1298 </tr> 1299 <tr> 1300 <td style="text-align: center;"> 1301 <center><a name="sample"></a> <font size="-1">sample</font></center> 1302 </td> 1303 <td><font size="-1">const <a href="Geometry.html">Geometry</a> 1304&geometry_ </font></td> 1305 <td><font size="-1">Resize image by using pixel sampling algorithm</font></td> 1306 </tr> 1307 <tr> 1308 <td style="text-align: center;"> 1309 <center><a name="scale"></a> <font size="-1">scale</font></center> 1310 </td> 1311 <td><font size="-1">const <a href="Geometry.html">Geometry</a> 1312&geometry_</font></td> 1313 <td><font size="-1">Resize image by using simple ratio algorithm</font></td> 1314 </tr> 1315 <tr> 1316 <td style="text-align: center;"> 1317 <center><a name="segment"></a> <font size="-1">segment</font></center> 1318 </td> 1319 <td><font size="-1">double clusterThreshold_ = 1.0,</font> <br /> 1320 <font size="-1">double smoothingThreshold_ = 1.5</font></td> 1321 <td><font size="-1">Segment (coalesce similar image components) 1322by analyzing the histograms of the color components and identifying 1323units that are homogeneous with the fuzzy c-means technique. Also uses <i>quantizeColorSpace</i> 1324and <i>verbose</i> image attributes. Specify <i> clusterThreshold_</i> 1325, 1326as the number  of  pixels  each cluster  must 1327exceed 1328the cluster threshold to be considered valid. <i>SmoothingThreshold_</i> 1329eliminates noise in the  second derivative of the histogram. As 1330the 1331value is  increased, you can  expect  a  smoother 1332second derivative.  The default is 1.5.</font></td> 1333 </tr> 1334 <tr> 1335 <td style="text-align: center;"> 1336 <center><a name="shade"></a> <font size="-1">shade</font></center> 1337 </td> 1338 <td><font size="-1">double azimuth_ = 30, double elevation_ = 30,</font> 1339 <br /> 1340 <font size="-1">bool colorShading_ = false</font></td> 1341 <td><font size="-1">Shade image using distant light source. 1342Specify <i> azimuth_</i> and <i>elevation_</i> as the  1343position  of  the light source. By default, the shading 1344results as a grayscale image.. Set c<i>olorShading_</i> to <i>true</i> 1345to 1346shade the red, green, and blue components of the image.</font></td> 1347 </tr> 1348 <tr> 1349 <td style="text-align: center;"> 1350 <center><a name="shadow"></a> <font size="-1">shadow</font></center> 1351 </td> 1352 <td><font size="-1">const double percent_opacity = 80, const double sigma_ 1353= 0.5, const ssize_t x_ = 0, const ssize_t y_ = 0</font></td> 1354 <td><font size="-1">simulate an image shadow</font></td> 1355 </tr> 1356 <tr> 1357 <td style="text-align: center;"> 1358 <center><a name="sharpen"></a> <font size="-1">sharpen</font></center> 1359 </td> 1360 <td><font size="-1">const double radius_ = 1, const double sigma_ 1361= 0.5</font></td> 1362 <td><font size="-1">Sharpen pixels in image.  The <i>radius_</i> 1363parameter specifies the radius of the Gaussian, in pixels, not counting 1364the center pixel.  The <i>sigma_</i> parameter specifies the 1365standard deviation of the Laplacian, in pixels.</font></td> 1366 </tr> 1367 <tr> 1368 <td style="vertical-align: middle; text-align: center;"><small><a 1369 name="sharpenChannel"></a>sharpenChannel<br /> 1370 </small></td> 1371 <td style="vertical-align: middle;"><small>const ChannelType 1372channel_, const double radius_ = 0.0, const double sigma_ = 1.0<br /> 1373 </small></td> 1374 <td style="vertical-align: middle;"><font size="-1">Sharpen pixel 1375quantums in an image channel  The <span 1376 style="font-style: italic;">channel_</span> parameter specifies the 1377channel to sharpen..  The <i>radius_</i> 1378parameter specifies the radius of the Gaussian, in pixels, not counting 1379the center pixel.  The <i>sigma_</i> parameter specifies the 1380standard deviation of the Laplacian, in pixels.</font></td> 1381 </tr> 1382 <tr> 1383 <td style="text-align: center;"> 1384 <center><a name="shave"></a> <font size="-1">shave</font></center> 1385 </td> 1386 <td><font size="-1">const Geometry &geometry_</font></td> 1387 <td><font size="-1">Shave pixels from image edges.</font></td> 1388 </tr> 1389 <tr> 1390 <td style="text-align: center;"> 1391 <center><a name="shear"></a> <font size="-1">shear</font></center> 1392 </td> 1393 <td><font size="-1">double xShearAngle_, double yShearAngle_</font></td> 1394 <td><font size="-1">Shear image (create parallelogram by sliding 1395image by X or Y axis).  Shearing slides one edge of an image along 1396the X  or  Y axis,  creating  a 1397parallelogram.  An X direction shear slides an edge along the X 1398axis, while  a  Y  direction shear  slides  1399an edge along the Y axis.  The amount of the shear is controlled 1400by a shear angle.  For X direction  shears,  x  1401degrees is measured relative to the Y axis, and similarly, for Y 1402direction shears  y  degrees is measured relative to the X 1403axis. Empty triangles left over from shearing the  image  are 1404filled  with  the  color  defined as <i>borderColor</i>. </font></td> 1405 </tr> 1406 <tr> 1407 <td style="text-align: center;"> 1408 <center><a name="solarize"></a> <font size="-1">solarize</font></center> 1409 </td> 1410 <td><font size="-1">double factor_ = 50.0</font></td> 1411 <td><font size="-1">Solarize image (similar to effect seen when 1412exposing a photographic film to light during the development process)</font></td> 1413 </tr> 1414 <tr> 1415 <td style="text-align: center;"> 1416 <center><a name="splice"></a> <font size="-1">splice</font></center> 1417 </td> 1418 <td><font size="-1">const <a href="Geometry.html">Geometry</a> 1419&geometry_</font></td> 1420 <td><font size="-1">splice the background color into the image</font></td> 1421 </tr> 1422 <tr> 1423 <td style="text-align: center;"> 1424 <center><a name="spread"></a> <font size="-1">spread</font></center> 1425 </td> 1426 <td><font size="-1">size_t amount_ = 3</font></td> 1427 <td><font size="-1">Spread pixels randomly within image by 1428specified amount</font></td> 1429 </tr> 1430 <tr> 1431 <td style="text-align: center;"> 1432 <center><a name="stegano"></a> <font size="-1">stegano</font></center> 1433 </td> 1434 <td><font size="-1">const Image &watermark_</font></td> 1435 <td><font size="-1">Add a digital watermark to the image (based 1436on second image)</font></td> 1437 </tr> 1438 <tr> 1439 <td> 1440 <center><a name="sparseColor"></a> <font size="-1">sparseColor</font></center> 1441 </td> 1442 <td><font size="-1">const ChannelType channel, const SparseColorMethod method, const size_t number_arguments, const double *arguments </font></td> 1443 <td><font size="-1">Sparse color image, given a set of coordinates, interpolates the colors found at those coordinates, across the whole image, using various methods.</font></td> 1444 </tr> 1445 <tr> 1446 <td style="text-align: center;"> 1447 <center><a name="statistics"></a> <font size="-1">statistics</font></center> 1448 </td> 1449 <td><font size="-1">ImageStatistics *statistics</font></td> 1450 <td><font size="-1">Obtain image statistics. Statistics are normalized to the range of 0.0 to 1.0 and are output to the specified ImageStatistics structure. The structure includes members maximum, minimum, mean, standard_deviation, and variance for each of these channels: red, green, blue, and opacity (e.g. statistics->red.maximum).</font></td> 1451 </tr> 1452 <tr> 1453 <td style="text-align: center;"> 1454 <center><a name="stereo"></a> <font size="-1">stereo</font></center> 1455 </td> 1456 <td><font size="-1">const Image &rightImage_</font></td> 1457 <td><font size="-1">Create an image which appears in stereo when 1458viewed with red-blue glasses (Red image on left, blue on right)</font></td> 1459 </tr> 1460 <tr> 1461 <td style="text-align: center;"> 1462 <center><a name="swirl"></a> <font size="-1">swirl</font></center> 1463 </td> 1464 <td><font size="-1">double degrees_</font></td> 1465 <td><font size="-1">Swirl image (image pixels are rotated by 1466degrees)</font></td> 1467 </tr> 1468 <tr> 1469 <td style="text-align: center;"> 1470 <center><a name="texture"></a> <font size="-1">texture</font></center> 1471 </td> 1472 <td><font size="-1">const Image &texture_</font></td> 1473 <td><font size="-1">Layer a texture on pixels matching image 1474background color.</font></td> 1475 </tr> 1476 <tr> 1477 <td style="text-align: center;"> 1478 <center><a name="threshold"></a> <font size="-1">threshold</font></center> 1479 </td> 1480 <td><font size="-1">double threshold_</font></td> 1481 <td><font size="-1">Threshold image</font></td> 1482 </tr> 1483 <tr> 1484 <td style="text-align: center;" rowspan="2"> 1485 <center><a name="transform"></a> <font size="-1">transform</font></center> 1486 </td> 1487 <td><font size="-1">const <a href="Geometry.html">Geometry</a> 1488&imageGeometry_</font></td> 1489 <td rowspan="2"><font size="-1">Transform image based on image 1490and crop geometries. Crop geometry is optional.</font></td> 1491 </tr> 1492 <tr> 1493 <td><font size="-1">const <a href="Geometry.html">Geometry</a> 1494&imageGeometry_, const <a href="Geometry.html">Geometry</a> 1495&cropGeometry_ </font></td> 1496 </tr> 1497 <tr> 1498 <td style="text-align: center;"> 1499 <center><a name="transparent"></a> <font size="-1">transparent</font></center> 1500 </td> 1501 <td><font size="-1">const <a href="Color.html">Color</a> 1502&color_</font></td> 1503 <td><font size="-1">Add matte image to image, setting pixels 1504matching color to transparent.</font></td> 1505 </tr> 1506 <tr> 1507 <td style="text-align: center;"> 1508 <center><a name="trim"></a> <font size="-1">trim</font></center> 1509 </td> 1510 <td><font size="-1">void</font></td> 1511 <td><font size="-1">Trim edges that are the background color from 1512the image.