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1 /*
2  * Single-precision sin function.
3  *
4  * Copyright (c) 2018, Arm Limited.
5  * SPDX-License-Identifier: MIT
6  */
7 
8 #if WANT_SINGLEPREC
9 #include "single/s_sinf.c"
10 #else
11 
12 #include <math.h>
13 #include "math_config.h"
14 #include "sincosf.h"
15 
16 /* Fast sinf implementation.  Worst-case ULP is 0.5607, maximum relative
17    error is 0.5303 * 2^-23.  A single-step range reduction is used for
18    small values.  Large inputs have their range reduced using fast integer
19    arithmetic.  */
20 float
sinf(float y)21 sinf (float y)
22 {
23   double x = y;
24   double s;
25   int n;
26   const sincos_t *p = &__sincosf_table[0];
27 
28   if (abstop12 (y) < abstop12 (pio4))
29     {
30       s = x * x;
31 
32       if (unlikely (abstop12 (y) < abstop12 (0x1p-12f)))
33 	{
34 	  if (unlikely (abstop12 (y) < abstop12 (0x1p-126f)))
35 	    /* Force underflow for tiny y.  */
36 	    force_eval_float (s);
37 	  return y;
38 	}
39 
40       return sinf_poly (x, s, p, 0);
41     }
42   else if (likely (abstop12 (y) < abstop12 (120.0f)))
43     {
44       x = reduce_fast (x, p, &n);
45 
46       /* Setup the signs for sin and cos.  */
47       s = p->sign[n & 3];
48 
49       if (n & 2)
50 	p = &__sincosf_table[1];
51 
52       return sinf_poly (x * s, x * x, p, n);
53     }
54   else if (abstop12 (y) < abstop12 (INFINITY))
55     {
56       uint32_t xi = asuint (y);
57       int sign = xi >> 31;
58 
59       x = reduce_large (xi, &n);
60 
61       /* Setup signs for sin and cos - include original sign.  */
62       s = p->sign[(n + sign) & 3];
63 
64       if ((n + sign) & 2)
65 	p = &__sincosf_table[1];
66 
67       return sinf_poly (x * s, x * x, p, n);
68     }
69   else
70     return __math_invalidf (y);
71 }
72 
73 #endif
74