1#version 150 core 2 3#ifndef GL_core_profile 4# error standard macro GL_core_profile not defined 5#endif 6 7in vec4 iv4; 8 9uniform float ps; 10 11invariant gl_Position; 12 13void main() 14{ 15 gl_Position = iv4; 16 gl_PointSize = ps; 17 gl_ClipDistance[2] = iv4.x; 18 gl_ClipVertex = iv4; 19} 20 21out float gl_ClipDistance[4]; 22 23uniform foob { 24 int a[]; 25}; 26int a[5]; // ERROR, resizing user-block member 27 28#line 3000 29#error line of this error should be 3001 30