</font></td> 1513 </tr> 1514 <tr> 1515 <td style="text-align: center;"> 1516 <center><a name="unsharpmask"></a> <font size="-1">unsharpmask</font></center> 1517 </td> 1518 <td><font size="-1">double radius_, double sigma_, double 1519amount_, double threshold_</font></td> 1520 <td><font size="-1">Sharpen the image using the unsharp mask 1521algorithm. The <i>radius</i>_ 1522parameter specifies the radius of the Gaussian, in pixels, not 1523counting the center pixel. The <i>sigma</i>_ parameter specifies the 1524standard deviation of the Gaussian, in pixels. The <i>amount</i>_ 1525parameter specifies the percentage of the difference between the 1526original and the blur image that is added back into the original. The <i>threshold</i>_ 1527parameter specifies the threshold in pixels needed to apply the 1528diffence amount.</font></td> 1529 </tr> 1530 <tr> 1531 <td style="vertical-align: middle; text-align: center;"><small><a 1532 name="unsharpmaskChannel"></a>unsharpmaskChannel<br /> 1533 </small></td> 1534 <td style="vertical-align: middle;"><small>const ChannelType 1535channel_, const double radius_, const double sigma_, const double 1536amount_, const double threshold_<br /> 1537 </small></td> 1538 <td style="vertical-align: middle;"><small>Sharpen an image 1539channel using the unsharp mask algorithm. The <span 1540 style="font-style: italic;">channel_</span> parameter specifies the 1541channel to sharpen. </small><font size="-1">The <i>radius</i>_ 1542parameter specifies the radius of the Gaussian, in pixels, not 1543counting the center pixel. The <i>sigma</i>_ parameter specifies the 1544standard deviation of the Gaussian, in pixels. The <i>amount</i>_ 1545parameter specifies the percentage of the difference between the 1546original and the blur image that is added back into the original. The <i>threshold</i>_ 1547parameter specifies the threshold in pixels needed to apply the 1548diffence amount.</font></td> 1549 </tr> 1550 <tr> 1551 <td style="text-align: center;"> 1552 <center><a name="wave"></a> <font size="-1">wave</font></center> 1553 </td> 1554 <td><font size="-1">double amplitude_ = 25.0, double wavelength_ 1555= 150.0</font></td> 1556 <td><font size="-1">Alter an image along a sine wave.</font></td> 1557 </tr> 1558 <tr> 1559 <td style="text-align: center;" rowspan="5"> 1560 <center><a name="write"></a> <font size="-1">write</font></center> 1561 </td> 1562 <td><font size="-1">const string &imageSpec_</font></td> 1563 <td><font size="-1">Write image to a file using filename i<i>mageSpec_</i> 1564.</font> <br /> 1565 <font size="-1"><b><font color="#ff0000">Caution: </font></b> if 1566an image format is selected which is capable of supporting fewer 1567colors than the original image or quantization has been requested, the 1568original image will be quantized to fewer colors. Use a copy of the 1569original if this is a problem.</font></td> 1570 </tr> 1571 <tr> 1572 <td><font size="-1"><a href="Blob.html">Blob</a> *blob_</font></td> 1573 <td rowspan="3"><font size="-1">Write image to a in-memory <a 1574 href="Blob.html"> BLOB</a> stored in <i>blob_</i>. The <i>magick</i>_ 1575parameter specifies the image format to write (defaults to <a 1576 href="Image++.html#magick">magick</a> ). The depth_ parameter species the image 1577depth (defaults to <a href="Image++.html#depth"> depth</a> ).</font> <br /> 1578 <font size="-1"><b><font color="#ff0000">Caution: </font></b> if 1579an image format is selected which is capable of supporting fewer 1580colors than the original image or quantization has been requested, the 1581original image will be quantized to fewer colors. Use a copy of the 1582original if this is a problem.</font></td> 1583 </tr> 1584 <tr> 1585 <td><font size="-1"><a href="Blob.html">Blob</a> *blob_, 1586std::string &magick_</font></td> 1587 </tr> 1588 <tr> 1589 <td><font size="-1"><a href="Blob.html">Blob</a> *blob_, 1590std::string &magick_, size_t depth_</font></td> 1591 </tr> 1592 <tr> 1593 <td><font size="-1">const ssize_t x_, const ssize_t y_, const size_t 1594columns_, const size_t rows_, const std::string &map_, 1595const StorageType type_, void *pixels_</font></td> 1596 <td><font size="-1">Write pixel data into a buffer you supply. 1597The data is saved either as char, short int, integer, float or double 1598format in the order specified by the type_ parameter. For example, we 1599want to extract scanline 1 of a 640x480 image as character data in 1600red-green-blue order:</font> 1601 <p><font size="-1">  image.write(0,0,640,1,"RGB",0,pixels);</font> 1602 </p> 1603 <p><font size="-1">The parameters are as follows:</font> <br /> 1604 </p> 1605 <table border="0" width="100%"> 1606 <tbody> 1607 <tr> 1608 <td><font size="-1">x_</font></td> 1609 <td><font size="-1">Horizontal ordinate of left-most 1610coordinate of region to extract.</font></td> 1611 </tr> 1612 <tr> 1613 <td><font size="-1">y_</font></td> 1614 <td><font size="-1">Vertical ordinate of top-most 1615coordinate of region to extract.</font></td> 1616 </tr> 1617 <tr> 1618 <td><font size="-1">columns_</font></td> 1619 <td><font size="-1">Width in pixels of the region to 1620extract.</font></td> 1621 </tr> 1622 <tr> 1623 <td><font size="-1">rows_</font></td> 1624 <td><font size="-1">Height in pixels of the region to 1625extract.</font></td> 1626 </tr> 1627 <tr> 1628 <td><font size="-1">map_</font></td> 1629 <td><font size="-1">This character string can be any 1630combination or order of R = red, G = green, B = blue, A = alpha, C = 1631cyan, Y = yellow, M = magenta, and K = black. The ordering reflects 1632the order of the pixels in the supplied pixel array.</font></td> 1633 </tr> 1634 <tr> 1635 <td><font size="-1">type_</font></td> 1636 <td><font size="-1">Pixel storage type (CharPixel, 1637ShortPixel, IntegerPixel, FloatPixel, or DoublePixel)</font></td> 1638 </tr> 1639 <tr> 1640 <td><font size="-1">pixels_</font></td> 1641 <td><font size="-1">This array of values contain the pixel 1642components as defined by the map_ and type_ parameters. The length of 1643the arrays must equal the area specified by the width_ and height_ 1644values and type_ parameters.</font></td> 1645 </tr> 1646 </tbody> 1647 </table> 1648 </td> 1649 </tr> 1650 <tr> 1651 <td style="text-align: center;"> 1652 <center><a name="resize"></a> <font size="-1">resize</font></center> 1653 </td> 1654 <td><font size="-1">const <a href="Geometry.html">Geometry</a> 1655&geometry_</font></td> 1656 <td><font size="-1">Resize image to specified size.</font></td> 1657 </tr> 1658 </tbody> 1659</table> 1660<center> 1661<h3> <a name="Image Attributes"></a> Image Attributes</h3> 1662</center> 1663Image attributes are set and obtained via methods in Image. Except for 1664methods which accept pointer arguments (e.g. c<tt>hromaBluePrimary)</tt> 1665all methods return attributes by value. 1666<p>Image attributes are easily used. For example, to set the resolution 1667of the TIFF file "file.tiff" to 150 dots-per-inch (DPI) in both the 1668horizontal and vertical directions, you can use the following example 1669code: </p> 1670<pre class="code"> 1671string filename("file.tiff"); 1672Image image; 1673image.read(filename); 1674image.resolutionUnits(PixelsPerInchResolution); 1675image.density(Geometry(150,150)); // could also use image.density("150x150") 1676image.write(filename) 1677</pre> 1678The supported image attributes and the method arguments required to 1679obtain them are shown in the following table: <br /> 1680  1681<table border="1"> 1682 <caption>Image Attributes</caption> <tbody> 1683 <tr> 1684 <td> 1685 <center><b>Function</b></center> 1686 </td> 1687 <td> 1688 <center><b>Type</b></center> 1689 </td> 1690 <td> 1691 <center><b>Get Signature</b></center> 1692 </td> 1693 <td> 1694 <center><b>Set Signature</b></center> 1695 </td> 1696 <td> 1697 <center><b>Description</b></center> 1698 </td> 1699 </tr> 1700 <tr> 1701 <td> 1702 <center><a name="adjoin"></a> <font size="-1">adjoin</font></center> 1703 </td> 1704 <td><font size="-1">bool</font></td> 1705 <td><font size="-1">void</font></td> 1706 <td><font size="-1">bool flag_</font></td> 1707 <td><font size="-1">Join images into a single multi-image file.</font></td> 1708 </tr> 1709 <tr> 1710 <td> 1711 <center><a name="antiAlias"></a> <font size="-1">antiAlias</font></center> 1712 </td> 1713 <td><font size="-1">bool</font></td> 1714 <td><font size="-1">void</font></td> 1715 <td><font size="-1">bool flag_</font></td> 1716 <td><font size="-1">Control antialiasing of rendered Postscript 1717and Postscript or TrueType fonts. Enabled by default.</font></td> 1718 </tr> 1719 <tr> 1720 <td> 1721 <center><a name="animationDelay"></a> <font size="-1">animation-</font> 1722 <br /> 1723 <font size="-1">Delay</font></center> 1724 </td> 1725 <td><font size="-1">size_t (0 to 65535)</font></td> 1726 <td><font size="-1">void</font></td> 1727 <td><font size="-1">size_t delay_</font></td> 1728 <td><font size="-1">Time in 1/100ths of a second (0 to 65535) 1729which must expire before displaying the next image in an animated 1730sequence. This option is useful for regulating the animation of a 1731sequence  of GIF images within Netscape.</font></td> 1732 </tr> 1733 <tr> 1734 <td> 1735 <center><a name="animationIterations"></a> <font size="-1">animation-</font> 1736 <br /> 1737 <font size="-1">Iterations</font></center> 1738 </td> 1739 <td><font size="-1">size_t</font></td> 1740 <td><font size="-1">void</font></td> 1741 <td><font size="-1">size_t iterations_</font></td> 1742 <td><font size="-1">Number of iterations to loop an animation 1743(e.g. Netscape loop extension) for.