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1==============================================
2JSON Compilation Database Format Specification
3==============================================
4
5This document describes a format for specifying how to replay single
6compilations independently of the build system.
7
8Background
9==========
10
11Tools based on the C++ Abstract Syntax Tree need full information how to
12parse a translation unit. Usually this information is implicitly
13available in the build system, but running tools as part of the build
14system is not necessarily the best solution:
15
16-  Build systems are inherently change driven, so running multiple tools
17   over the same code base without changing the code does not fit into
18   the architecture of many build systems.
19-  Figuring out whether things have changed is often an IO bound
20   process; this makes it hard to build low latency end user tools based
21   on the build system.
22-  Build systems are inherently sequential in the build graph, for
23   example due to generated source code. While tools that run
24   independently of the build still need the generated source code to
25   exist, running tools multiple times over unchanging source does not
26   require serialization of the runs according to the build dependency
27   graph.
28
29Supported Systems
30=================
31
32Currently `CMake <http://cmake.org>`_ (since 2.8.5) supports generation
33of compilation databases for Unix Makefile builds (Ninja builds in the
34works) with the option ``CMAKE_EXPORT_COMPILE_COMMANDS``.
35
36For projects on Linux, there is an alternative to intercept compiler
37calls with a tool called `Bear <https://github.com/rizsotto/Bear>`_.
38
39Clang's tooling interface supports reading compilation databases; see
40the :doc:`LibTooling documentation <LibTooling>`. libclang and its
41python bindings also support this (since clang 3.2); see
42`CXCompilationDatabase.h </doxygen/group__COMPILATIONDB.html>`_.
43
44Format
45======
46
47A compilation database is a JSON file, which consist of an array of
48"command objects", where each command object specifies one way a
49translation unit is compiled in the project.
50
51Each command object contains the translation unit's main file, the
52working directory of the compile run and the actual compile command.
53
54Example:
55
56::
57
58    [
59      { "directory": "/home/user/llvm/build",
60        "command": "/usr/bin/clang++ -Irelative -DSOMEDEF=\"With spaces, quotes and \\-es.\" -c -o file.o file.cc",
61        "file": "file.cc" },
62      ...
63    ]
64
65The contracts for each field in the command object are:
66
67-  **directory:** The working directory of the compilation. All paths
68   specified in the **command** or **file** fields must be either
69   absolute or relative to this directory.
70-  **file:** The main translation unit source processed by this
71   compilation step. This is used by tools as the key into the
72   compilation database. There can be multiple command objects for the
73   same file, for example if the same source file is compiled with
74   different configurations.
75-  **command:** The compile command executed. After JSON unescaping,
76   this must be a valid command to rerun the exact compilation step for
77   the translation unit in the environment the build system uses.
78   Parameters use shell quoting and shell escaping of quotes, with '``"``'
79   and '``\``' being the only special characters. Shell expansion is not
80   supported.
81
82Build System Integration
83========================
84
85The convention is to name the file compile\_commands.json and put it at
86the top of the build directory. Clang tools are pointed to the top of
87the build directory to detect the file and use the compilation database
88to parse C++ code in the source tree.
89