1hlsl.PointSize.vert 2Shader version: 500 30:? Sequence 40:2 Function Definition: @main( ( temp float) 50:2 Function Parameters: 60:? Sequence 70:3 Branch: Return with expression 80:3 Constant: 90:3 2.300000 100:2 Function Definition: main( ( temp void) 110:2 Function Parameters: 120:? Sequence 130:2 move second child to first child ( temp float) 140:? '@entryPointOutput' ( out float PointSize) 150:2 Function Call: @main( ( temp float) 160:? Linker Objects 170:? '@entryPointOutput' ( out float PointSize) 18 19 20Linked vertex stage: 21 22 23Shader version: 500 240:? Sequence 250:2 Function Definition: @main( ( temp float) 260:2 Function Parameters: 270:? Sequence 280:3 Branch: Return with expression 290:3 Constant: 300:3 2.300000 310:2 Function Definition: main( ( temp void) 320:2 Function Parameters: 330:? Sequence 340:2 move second child to first child ( temp float) 350:? '@entryPointOutput' ( out float PointSize) 360:2 Function Call: @main( ( temp float) 370:? Linker Objects 380:? '@entryPointOutput' ( out float PointSize) 39 40// Module Version 10000 41// Generated by (magic number): 80007 42// Id's are bound by 16 43 44 Capability Shader 45 1: ExtInstImport "GLSL.std.450" 46 MemoryModel Logical GLSL450 47 EntryPoint Vertex 4 "main" 14 48 Source HLSL 500 49 Name 4 "main" 50 Name 8 "@main(" 51 Name 14 "@entryPointOutput" 52 Decorate 14(@entryPointOutput) BuiltIn PointSize 53 2: TypeVoid 54 3: TypeFunction 2 55 6: TypeFloat 32 56 7: TypeFunction 6(float) 57 10: 6(float) Constant 1075000115 58 13: TypePointer Output 6(float) 5914(@entryPointOutput): 13(ptr) Variable Output 60 4(main): 2 Function None 3 61 5: Label 62 15: 6(float) FunctionCall 8(@main() 63 Store 14(@entryPointOutput) 15 64 Return 65 FunctionEnd 66 8(@main(): 6(float) Function None 7 67 9: Label 68 ReturnValue 10 69 FunctionEnd 70