</font></td> 1744 </tr> 1745 <tr> 1746 <td style="vertical-align: middle; text-align: center;"><small><a 1747 name="attribute"></a>attribute<br /> 1748 </small></td> 1749 <td style="vertical-align: middle;"><small>string<br /> 1750 </small></td> 1751 <td style="vertical-align: top;" valign="top"><small>const 1752std::string name_<br /> 1753 </small></td> 1754 <td style="vertical-align: top;" valign="top"><small>const 1755std::string name_, const std::string value_</small></td> 1756 <td style="vertical-align: middle;"><small>An arbitrary named 1757image attribute. Any number of named attributes may be attached to the 1758image. For example, the image comment is a named image attribute with 1759the name "comment". EXIF tags are attached to the image as named 1760attributes. Use the syntax "EXIF:<tag>" to request an EXIF tag 1761similar to "EXIF:DateTime".</small><br /> 1762 </td> 1763 </tr> 1764 <tr> 1765 <td> 1766 <center><a name="backgroundColor"></a> <font size="-1">background-</font> 1767 <br /> 1768 <font size="-1">Color</font></center> 1769 </td> 1770 <td><font size="-1"><a href="Color.html">Color</a> </font></td> 1771 <td><font size="-1">void</font></td> 1772 <td><font size="-1">const <a href="Color.html">Color</a> 1773&color_</font></td> 1774 <td><font size="-1">Image background color</font></td> 1775 </tr> 1776 <tr> 1777 <td> 1778 <center><a name="backgroundTexture"></a> <font size="-1">background-</font> 1779 <br /> 1780 <font size="-1">Texture</font></center> 1781 </td> 1782 <td><font size="-1">string</font></td> 1783 <td><font size="-1">void</font></td> 1784 <td><font size="-1">const string &texture_</font></td> 1785 <td><font size="-1">Image file name to use as the background 1786texture. Does not modify image pixels.</font></td> 1787 </tr> 1788 <tr> 1789 <td> 1790 <center><a name="baseColumns"></a> <font size="-1">baseColumns</font></center> 1791 </td> 1792 <td><font size="-1">size_t</font></td> 1793 <td><font size="-1">void</font></td> 1794 <td bgcolor="#666666"><font size="-1"> </font></td> 1795 <td><font size="-1">Base image width (before transformations)</font></td> 1796 </tr> 1797 <tr> 1798 <td> 1799 <center><a name="baseFilename"></a> <font size="-1">baseFilename</font></center> 1800 </td> 1801 <td><font size="-1">string</font></td> 1802 <td><font size="-1">void</font></td> 1803 <td bgcolor="#666666"><font size="-1"> </font></td> 1804 <td><font size="-1">Base image filename (before transformations)</font></td> 1805 </tr> 1806 <tr> 1807 <td> 1808 <center><a name="baseRows"></a> <font size="-1">baseRows</font></center> 1809 </td> 1810 <td><font size="-1">size_t</font></td> 1811 <td><font size="-1">void</font></td> 1812 <td bgcolor="#666666"><font size="-1"> </font></td> 1813 <td><font size="-1">Base image height (before transformations)</font></td> 1814 </tr> 1815 <tr> 1816 <td> 1817 <center><a name="borderColor"></a> <font size="-1">borderColor</font></center> 1818 </td> 1819 <td><font size="-1"><a href="Color.html">Color</a> </font></td> 1820 <td><font size="-1">void</font></td> 1821 <td><font size="-1"> const <a href="Color.html">Color</a> 1822&color_</font></td> 1823 <td><font size="-1">Image border color</font></td> 1824 </tr> 1825 <tr> 1826 <td><a name="boundingBox"></a> <font size="-1">boundingBox</font></td> 1827 <td><font size="-1">Geometry</font></td> 1828 <td><font size="-1">void</font></td> 1829 <td bgcolor="#666666"><font size="-1"> </font></td> 1830 <td><font size="-1">Return smallest bounding box enclosing 1831non-border pixels. The current fuzz value is used when discriminating 1832between pixels. This is the crop bounding box used by 1833crop(Geometry(0,0)).</font></td> 1834 </tr> 1835 <tr> 1836 <td> 1837 <center><a name="boxColor"></a> <font size="-1">boxColor</font></center> 1838 </td> 1839 <td><font size="-1"><a href="Color.html">Color</a> </font></td> 1840 <td><font size="-1">void</font></td> 1841 <td><font size="-1">const <a href="Color.html">Color</a> 1842&boxColor_</font></td> 1843 <td><font size="-1">Base color that annotation text is rendered 1844on.</font></td> 1845 </tr> 1846 <tr> 1847 <td><a name="cacheThreshold"></a> <font size="-1">cacheThreshold</font></td> 1848 <td><font size="-1">size_t</font></td> 1849 <td bgcolor="#666666"><font size="-1"> </font></td> 1850 <td><font size="-1">const size_t</font></td> 1851 <td><font size="-1">Pixel cache threshold in bytes. Once this 1852threshold is exceeded, all subsequent pixels cache operations are 1853to/from disk. This is a static method and the attribute it sets is 1854shared by all Image objects.</font></td> 1855 </tr> 1856 <tr> 1857 <td style="vertical-align: middle;" valign="middle"><small><a 1858 name="channelDepth"></a>channelDepth<br /> 1859 </small></td> 1860 <td style="vertical-align: middle;" valign="middle"><small>size_t 1861<br /> 1862 </small></td> 1863 <td style="vertical-align: middle;" valign="middle"><small>const 1864ChannelType channel_<br /> 1865 </small></td> 1866 <td style="vertical-align: middle;"><small>const ChannelType 1867channel_, const size_t depth_<br /> 1868 </small></td> 1869 <td style="vertical-align: middle;"><small>Channel modulus depth. 1870The channel modulus depth represents the minimum number of bits 1871required 1872to support the channel without loss. Setting the channel's modulus 1873depth 1874modifies the channel (i.e. discards resolution) if the requested 1875modulus 1876depth is less than the current modulus depth, otherwise the channel is 1877not altered. There is no attribute associated with the modulus depth so 1878the current modulus depth is obtained by inspecting the pixels. As a 1879result, the depth returned may be less than the most recently set 1880channel depth. Subsequent image processing may result in increasing the 1881channel depth.<br /> 1882 </small></td> 1883 </tr> 1884 <tr> 1885 <td> 1886 <center><a name="chromaBluePrimary"></a> <font size="-1">chroma-</font> 1887 <br /> 1888 <font size="-1">BluePrimary</font></center> 1889 </td> 1890 <td><font size="-1">double x & y</font></td> 1891 <td><font size="-1">double *x_, double *y_</font></td> 1892 <td><font size="-1">double x_, double y_</font></td> 1893 <td><font size="-1">Chromaticity blue primary point (e.g. x=0.15, 1894y=0.06)</font></td> 1895 </tr> 1896 <tr> 1897 <td> 1898 <center><a name="chromaGreenPrimary"></a> <font size="-1">chroma-</font> 1899 <br /> 1900 <font size="-1">GreenPrimary</font></center> 1901 </td> 1902 <td><font size="-1">double x & y</font></td> 1903 <td><font size="-1">double *x_, double *y_</font></td> 1904 <td><font size="-1">double x_, double y_</font></td> 1905 <td><font size="-1">Chromaticity green primary point (e.g. x=0.3, 1906y=0.6)</font></td> 1907 </tr> 1908 <tr> 1909 <td> 1910 <center><a name="chromaRedPrimary"></a> <font size="-1">chroma-</font> 1911 <br /> 1912 <font size="-1">RedPrimary</font></center> 1913 </td> 1914 <td><font size="-1">double x & y</font></td> 1915 <td><font size="-1">double *x_, double *y_</font></td> 1916 <td><font size="-1">double x_, double y_</font></td> 1917 <td><font size="-1">Chromaticity red primary point (e.g. x=0.64, 1918y=0.33)</font></td> 1919 </tr> 1920 <tr> 1921 <td> 1922 <center><a name="chromaWhitePoint"></a> <font size="-1">chroma-</font> 1923 <br /> 1924 <font size="-1">WhitePoint</font></center> 1925 </td> 1926 <td><font size="-1">double x & y</font></td> 1927 <td><font size="-1">double*x_, double *y_</font></td> 1928 <td><font size="-1">double x_, double y_</font></td> 1929 <td><font size="-1">Chromaticity white point (e.g. x=0.3127, 1930y=0.329)</font></td> 1931 </tr> 1932 <tr> 1933 <td> 1934 <center><a name="classType"></a> <font size="-1">classType</font></center> 1935 </td> 1936 <td><font size="-1"><a href="Enumerations.html#ClassType">ClassType</a> 1937 </font></td> 1938 <td><font size="-1">void</font></td> 1939 <td><font size="-1"> <a href="Enumerations.html#ClassType">ClassType</a> 1940class_</font></td> 1941 <td><font size="-1">Image storage class.  Note that 1942conversion from a DirectClass image to a PseudoClass image may result 1943in a loss of color due to the limited size of the palette (256 or 194465535 colors).</font></td> 1945 </tr> 1946 <tr> 1947 <td> 1948 <center><a name="clipMask"></a> <font size="-1">clipMask</font></center> 1949 </td> 1950 <td><font size="-1">Image</font></td> 1951 <td><font size="-1">void</font></td> 1952 <td><font size="-1">const Image &clipMask_</font></td> 1953 <td><font size="-1">Associate a clip mask image with the current 1954image. The clip mask image must have the same dimensions as the current 1955image or an exception is thrown. Clipping occurs wherever pixels are 1956transparent in the clip mask image. Clipping Pass an invalid image to 1957unset an existing clip mask.</font></td> 1958 </tr> 1959 <tr> 1960 <td> 1961 <center><a name="colorFuzz"></a> <font size="-1">colorFuzz</font></center> 1962 </td> 1963 <td><font size="-1">double</font></td> 1964 <td><font size="-1">void</font></td> 1965 <td><font size="-1">double fuzz_</font></td> 1966 <td><font size="-1">Colors within this distance are considered 1967equal. A number of algorithms search for a target  color. By 1968default the color must be exact. Use this option to match colors that 1969are close to the target color in RGB space.</font></td> 1970 </tr> 1971 <tr> 1972 <td> 1973 <center><a name="colorMap"></a> <font size="-1">colorMap</font></center> 1974 </td> 1975 <td><font size="-1"><a href="Color.html">Color</a> </font></td> 1976 <td><font size="-1">size_t index_</font></td> 1977 <td><font size="-1">size_t index_, const <a 1978 href="Color.html"> Color</a> &color_</font></td> 1979 <td><font size="-1">Color at colormap index.</font></td> 1980 </tr> 1981 <tr> 1982 <td valign="middle"> 1983 <div style="text-align:center"><a name="colorMapSize"></a> <font size="-1">colorMapSize<br /> 1984 </font></div> 1985 </td> 1986 <td valign="middle"><font size="-1">size_t<br /> 1987 </font></td> 1988 <td valign="middle"><font size="-1">void<br /> 1989 </font></td> 1990 <td valign="middle"><font size="-1">size_t entries_<br /> 1991 </font></td> 1992 <td valign="middle"><font size="-1">Number of entries in the 1993colormap. Setting the colormap size may extend or truncate the 1994colormap. 1995The maximum number of supported entries is specified by the <i>MaxColormapSize</i>constant, 1996and is dependent on the value of QuantumDepth when ImageMagick is 1997compiled. An exception is thrown if more entries are requested than may 1998be supported. Care should be taken when truncating the colormap to 1999ensure that the image colormap indexes reference valid colormap entries.</font><br /> 2000 </td> 2001 </tr> 2002 <tr> 2003 <td> 2004 <center><a name="colorSpace"></a> <font size="-1">colorSpace</font></center> 2005 </td> 2006 <td><font size="-1"><a href="Enumerations.html#ColorspaceType">ColorspaceType</a> 2007colorSpace_</font></td> 2008 <td><font size="-1">void</font></td> 2009 <td><font size="-1"><a href="Enumerations.html#ColorspaceType">ColorspaceType</a> 2010colorSpace_</font></td> 2011 <td><font size="-1">The colorspace (e.g. CMYK) used to represent 2012the image pixel colors. Image pixels are always stored as RGB(A) except 2013for the case of CMY(K).</font></td> 2014 </tr> 2015 <tr> 2016 <td> 2017 <center><a name="columns"></a> <font size="-1">columns</font></center> 2018 </td> 2019 <td><font size="-1">size_t</font></td> 2020 <td><font size="-1">void</font></td> 2021 <td bgcolor="#666666"><font size="-1"> </font></td> 2022 <td><font size="-1">Image width</font></td> 2023 </tr> 2024 <tr> 2025 <td> 2026 <center><a name="comment"></a> <font size="-1">comment</font></center> 2027 </td> 2028 <td><font size="-1">string</font></td> 2029 <td><font size="-1">void</font></td> 2030 <td bgcolor="#666666"><font size="-1"> </font></td> 2031 <td><font size="-1">Image comment</font></td> 2032 </tr> 2033 <tr> 2034 <td> 2035 <center><a name="compose"></a> <font size="-1">compose</font></center> 2036 </td> 2037 <td><font size="-1"><a href="Enumerations.html#CompositeOperator">CompositeOperator</a> 2038 </font></td> 2039 <td><small><font size="-1"><small>void</small></font></small></td> 2040 <td><small><font size="-1"><small><a 2041 href="Enumerations.html#CompositeOperator">CompositeOperator</a> 2042compose_</small></font></small></td> 2043 <td><font size="-1">Composition operator to be used when 2044composition is implicitly used (such as for image flattening).</font></td> 2045 </tr> 2046 <tr> 2047 <td> 2048 <center><a name="compressType"></a> <font size="-1">compress-</font> 2049 <br /> 2050 <font size="-1">Type</font></center> 2051 </td> 2052 <td><font size="-1"><a href="Enumerations.html#CompressionType">CompressionType</a> 2053 </font></td> 2054 <td><small><font size="-1"><small>void</small></font></small></td> 2055 <td><small><font size="-1"><small><a 2056 href="Enumerations.html#CompressionType">CompressionType</a> 2057compressType_</small></font></small></td> 2058 <td><font size="-1">Image compresion type. The default is the 2059compression type of the specified image file.</font></td> 2060 </tr> 2061 <tr> 2062 <td> 2063 <center><a name="debug"></a> <font size="-1">debug</font></center> 2064 </td> 2065 <td><font size="-1">bool</font></td> 2066 <td><small><font size="-1"><small>void</small></font></small></td> 2067 <td><small><font size="-1"><small>bool flag_</small></font></small></td> 2068 <td><font size="-1">Enable printing of internal debug messages 2069from ImageMagick as it executes.</font></td> 2070 </tr> 2071 <tr> 2072 <td style="text-align: center; vertical-align: middle;"><small><a 2073 name="defineValue"></a>defineValue<br /> 2074 </small></td> 2075 <td style="vertical-align: middle; text-align: left;"><small>string<br /> 2076 </small></td> 2077 <td style="vertical-align: middle;"><small>const std::string 2078&magick_, const std::string &key_<br /> 2079 </small></td> 2080 <td style="vertical-align: middle;"><small>const std::string 2081&magick_, const std::string &key_,  const std::string 2082&value_<br /> 2083 </small></td> 2084 <td style="vertical-align: top;"><small>Set or obtain a 2085definition string to applied when encoding or decoding the specified 2086format. The meanings of the definitions are format specific. The format 2087is designated by the <span style="font-style: italic;">magick_</span> 2088argument, the format-specific key is designated by <span 2089 style="font-style: italic;">key_</span>, and the associated value is 2090specified by <span style="font-style: italic;">value_</span>. See the 2091defineSet() method if the key must be removed entirely.</small><br /> 2092 </td> 2093 </tr> 2094 <tr> 2095 <td style="text-align: center; vertical-align: middle;"><small><a 2096 name="defineSet"></a>defineSet<br /> 2097 </small></td> 2098 <td style="vertical-align: middle; text-align: left;"><small>bool<br /> 2099 </small></td> 2100 <td style="vertical-align: middle;"><small>const std::string 2101&magick_, const std::string &key_<br /> 2102 </small></td> 2103 <td style="vertical-align: middle;"><small>const std::string 2104&magick_, const std::string &key_, bool flag_<br /> 2105 </small></td> 2106 <td style="vertical-align: middle;"><small>Set or obtain a 2107definition flag to applied when encoding or decoding the specified 2108format.</small><small>. Similar to the defineValue() method except that 2109passing the <span style="font-style: italic;">flag_</span> value 2110'true' 2111creates a value-less define with that format and key. Passing the <span 2112 style="font-style: italic;">f</span><span style="font-style: italic;">lag_</span> 2113value 'false' removes any existing matching definition. The method 2114returns 'true' if a matching key exists, and 'false' if no matching key 2115exists.<br /> 2116 </small></td> 2117 </tr> 2118 <tr> 2119 <td> 2120 <center><a name="density"></a> <font size="-1">density</font></center> 2121 </td> 2122 <td><font size="-1"><a href="Geometry.html">Geometry</a>   2123(default 72x72)</font></td> 2124 <td><font size="-1">void</font></td> 2125 <td><font size="-1">const <a href="Geometry.html">Geometry</a> 2126&density_</font></td> 2127 <td><font size="-1">Vertical and horizontal resolution in pixels 2128of the image. This option specifies an image density when decoding a 2129Postscript or Portable Document page. Often used with <i>psPageSize</i>.</font></td> 2130 </tr> 2131 <tr> 2132 <td> 2133 <center><a name="depth"></a> <font size="-1">depth</font></center> 2134 </td> 2135 <td><font size="-1"> size_t (8-32)</font></td> 2136 <td><font size="-1">void</font></td> 2137 <td><font size="-1">size_t depth_</font></td> 2138 <td><font size="-1">Image depth. Used to specify the bit depth 2139when reading or writing  raw images or when the output format 2140supports multiple depths. Defaults to the quantum depth that 2141ImageMagick is compiled with.</font></td> 2142 </tr> 2143 <tr> 2144 <td> 2145 <center><a name="endian"></a> <font size="-1">endian</font></center> 2146 </td> 2147 <td><font size="-1"><a href="Enumerations.html#EndianType">EndianType</a> 2148 </font></td> 2149 <td><font size="-1">void</font></td> 2150 <td><font size="-1"><a href="Enumerations.html#EndianType">EndianType</a> 2151endian_</font></td> 2152 <td><font size="-1">Specify (or obtain) endian option for formats 2153which support it.</font></td> 2154 </tr> 2155 <tr> 2156 <td> 2157 <center><a name="directory"></a> <font size="-1">directory</font></center> 2158 </td> 2159 <td><font size="-1">string</font></td> 2160 <td><font size="-1">void</font></td> 2161 <td><font size="-1"> </font></td> 2162 <td><font size="-1">Tile names from within an image montage</font></td> 2163 </tr> 2164 <tr> 2165 <td> 2166 <center><a name="file"></a> <font size="-1">file</font></center> 2167 </td> 2168 <td><font size="-1">FILE *</font></td> 2169 <td><font size="-1">FILE *</font></td> 2170 <td><font size="-1">FILE *file_</font></td> 2171 <td><font size="-1">Image file descriptor.</font></td> 2172 </tr> 2173 <tr> 2174 <td> 2175 <center><a name="fileName"></a> <font size="-1">fileName</font></center> 2176 </td> 2177 <td><font size="-1">string</font></td> 2178 <td><font size="-1">void</font></td> 2179 <td><font size="-1">const string &fileName_</font></td> 2180 <td><font size="-1">Image file name.</font></td> 2181 </tr> 2182 <tr> 2183 <td> 2184 <center><a name="fileSize"></a> <font size="-1">fileSize</font></center> 2185 </td> 2186 <td><font size="-1">off_t</font></td> 2187 <td><font size="-1">void</font></td> 2188 <td bgcolor="#666666"><font size="-1"> </font></td> 2189 <td><font size="-1">Number of bytes of the image on disk</font></td> 2190 </tr> 2191 <tr> 2192 <td> 2193 <center><a name="fillColor"></a> <font size="-1">fillColor</font></center> 2194 </td> 2195 <td><font size="-1">Color</font></td> 2196 <td><font size="-1">void</font></td> 2197 <td><font size="-1">const Color &fillColor_</font></td> 2198 <td><font size="-1">Color to use when filling drawn objects</font></td> 2199 </tr> 2200 <tr> 2201 <td> 2202 <center><a name="fillPattern"></a> <font size="-1">fillPattern</font></center> 2203 </td> 2204 <td><font size="-1">Image</font></td> 2205 <td><font size="-1">void</font></td> 2206 <td><font size="-1">const Image &fillPattern_</font></td> 2207 <td><font size="-1">Pattern image to use when filling drawn 2208objects.</font></td> 2209 </tr> 2210 <tr> 2211 <td> 2212 <center><a name="fillRule"></a> <font size="-1">fillRule</font></center> 2213 </td> 2214 <td><font size="-1"><a href="Enumerations.html#FillRule">FillRule</a> 2215 </font></td> 2216 <td><font size="-1">void</font></td> 2217 <td><font size="-1">const Magick::FillRule &fillRule_</font></td> 2218 <td><font size="-1">Rule to use when filling drawn objects.</font></td> 2219 </tr> 2220 <tr> 2221 <td> 2222 <center><a name="filterType"></a> <font size="-1">filterType</font></center> 2223 </td> 2224 <td><font size="-1"><a href="Enumerations.html#FilterTypes">FilterTypes</a> 2225 </font></td> 2226 <td><font size="-1">void</font></td> 2227 <td><font size="-1"><a href="Enumerations.html#FilterTypes">FilterTypes</a> 2228filterType_</font></td> 2229 <td><font size="-1">Filter to use when resizing image. The 2230reduction filter employed has a sigificant effect on the time required 2231to resize an image and the resulting quality. The default filter is <i>Lanczos</i> 2232which has been shown to produce high quality results when reducing most 2233images.</font></td> 2234 </tr> 2235 <tr> 2236 <td> 2237 <center><a name="font"></a> <font size="-1">font</font></center> 2238 </td> 2239 <td><font size="-1">string</font></td> 2240 <td><font size="-1">void</font></td> 2241 <td><font size="-1">const string &font_</font></td> 2242 <td><font size="-1">Text rendering font. If the font is a fully 2243qualified X server font name, the font is obtained from an X  2244server. To use a TrueType font, precede the TrueType filename with an 2245@. Otherwise, specify  a  Postscript font name (e.g. 2246"helvetica").</font></td> 2247 </tr> 2248 <tr> 2249 <td> 2250 <center><a name="fontPointsize"></a> <font size="-1">fontPointsize</font></center> 2251 </td> 2252 <td><font size="-1">size_t</font></td> 2253 <td><font size="-1">void</font></td> 2254 <td><font size="-1">size_t pointSize_</font></td> 2255 <td><font size="-1">Text rendering font point size</font></td> 2256 </tr> 2257 <tr> 2258 <td> 2259 <center><a name="fontTypeMetrics"></a> <font size="-1">fontTypeMetrics</font></center> 2260 </td> 2261 <td><font size="-1"><a href="TypeMetric.html">TypeMetric</a> </font></td> 2262 <td><font size="-1">const std::string &text_, <a 2263 href="TypeMetric.html"> TypeMetric</a> *metrics</font></td> 2264 <td bgcolor="#666666"><font size="-1"> </font></td> 2265 <td><font size="-1">Update metrics with font type metrics using 2266specified <i>text</i>, and current <a href="Image++.html#font">font</a> and <a 2267 href="Image++.html#fontPointsize">fontPointSize</a> settings.</font></td> 2268 </tr> 2269 <tr> 2270 <td> 2271 <center><a name="format"></a> <font size="-1">format</font></center> 2272 </td> 2273 <td><font size="-1">string</font></td> 2274 <td><font size="-1">void</font></td> 2275 <td bgcolor="#666666"><font size="-1"> </font></td> 2276 <td><font size="-1">Long form image format description.</font></td> 2277 </tr> 2278 <tr> 2279 <td> 2280 <center><a name="gamma"></a> <font size="-1">gamma</font></center> 2281 </td> 2282 <td><font size="-1">double (typical range 0.8 to 2.3)</font></td> 2283 <td><font size="-1">void</font></td> 2284 <td bgcolor="#666666"><font size="-1"> </font></td> 2285 <td><font size="-1">Gamma level of the image. The same color 2286image displayed on two different  workstations  may  2287look  different due to differences in the display monitor.  2288Use gamma correction  to  adjust  for this  2289color  difference.</font></td> 2290 </tr> 2291 <tr> 2292 <td> 2293 <center><a name="geometry"></a> <font size="-1">geometry</font></center> 2294 </td> 2295 <td><font size="-1"><a href="Geometry.html">Geometry</a> </font></td> 2296 <td><font size="-1">void</font></td> 2297 <td bgcolor="#666666"><font size="-1"> </font></td> 2298 <td><font size="-1">Preferred size of the image when encoding.</font></td> 2299 </tr> 2300 <tr> 2301 <td> 2302 <center><a name="gifDisposeMethod"></a> <font size="-1">gifDispose-</font> 2303 <br /> 2304 <font size="-1">Method</font></center> 2305 </td> 2306 <td><font size="-1">size_t</font> <br /> 2307 <font size="-1">{ 0 = Disposal not specified,</font> <br /> 2308 <font size="-1">1 = Do not dispose of graphic,</font> <br /> 2309 <font size="-1">3 = Overwrite graphic with background color,</font> 2310 <br /> 2311 <font size="-1">4 = Overwrite graphic with previous graphic. }</font></td> 2312 <td><font size="-1">void</font></td> 2313 <td><font size="-1">size_t disposeMethod_</font></td> 2314 <td><font size="-1">GIF disposal method. This option is used to 2315control how successive frames are rendered (how the preceding frame is 2316disposed of) when creating a GIF animation.</font></td> 2317 </tr> 2318 <tr> 2319 <td> 2320 <center><a name="iccColorProfile"></a> <font size="-1">iccColorProfile</font></center> 2321 </td> 2322 <td><font size="-1"><a href="Blob.html">Blob</a> </font></td> 2323 <td><font size="-1">void</font></td> 2324 <td><font size="-1">const <a href="Blob.html">Blob</a> 2325&colorProfile_</font></td> 2326 <td><font size="-1">ICC color profile. Supplied via a <a 2327 href="Blob.html"> Blob</a> since Magick++/ and ImageMagick do not 2328currently support formating this data structure directly.  2329Specifications are available from the <a href="http://www.color.org/"> 2330International Color Consortium</a> for the format of ICC color profiles.</font></td> 2331 </tr> 2332 <tr> 2333 <td> 2334 <center><a name="interlaceType"></a> <font size="-1">interlace-</font> 2335 <br /> 2336 <font size="-1">Type</font></center> 2337 </td> 2338 <td><font size="-1"><a href="Enumerations.html#InterlaceType">InterlaceType</a> 2339 </font></td> 2340 <td><font size="-1">void</font></td> 2341 <td><font size="-1"><a href="Enumerations.html#InterlaceType">InterlaceType</a> 2342interlace_</font></td> 2343 <td><font size="-1">The type of interlacing scheme (default <i>NoInterlace</i> 2344). This option is used to specify the type of  interlacing 2345scheme  for  raw  image formats such as RGB or YUV. <i>NoInterlace</i> 2346means do not  interlace, <i>LineInterlace</i> uses scanline 2347interlacing, and <i>PlaneInterlace</i> uses plane interlacing. <i> 2348PartitionInterlace</i> is like <i>PlaneInterlace</i> except the  2349different planes  are saved  to individual files (e.g.  2350image.R, image.G, and image.B). Use <i>LineInterlace</i> or <i> 2351PlaneInterlace</i> to create an interlaced GIF or progressive JPEG 2352image.</font></td> 2353 </tr> 2354 <tr> 2355 <td> 2356 <center><a name="iptcProfile"></a> <font size="-1">iptcProfile</font></center> 2357 </td> 2358 <td><font size="-1"><a href="Blob.html">Blob</a> </font></td> 2359 <td><font size="-1">void</font></td> 2360 <td><font size="-1">const <a href="Blob.html">Blob</a> & 2361iptcProfile_</font></td> 2362 <td><font size="-1">IPTC profile. Supplied via a <a 2363 href="Blob.html"> Blob</a> since Magick++ and ImageMagick do not 2364currently  support formating this data structure directly. 2365Specifications are available from the <a href="http://www.iptc.org/"> 2366International Press Telecommunications Council</a> for IPTC profiles.</font></td> 2367 </tr> 2368 <tr> 2369 <td> 2370 <center><a name="label"></a> <font size="-1">label</font></center> 2371 </td> 2372 <td><font size="-1">string</font></td> 2373 <td><font size="-1">void</font></td> 2374 <td><font size="-1">const string &label_</font></td> 2375 <td><font size="-1">Image label</font></td> 2376 </tr> 2377 <tr> 2378 <td> 2379 <center><a name="magick"></a> <font size="-1">magick</font></center> 2380 </td> 2381 <td><font size="-1">string</font></td> 2382 <td><font size="-1">void</font></td> 2383 <td><font size="-1"> const string &magick_</font></td> 2384 <td><font size="-1">Get image format (e.g. "GIF")</font></td> 2385 </tr> 2386 <tr> 2387 <td> 2388 <center><a name="matte"></a> <font size="-1">matte</font></center> 2389 </td> 2390 <td><font size="-1">bool</font></td> 2391 <td><font size="-1">void</font></td> 2392 <td><font size="-1">bool matteFlag_</font></td> 2393 <td><font size="-1">True if the image has transparency. If set 2394True, store matte channel if  the image has one otherwise create 2395an opaque one.</font></td> 2396 </tr> 2397 <tr> 2398 <td> 2399 <center><a name="matteColor"></a> <font size="-1">matteColor</font></center> 2400 </td> 2401 <td><font size="-1"><a href="Color.html">Color</a> </font></td> 2402 <td><font size="-1">void</font></td> 2403 <td><font size="-1">const <a href="Color.html">Color</a> 2404&matteColor_</font></td> 2405 <td><font size="-1">Image matte (frame) color</font></td> 2406 </tr> 2407 <tr> 2408 <td> 2409 <center><a name="meanErrorPerPixel"></a> <font size="-1">meanError-</font> 2410 <br /> 2411 <font size="-1">PerPixel</font></center> 2412 </td> 2413 <td><font size="-1">double</font></td> 2414 <td><font size="-1">void</font></td> 2415 <td bgcolor="#666666"><font size="-1"> </font></td> 2416 <td><font size="-1">The mean error per pixel computed when an 2417image is color reduced. This parameter is only valid if verbose is set 2418to true and the image has just been quantized.</font></td> 2419 </tr> 2420 <tr> 2421 <td style="text-align: center; vertical-align: middle;"><font 2422 size="-1"><a name="modulusDepth"></a>modulusDepth<br /> 2423 </font></td> 2424 <td style="text-align: left; vertical-align: middle;"><small>size_t 2425<br /> 2426 </small></td> 2427 <td style="text-align: left; vertical-align: middle;"><small><font 2428 size="-1"><small>void<br /> 2429 </small></font></small></td> 2430 <td style="text-align: left; vertical-align: middle;"><small>size_t 2431depth_<br /> 2432 </small></td> 2433 <td style="text-align: left; vertical-align: middle;"><small>Image 2434modulus depth (minimum number of bits required to support 2435red/green/blue components without loss of accuracy). The pixel modulus 2436depth may be decreased by supplying a value which is less than the 2437current value, updating the pixels (reducing accuracy) to the new 2438depth. 2439The pixel modulus depth can not be increased over the current value 2440using this method.<br /> 2441 </small></td> 2442 </tr> 2443 <tr> 2444 <td> 2445 <center><a name="monochrome"></a> <font size="-1">monochrome</font></center> 2446 </td> 2447 <td><font size="-1">bool</font></td> 2448 <td><font size="-1">void</font></td> 2449 <td><font size="-1">bool flag_</font></td> 2450 <td><font size="-1">Transform the image to black and white</font></td> 2451 </tr> 2452 <tr> 2453 <td> 2454 <center><a name="montageGeometry"></a> <font size="-1">montage-</font> 2455 <br /> 2456 <font size="-1">Geometry</font></center> 2457 </td> 2458 <td><font size="-1"><a href="Geometry.html">Geometry</a> </font></td> 2459 <td><font size="-1">void</font></td> 2460 <td bgcolor="#666666"><font size="-1"> </font></td> 2461 <td><font size="-1">Tile size and offset within an image montage. 2462Only valid for montage images.</font></td> 2463 </tr> 2464 <tr> 2465 <td> 2466 <center><a name="normalizedMaxError"></a> <font size="-1">normalized-</font> 2467 <br /> 2468 <font size="-1">MaxError</font></center> 2469 </td> 2470 <td><font size="-1">double</font></td> 2471 <td><font size="-1">void</font></td> 2472 <td bgcolor="#666666"><font size="-1"> </font></td> 2473 <td><font size="-1">The normalized max error per pixel computed 2474when an image is color reduced. This parameter is only valid if verbose 2475is set to true and the image has just been quantized.</font></td> 2476 </tr> 2477 <tr> 2478 <td> 2479 <center><a name="normalizedMeanError"></a> <font size="-1">normalized-</font> 2480 <br /> 2481 <font size="-1">MeanError</font></center> 2482 </td> 2483 <td><font size="-1">double</font></td> 2484 <td><font size="-1">void</font></td> 2485 <td bgcolor="#666666"><font size="-1"> </font></td> 2486 <td><font size="-1">The normalized mean error per pixel computed 2487when an image is color reduced. This parameter is only valid if verbose 2488is set to true and the image has just been quantized.</font></td> 2489 </tr> 2490 <tr> 2491 <td style="text-align: center; vertical-align: middle;"><small><a 2492 name="orientation"></a>orientation<br /> 2493 </small></td> 2494 <td style="vertical-align: middle;"><small><a 2495 href="Enumerations.html#OrientationType">OrientationType</a></small></td> 2496 <td style="vertical-align: top;"><small>void</small><br /> 2497 </td> 2498 <td style="vertical-align: middle;"><small><a 2499 href="Enumerations.html#OrientationType">OrientationType</a> 2500orientation_</small></td> 2501 <td style="vertical-align: top;"><small>Image orientation. 2502 Supported by some file formats such as DPX and TIFF. Useful for 2503turning the right way up.<br /> 2504 </small></td> 2505 </tr> 2506 <tr> 2507 <td> 2508 <center><a name="packets"></a> <font size="-1">packets</font></center> 2509 </td> 2510 <td><font size="-1">size_t</font></td> 2511 <td><font size="-1">void</font></td> 2512 <td bgcolor="#666666"><font size="-1"> </font></td> 2513 <td><font size="-1">The number of runlength-encoded packets in</font> 2514 <br /> 2515 <font size="-1">the image</font></td> 2516 </tr> 2517 <tr> 2518 <td> 2519 <center><a name="packetSize"></a> <font size="-1">packetSize</font></center> 2520 </td> 2521 <td><font size="-1">size_t</font></td> 2522 <td><font size="-1">void</font></td> 2523 <td bgcolor="#666666"><font size="-1"> </font></td> 2524 <td><font size="-1">The number of bytes in each pixel packet</font></td> 2525 </tr> 2526 <tr> 2527 <td> 2528 <center><a name="page"></a> <font size="-1">page</font></center> 2529 </td> 2530 <td><font size="-1"><a href="Geometry.html#PostscriptPageSize">Geometry</a> 2531 </font></td> 2532 <td><font size="-1">void</font></td> 2533 <td><font size="-1">const <a 2534 href="Geometry.html#PostscriptPageSize"> Geometry</a> &pageSize_</font></td> 2535 <td><font size="-1">Preferred size and location of an image 2536canvas.</font> 2537 <p><font size="-1">Use this option to specify the dimensions 2538and position of the Postscript page in dots per inch or a TEXT page in 2539pixels. This option is typically used in concert with <i><a 2540 href="Image++.html#density"> density</a> </i>.</font> </p> 2541 <p><font size="-1">Page may also be used to position a GIF 2542image (such as for a scene in an animation)</font></p> 2543 </td> 2544 </tr> 2545 <tr> 2546 <td> 2547 <center><a name="pixelColor"></a> <font size="-1">pixelColor</font></center> 2548 </td> 2549 <td><font size="-1"><a href="Color.html">Color</a> </font></td> 2550 <td><font size="-1">ssize_t x_, ssize_t y_</font></td> 2551 <td><font size="-1">ssize_t x_, ssize_t y_, const <a 2552 href="Color.html"> Color</a> &color_</font></td> 2553 <td><font size="-1">Get/set pixel color at location x & y.</font></td> 2554 </tr> 2555 <tr> 2556 <td valign="top"> 2557 <div style="text-align:center"><a name="profile"></a> <small>profile</small><br /> 2558 </div> 2559 </td> 2560 <td valign="top"><a href="Blob.html"><small> Blob</small><small><br /> 2561 </small></a> </td> 2562 <td valign="top"><small>const std::string name_</small><small><br /> 2563 </small></td> 2564 <td valign="top"><small>const std::string name_, const Blob 2565&colorProfile_</small><small><br /> 2566 </small></td> 2567 <td valign="top"><small>Get/set/remove </small><small> a named 2568profile</small><small>. Valid names include </small><small>"*", 2569"8BIM", "ICM", "IPTC", or a user/format-defined profile name. </small><br /> 2570 </td> 2571 </tr> 2572 <tr> 2573 <td> 2574 <center><a name="quality"></a> <font size="-1">quality</font></center> 2575 </td> 2576 <td><font size="-1">size_t (0 to 100)</font></td> 2577 <td><font size="-1">void</font></td> 2578 <td><font size="-1">size_t quality_</font></td> 2579 <td><font size="-1">JPEG/MIFF/PNG compression level (default 75).</font></td> 2580 </tr> 2581 <tr> 2582 <td> 2583 <center><a name="quantizeColors"></a> <font size="-1">quantize-</font> 2584 <br /> 2585 <font size="-1">Colors</font></center> 2586 </td> 2587 <td><font size="-1">size_t</font></td> 2588 <td><font size="-1">void</font></td> 2589 <td><font size="-1">size_t colors_</font></td> 2590 <td><font size="-1">Preferred number of colors in the image. The 2591actual number of colors in the image may be less than your request, but 2592never more. Images with less unique colors than specified with this 2593option will have any duplicate or unused colors removed.</font></td> 2594 </tr> 2595 <tr> 2596 <td> 2597 <center><a name="quantizeColorSpace"></a> <font size="-1">quantize-</font> 2598 <br /> 2599 <font size="-1">ColorSpace</font></center> 2600 </td> 2601 <td><font size="-1"><a href="Enumerations.html#ColorspaceType">ColorspaceType</a> 2602 </font></td> 2603 <td><font size="-1">void</font></td> 2604 <td><font size="-1"><a href="Enumerations.html#ColorspaceType">ColorspaceType</a> 2605colorSpace_</font></td> 2606 <td><font size="-1">Colorspace to quantize colors in (default 2607RGB). Empirical evidence suggests that distances in color spaces such 2608as YUV or YIQ correspond to perceptual color differences more closely 2609than do distances in RGB space. These color spaces may give better 2610results when color reducing an image.</font></td> 2611 </tr> 2612 <tr> 2613 <td> 2614 <center><a name="quantizeDither"></a> <font size="-1">quantize-</font> 2615 <br /> 2616 <font size="-1">Dither</font></center> 2617 </td> 2618 <td><font size="-1">bool</font></td> 2619 <td><font size="-1">void</font></td> 2620 <td><font size="-1">bool flag_</font></td> 2621 <td><font size="-1">Apply Floyd/Steinberg error diffusion to the 2622image. The basic strategy of dithering is to  trade  2623intensity 2624resolution  for  spatial  resolution  by  2625averaging the intensities  of  several  2626neighboring  pixels. Images which  suffer  from  2627severe  contouring  when  reducing colors can be 2628improved with this option. The quantizeColors or monochrome option must 2629be set for this option to take effect.</font></td> 2630 </tr> 2631 <tr> 2632 <td> 2633 <center><a name="quantizeTreeDepth"></a> <font size="-1">quantize-</font> 2634 <br /> 2635 <font size="-1">TreeDepth</font></center> 2636 </td> 2637 <td><font size="-1">size_t </font></td> 2638 <td><font size="-1">void</font></td> 2639 <td><font size="-1">size_t treeDepth_</font></td> 2640 <td><font size="-1">Depth of the quantization color 2641classification tree. Values of 0 or 1 allow selection of the optimal 2642tree depth for the color reduction algorithm. Values between 2 and 8 2643may be used to manually adjust the tree depth.</font></td> 2644 </tr> 2645 <tr> 2646 <td> 2647 <center><a name="renderingIntent"></a> <font size="-1">rendering-</font> 2648 <br /> 2649 <font size="-1">Intent</font></center> 2650 </td> 2651 <td><font size="-1"><a href="Enumerations.html#RenderingIntent">RenderingIntent</a> 2652 </font></td> 2653 <td><font size="-1">void</font></td> 2654 <td><font size="-1"><a href="Enumerations.html#RenderingIntent">RenderingIntent</a> 2655render_</font></td> 2656 <td><font size="-1">The type of rendering intent</font></td> 2657 </tr> 2658 <tr> 2659 <td> 2660 <center><a name="resolutionUnits"></a> <font size="-1">resolution-</font> 2661 <br /> 2662 <font size="-1">Units</font></center> 2663 </td> 2664 <td><font size="-1"><a href="Enumerations.html#ResolutionType">ResolutionType</a> 2665 </font></td> 2666 <td><font size="-1">void</font></td> 2667 <td><font size="-1"><a href="Enumerations.html#ResolutionType">ResolutionType</a> 2668units_</font></td> 2669 <td><font size="-1">Units of image resolution</font></td> 2670 </tr> 2671 <tr> 2672 <td> 2673 <center><a name="rows"></a> <font size="-1">rows</font></center> 2674 </td> 2675 <td><font size="-1">size_t</font></td> 2676 <td><font size="-1">void</font></td> 2677 <td bgcolor="#666666"><font size="-1"> </font></td> 2678 <td><font size="-1">The number of pixel rows in the image</font></td> 2679 </tr> 2680 <tr> 2681 <td> 2682 <center><a name="scene"></a> <font size="-1">scene</font></center> 2683 </td> 2684 <td><font size="-1">size_t</font></td> 2685 <td><font size="-1">void</font></td> 2686 <td><font size="-1">size_t scene_</font></td> 2687 <td><font size="-1">Image scene number</font></td> 2688 </tr> 2689 <tr> 2690 <td> 2691 <center><a name="signature"></a> <font size="-1">signature</font></center> 2692 </td> 2693 <td><font size="-1">string</font></td> 2694 <td><font size="-1">bool force_ = false</font></td> 2695 <td bgcolor="#666666"><font size="-1"> </font></td> 2696 <td><font size="-1">Image MD5 signature. Set force_ to 'true' to 2697force re-computation of signature.</font></td> 2698 </tr> 2699 <tr> 2700 <td> 2701 <center><a name="size"></a> <font size="-1">size</font></center> 2702 </td> 2703 <td><font size="-1"><a href="Geometry.html">Geometry</a> </font></td> 2704 <td><font size="-1">void</font></td> 2705 <td><font size="-1">const <a href="Geometry.html">Geometry</a> 2706&geometry_</font></td> 2707 <td><font size="-1">Width and height of a raw image (an image 2708which does not support width and height information).  Size may 2709also be used to affect the image size read from a multi-resolution 2710format (e.g. Photo CD, JBIG, or JPEG.</font></td> 2711 </tr> 2712 <tr> 2713 <td style="text-align: center;"> 2714 <center><a name="strip"></a> <font size="-1">strip</font></center> 2715 </td> 2716 <td><font size="-1">void</font></td> 2717 <td><font size="-1">strips an image of all profiles and comments.</font></td> 2718 </tr> 2719 <tr> 2720 <td> 2721 <center><a name="strokeAntiAlias"></a> <font size="-1">strokeAntiAlias</font></center> 2722 </td> 2723 <td><font size="-1">bool</font></td> 2724 <td><font size="-1">void</font></td> 2725 <td><font size="-1">bool flag_</font></td> 2726 <td><font size="-1">Enable or disable anti-aliasing when drawing 2727object outlines.</font></td> 2728 </tr> 2729 <tr> 2730 <td> 2731 <center><a name="strokeColor"></a> <font size="-1">strokeColor</font></center> 2732 </td> 2733 <td><font size="-1">Color</font></td> 2734 <td><font size="-1">void</font></td> 2735 <td><font size="-1">const Color &strokeColor_</font></td> 2736 <td><font size="-1">Color to use when drawing object outlines</font></td> 2737 </tr> 2738 <tr> 2739 <td> 2740 <center><a name="strokeDashOffset"></a> <font size="-1">strokeDashOffset</font></center> 2741 </td> 2742 <td><font size="-1">size_t</font></td> 2743 <td><font size="-1">void</font></td> 2744 <td><font size="-1">double strokeDashOffset_</font></td> 2745 <td><font size="-1">While drawing using a dash pattern, specify 2746distance into the dash pattern to start the dash (default 0).</font></td> 2747 </tr> 2748 <tr> 2749 <td> 2750 <center><a name="strokeDashArray"></a> <font size="-1">strokeDashArray</font></center> 2751 </td> 2752 <td><font size="-1">const double*</font></td> 2753 <td><font size="-1">void</font></td> 2754 <td><font size="-1">const double* strokeDashArray_</font></td> 2755 <td><font size="-1">Specify the pattern of dashes and gaps used 2756to stroke paths. The strokeDashArray represents a zero-terminated 2757array of numbers that specify the lengths (in pixels) of alternating 2758dashes and gaps in user units. If an odd number of values is provided, 2759then the list of values is repeated to yield an even number of 2760values.  A typical strokeDashArray_ array might contain the 2761members 5 3 2 0, where the zero value indicates the end of the pattern 2762array.</font></td> 2763 </tr> 2764 <tr> 2765 <td> 2766 <center><a name="strokeLineCap"></a> <font size="-1">strokeLineCap</font></center> 2767 </td> 2768 <td><font size="-1">LineCap</font></td> 2769 <td><font size="-1">void</font></td> 2770 <td><font size="-1">LineCap lineCap_</font></td> 2771 <td><font size="-1">Specify the shape to be used at the corners 2772of paths (or other vector shapes) when they are stroked. Values of 2773LineJoin are UndefinedJoin, MiterJoin, RoundJoin, and BevelJoin.</font></td> 2774 </tr> 2775 <tr> 2776 <td> 2777 <center><a name="strokeLineJoin"></a> <font size="-1">strokeLineJoin</font></center> 2778 </td> 2779 <td><font size="-1">LineJoin</font></td> 2780 <td><font size="-1">void</font></td> 2781 <td><font size="-1">LineJoin lineJoin_</font></td> 2782 <td><font size="-1">Specify the shape to be used at the corners 2783of paths (or other vector shapes) when they are stroked. Values of 2784LineJoin are UndefinedJoin, MiterJoin, RoundJoin, and BevelJoin.</font></td> 2785 </tr> 2786 <tr> 2787 <td> 2788 <center><a name="strokeMiterLimit"></a> <font size="-1">strokeMiterLimit</font></center> 2789 </td> 2790 <td><font size="-1">size_t</font></td> 2791 <td><font size="-1">void</font></td> 2792 <td><font size="-1">size_t miterLimit_</font></td> 2793 <td><font size="-1">Specify miter limit. When two line segments 2794meet at a sharp angle and miter joins have been specified for 2795'lineJoin', it is possible for the miter to extend far beyond the 2796thickness of the line stroking the path. The miterLimit' imposes a 2797limit on the ratio of the miter length to the 'lineWidth'. The default 2798value of this parameter is 4.</font></td> 2799 </tr> 2800 <tr> 2801 <td> 2802 <center><a name="strokeWidth"></a> <font size="-1">strokeWidth</font></center> 2803 </td> 2804 <td><font size="-1">double</font></td> 2805 <td><font size="-1">void</font></td> 2806 <td><font size="-1">double strokeWidth_</font></td> 2807 <td><font size="-1">Stroke width for use when drawing vector 2808objects (default one)</font></td> 2809 </tr> 2810 <tr> 2811 <td> 2812 <center><a name="strokePattern"></a> <font size="-1">strokePattern</font></center> 2813 </td> 2814 <td><font size="-1">Image</font></td> 2815 <td><font size="-1">void</font></td> 2816 <td><font size="-1">const Image &strokePattern_</font></td> 2817 <td><font size="-1">Pattern image to use while drawing object 2818stroke (outlines).</font></td> 2819 </tr> 2820 <tr> 2821 <td> 2822 <center><a name="subImage"></a> <font size="-1">subImage</font></center> 2823 </td> 2824 <td><font size="-1">size_t</font></td> 2825 <td><font size="-1">void</font></td> 2826 <td><font size="-1">size_t subImage_</font></td> 2827 <td><font size="-1">Subimage of an image sequence</font></td> 2828 </tr> 2829 <tr> 2830 <td> 2831 <center><a name="subRange"></a> <font size="-1">subRange</font></center> 2832 </td> 2833 <td><font size="-1">size_t</font></td> 2834 <td><font size="-1">void</font></td> 2835 <td><font size="-1">size_t subRange_</font></td> 2836 <td><font size="-1">Number of images relative to the base image</font></td> 2837 </tr> 2838 <tr> 2839 <td valign="middle"> 2840 <div style="text-align:center"><a name="textEncoding"></a> <small>textEncoding</small><br /> 2841 </div> 2842 </td> 2843 <td valign="middle"><small>string</small><small><br /> 2844 </small></td> 2845 <td valign="middle"><small>void</small><small><br /> 2846 </small></td> 2847 <td valign="middle"><small>const std::string &encoding_</small><small><br /> 2848 </small></td> 2849 <td valign="top"><small>Specify the code set to use for text 2850annotations. The only character encoding which may be specified at 2851this time is "UTF-8" for representing </small><small><a 2852 href="http://www.unicode.org/"> Unicode </a> </small><small>as a 2853sequence of bytes. Specify an empty string to use the default ASCII 2854encoding. Successful text annotation using Unicode may require fonts 2855designed to support Unicode.</small><br /> 2856 </td> 2857 </tr> 2858 <tr> 2859 <td> 2860 <center><a name="tileName"></a> <font size="-1">tileName</font></center> 2861 </td> 2862 <td><font size="-1">string</font></td> 2863 <td><font size="-1">void</font></td> 2864 <td><font size="-1">const string &tileName_</font></td> 2865 <td><font size="-1">Tile name</font></td> 2866 </tr> 2867 <tr> 2868 <td> 2869 <center><a name="totalColors"></a> <font size="-1">totalColors</font></center> 2870 </td> 2871 <td><font size="-1">size_t</font></td> 2872 <td><font size="-1">void</font></td> 2873 <td bgcolor="#666666"><font size="-1"> </font></td> 2874 <td><font size="-1">Number of colors in the image</font></td> 2875 </tr> 2876 <tr> 2877 <td> 2878 <center><a name="type"></a> <font size="-1">type</font></center> 2879 </td> 2880 <td><font size="-1"><a href="Enumerations.html#ImageType">ImageType</a> 2881 </font></td> 2882 <td><font size="-1">void</font></td> 2883 <td bgcolor="#ffffff"><font size="-1"><a 2884 href="Enumerations.html#ImageType"> ImageType</a> </font></td> 2885 <td><font size="-1">Image type.</font></td> 2886 </tr> 2887 <tr> 2888 <td> 2889 <center><a name="verbose"></a> <font size="-1">verbose</font></center> 2890 </td> 2891 <td><font size="-1">bool</font></td> 2892 <td><font size="-1">void</font></td> 2893 <td><font size="-1">bool verboseFlag_</font></td> 2894 <td><font size="-1">Print detailed information about the image</font></td> 2895 </tr> 2896 <tr> 2897 <td> 2898 <center><a name="view"></a> <font size="-1">view</font></center> 2899 </td> 2900 <td><font size="-1">string</font></td> 2901 <td><font size="-1">void</font></td> 2902 <td><font size="-1">const string &view_</font></td> 2903 <td><font size="-1">FlashPix viewing parameters.</font></td> 2904 </tr> 2905 <tr> 2906 <td> 2907 <center><a name="virtualPixelMethod"></a> <font size="-1">virtualPixelMethod</font></center> 2908 </td> 2909 <td><font size="-1"><a href="Enumerations.html#VirtualPixelMethod">VirtualPixelMethod</a> 2910 </font></td> 2911 <td><small><font size="-1"><small>void</small></font></small></td> 2912 <td><small><font size="-1"><small><a 2913 href="Enumerations.html#VirtualPixelMethod">VirtualPixelMethod</a> 2914virtualPixelMethod_</small></font></small></td> 2915 <td><font size="-1">Image virtual pixel method.</font></td> 2916 </tr> 2917 <tr> 2918 <td> 2919 <center><a name="x11Display"></a> <font size="-1">x11Display</font></center> 2920 </td> 2921 <td><font size="-1">string (e.g. "hostname:0.0")</font></td> 2922 <td><font size="-1">void</font></td> 2923 <td><font size="-1">const string &display_</font></td> 2924 <td><font size="-1">X11 display to display to, obtain fonts from, 2925or to capture image from</font></td> 2926 </tr> 2927 <tr> 2928 <td> 2929 <center><a name="xResolution"></a> <font size="-1">xResolution</font></center> 2930 </td> 2931 <td><font size="-1">double</font></td> 2932 <td><font size="-1">void</font></td> 2933 <td bgcolor="#666666"><font size="-1"> </font></td> 2934 <td><font size="-1">x resolution of the image</font></td> 2935 </tr> 2936 <tr> 2937 <td> 2938 <center><a name="yResolution"></a> <font size="-1">yResolution</font></center> 2939 </td> 2940 <td><font size="-1">double</font></td> 2941 <td><font size="-1">void</font></td> 2942 <td bgcolor="#666666"><font size="-1"> </font></td> 2943 <td><font size="-1">y resolution of the image</font></td> 2944 </tr> 2945 </tbody> 2946</table> 2947<center> 2948<h3> <a name="Raw Image Pixel Access"></a> Low-Level Image Pixel Access</h3> 2949</center> 2950Image pixels (of type <i><a href="Quantum.html">Quantum</a> </i>) 2951may be accessed directly via the <i>Image Pixel Cache</i> .  The 2952image pixel cache is a rectangular window into the actual image pixels 2953(which may be in memory, memory-mapped from a disk file, or entirely on 2954disk). Two interfaces exist to access the <i>Image Pixel Cache.</i> 2955The 2956interface described here (part of the <i>Image</i> class) supports 2957only 2958one view at a time. See the <i><a href="Pixels.html">Pixels</a> </i> 2959class for a more abstract interface which supports simultaneous pixel 2960views (up to the number of rows). As an analogy, the interface 2961described 2962here relates to the <i><a href="Pixels.html">Pixels</a> </i> class as 2963stdio's gets() relates to fgets(). The <i><a href="Pixels.html"> Pixels</a> 2964</i>class provides the more general form of the interface. 2965<p>Obtain existing image pixels via <i>getPixels()</i>. Create a new 2966pixel region using <i>setPixels().</i></p> 2967<p>In order to ensure that only the current generation of the image is 2968modified, the Image's <a href="Image++.html#modifyImage">modifyImage()</a> method 2969should be invoked to reduce the reference count on the underlying image 2970to one. If this is not done, then it is possible for a previous 2971generation of the image to be modified due to the use of reference 2972counting when copying or constructing an Image.<br /> 2973</p> 2974<p>Depending on the capabilities of the operating system, and the 2975relationship of the window to the image, the pixel cache may be a copy 2976of the pixels in the selected window, or it may be the actual image 2977pixels. In any case calling <i>syncPixels()</i> insures that the base 2978image is updated with the contents of the modified pixel cache. The 2979method <i> readPixels()</i> supports copying foreign pixel data 2980formats 2981into the pixel cache according to the <i>QuantumTypes</i>. The method <i>writePixels()</i> 2982supports copying the pixels in the cache to a foreign pixel 2983representation according to the format specified by <i>QuantumTypes</i>.</p> 2984<p>The pixel region is effectively a small image in which the pixels 2985may be accessed, addressed, and updated, as shown in the following 2986example:</p> 2987<pre class="code"> 2988<img class="icon" src="Cache.png" name="Graphic1" width="254" border="0" alt="cache" /> 2989Image image("cow.png"); 2990// Ensure that there are no other references to this image. 2991image.modifyImage(); 2992// Set the image type to TrueColor DirectClass representation. 2993image.type(TrueColorType); 2994// Request pixel region with size 60x40, and top origin at 20x30 2995ssize_t columns = 60; 2996Quantum *pixel_cache = image.getPixels(20,30,columns,40); 2997// Set pixel at column 5, and row 10 in the pixel cache to red. 2998ssize_t column = 5; 2999ssize_t row = 10; 3000Quantum *pixel = pixel_cache+row*columns+column; 3001*pixel = Color("red"); 3002// Save changes to underlying image . 3003image.syncPixels(); 3004 // Save updated image to file. 3005image.write("horse.png"); 3006</pre> 3007<p>The image cache supports the following methods: <br /> 3008 </p> 3009<table border="1" width="100%"> 3010 <caption>Image Cache Methods</caption> <tbody> 3011 <tr> 3012 <td> 3013 <center><b>Method</b></center> 3014 </td> 3015 <td> 3016 <center><b>Returns</b></center> 3017 </td> 3018 <td> 3019 <center><b>Signature</b></center> 3020 </td> 3021 <td> 3022 <center><b>Description</b></center> 3023 </td> 3024 </tr> 3025 <tr> 3026 <td> 3027 <center><a name="getConstPixels"></a> <font size="-1">getConstPixels</font></center> 3028 </td> 3029 <td><font size="-1">const <a href="Quantum.html">Quantum</a> 3030*</font></td> 3031 <td><font size="-1">const ssize_t x_, const ssize_t y_, const size_t 3032columns_, const size_t rows_</font></td> 3033 <td><font size="-1">Transfers pixels from the image to the pixel 3034cache as defined by the specified rectangular region. </font><font 3035 size="-1">The returned pointer remains valid until the next getPixel, 3036getConstPixels, or setPixels call and should never be deallocated by 3037the 3038user.</font></td> 3039 </tr> 3040 <tr> 3041 <td> 3042 <center><a name="getConstIndexes"></a> <font size="-1">getConstIndexes</font></center> 3043 </td> 3044 <td><font size="-1">const IndexPacket*</font></td> 3045 <td><font size="-1">void</font></td> 3046 <td><font size="-1">Returns a pointer to the Image pixel indexes 3047corresponding to a previous </font><font size="-1">getPixel, 3048getConstPixels, or setPixels call.  </font><font size="-1">The 3049returned pointer remains valid until the next getPixel, getConstPixels, 3050or setPixels call and should never be deallocated by the user.</font><font 3051 size="-1"> Only valid for PseudoClass images or CMYKA images. The 3052pixel indexes represent an array of type IndexPacket, with each entry 3053corresponding to an x,y pixel position. For PseudoClass images, the 3054entry's value is the offset into the colormap (see <a href="Image++.html#colorMap">colorMap</a> 3055) for that pixel. For CMYKA images, the indexes are used to contain the 3056alpha channel.</font></td> 3057 </tr> 3058 <tr> 3059 <td> 3060 <center><a name="getIndexes"></a> <font size="-1">getIndexes</font></center> 3061 </td> 3062 <td><font size="-1">IndexPacket*</font></td> 3063 <td><font size="-1">void</font></td> 3064 <td><font size="-1">Returns a pointer to the Image pixel indexes 3065corresponding to the pixel region requested by the last <a 3066 href="Image++.html#getConstPixels">getConstPixels</a> , <a href="Image++.html#getPixels">getPixels</a> 3067, or <a href="Image++.html#setPixels">setPixels</a> call. </font><font 3068 size="-1">The 3069returned pointer remains valid until the next getPixel, getConstPixels, 3070or setPixels call and should never be deallocated by the user.</font><font 3071 size="-1"> </font><font size="-1">Only valid for PseudoClass images 3072or 3073CMYKA images. The pixel indexes represent an array of type 3074IndexPacket, with each entry corresponding to a pixel x,y position. For 3075PseudoClass images, the entry's value is the offset into the colormap 3076(see <a href="Image++.html#colorMap">colorMap</a> ) for that pixel. For 3077CMYKA 3078images, the indexes are used to contain the alpha channel.</font></td> 3079 </tr> 3080 <tr> 3081 <td> 3082 <center><a name="getPixels"></a> <font size="-1">getPixels</font></center> 3083 </td> 3084 <td><font size="-1"><a href="Quantum.html">Quantum</a> *</font></td> 3085 <td><font size="-1">const ssize_t x_, const ssize_t y_, const size_t 3086columns_, const size_t rows_</font></td> 3087 <td><font size="-1">Transfers pixels from the image to the pixel 3088cache as defined by the specified rectangular region. Modified pixels 3089may be subsequently transferred back to the image via syncPixels. </font><font 3090 size="-1">The returned pointer remains valid until the next getPixel, 3091getConstPixels, or setPixels call and should never be deallocated by 3092the 3093user.</font><font size="-1"></font></td> 3094 </tr> 3095 <tr> 3096 <td> 3097 <center><a name="setPixels"></a> <font size="-1">setPixels</font></center> 3098 </td> 3099 <td><font size="-1"><a href="Quantum.html">Quantum</a> *</font></td> 3100 <td><font size="-1">const ssize_t x_, const ssize_t y_, const size_t 3101columns_, const size_t rows_</font></td> 3102 <td><font size="-1">Allocates a pixel cache region to store image 3103pixels as defined by the region rectangle.  This area is 3104subsequently transferred from the pixel cache to the image via 3105syncPixels. </font><font size="-1">The returned pointer remains 3106valid until the next getPixel, getConstPixels, or setPixels call and 3107should never be deallocated by the user.</font></td> 3108 </tr> 3109 <tr> 3110 <td> 3111 <center><a name="syncPixels"></a> <font size="-1">syncPixels</font></center> 3112 </td> 3113 <td><font size="-1">void</font></td> 3114 <td><font size="-1">void</font></td> 3115 <td><font size="-1">Transfers the image cache pixels to the image.</font></td> 3116 </tr> 3117 <tr> 3118 <td> 3119 <center><a name="readPixels"></a> <font size="-1">readPixels</font></center> 3120 </td> 3121 <td><font size="-1">void</font></td> 3122 <td><font size="-1"><a href="Enumerations.html#QuantumTypes">QuantumTypes</a> 3123quantum_, unsigned char *source_,</font></td> 3124 <td><font size="-1">Transfers one or more pixel components from a 3125buffer or file into the image pixel cache of an image. ReadPixels is 3126typically used to support image decoders. The region transferred 3127corresponds to the region set by a preceding setPixels call.</font></td> 3128 </tr> 3129 <tr> 3130 <td> 3131 <center><a name="writePixels"></a> <font size="-1">writePixels</font></center> 3132 </td> 3133 <td><font size="-1">void</font></td> 3134 <td><font size="-1"><a href="Enumerations.html#QuantumTypes">QuantumTypes</a> 3135quantum_, unsigned char *destination_</font></td> 3136 <td><font size="-1">Transfers one or more pixel components from 3137the image pixel cache to a buffer or file. WritePixels is typically 3138used to support image encoders. The region transferred corresponds to 3139the region set by a preceding getPixels or getConstPixels call.</font></td> 3140 </tr> 3141 </tbody> 3142</table> 3143</div> 3144</body> 3145</html> 3146