1hlsl.array.flatten.frag 2WARNING: AST will form illegal SPIR-V; need to transform to legalize 3Shader version: 500 4gl_FragCoord origin is upper left 50:? Sequence 60:17 Function Definition: TestFn1( ( temp 4-component vector of float) 70:17 Function Parameters: 80:? Sequence 90:18 Branch: Return with expression 100:18 texture ( temp 4-component vector of float) 110:18 Construct combined texture-sampler ( temp sampler1D) 120:? 'g_tex[1]' ( uniform texture1D) 130:? 'g_samp[1]' ( uniform sampler) 140:18 Constant: 150:18 0.200000 160:22 Function Definition: TestFn2(t11[3];p1[3]; ( temp 4-component vector of float) 170:22 Function Parameters: 180:22 'l_tex' ( in 3-element array of texture1D) 190:22 'l_samp' ( in 3-element array of sampler) 200:? Sequence 210:23 Branch: Return with expression 220:23 texture ( temp 4-component vector of float) 230:23 Construct combined texture-sampler ( temp sampler1D) 240:23 direct index ( temp texture1D) 250:23 'l_tex' ( in 3-element array of texture1D) 260:23 Constant: 270:23 2 (const int) 280:23 direct index ( temp sampler) 290:23 'l_samp' ( in 3-element array of sampler) 300:23 Constant: 310:23 2 (const int) 320:23 Constant: 330:23 0.200000 340:26 Sequence 350:26 move second child to first child ( temp 5-element array of int) 360:26 'not_flattened_a' ( global 5-element array of int) 370:26 Constant: 380:26 1 (const int) 390:26 2 (const int) 400:26 3 (const int) 410:26 4 (const int) 420:26 5 (const int) 430:31 Function Definition: @main(struct-PS_OUTPUT-vf41; ( temp void) 440:31 Function Parameters: 450:31 'ps_output' ( out structure{ temp 4-component vector of float color}) 460:? Sequence 470:33 Sequence 480:33 Sequence 490:33 move second child to first child ( temp sampler) 500:33 direct index ( temp sampler) 510:33 'local_sampler_array' ( temp 3-element array of sampler) 520:33 Constant: 530:33 0 (const int) 540:? 'g_samp[0]' ( uniform sampler) 550:33 move second child to first child ( temp sampler) 560:33 direct index ( temp sampler) 570:33 'local_sampler_array' ( temp 3-element array of sampler) 580:33 Constant: 590:33 1 (const int) 600:? 'g_samp[1]' ( uniform sampler) 610:33 move second child to first child ( temp sampler) 620:33 direct index ( temp sampler) 630:33 'local_sampler_array' ( temp 3-element array of sampler) 640:33 Constant: 650:33 2 (const int) 660:? 'g_samp[2]' ( uniform sampler) 670:34 Sequence 680:34 Sequence 690:34 move second child to first child ( temp texture1D) 700:34 direct index ( temp texture1D) 710:34 'local_texture_array' ( temp 3-element array of texture1D) 720:34 Constant: 730:34 0 (const int) 740:? 'g_tex[0]' ( uniform texture1D) 750:34 move second child to first child ( temp texture1D) 760:34 direct index ( temp texture1D) 770:34 'local_texture_array' ( temp 3-element array of texture1D) 780:34 Constant: 790:34 1 (const int) 800:? 'g_tex[1]' ( uniform texture1D) 810:34 move second child to first child ( temp texture1D) 820:34 direct index ( temp texture1D) 830:34 'local_texture_array' ( temp 3-element array of texture1D) 840:34 Constant: 850:34 2 (const int) 860:? 'g_tex[2]' ( uniform texture1D) 870:35 Sequence 880:35 move second child to first child ( temp 4-element array of float) 890:35 'local_float_array' ( temp 4-element array of float) 900:35 g_floats: direct index for structure ( uniform 4-element array of float) 910:35 'anon@0' (layout( row_major std140) uniform block{ uniform 4-element array of 3X3 matrix of float g_mats, layout( binding=10) uniform 4-element array of 3X3 matrix of float g_mats_explicit, uniform 4-element array of float g_floats}) 920:35 Constant: 930:35 2 (const uint) 940:37 move second child to first child ( temp 4-component vector of float) 950:37 color: direct index for structure ( temp 4-component vector of float) 960:37 'ps_output' ( out structure{ temp 4-component vector of float color}) 970:37 Constant: 980:37 0 (const int) 990:37 add ( temp 4-component vector of float) 1000:37 Function Call: TestFn1( ( temp 4-component vector of float) 1010:37 Function Call: TestFn2(t11[3];p1[3]; ( temp 4-component vector of float) 1020:37 Comma ( temp 3-element array of texture1D) 1030:37 Sequence 1040:37 move second child to first child ( temp texture1D) 1050:37 direct index ( temp texture1D) 1060:37 'aggShadow' ( temp 3-element array of texture1D) 1070:37 Constant: 1080:37 0 (const int) 1090:? 'g_tex[0]' ( uniform texture1D) 1100:37 move second child to first child ( temp texture1D) 1110:37 direct index ( temp texture1D) 1120:37 'aggShadow' ( temp 3-element array of texture1D) 1130:37 Constant: 1140:37 1 (const int) 1150:? 'g_tex[1]' ( uniform texture1D) 1160:37 move second child to first child ( temp texture1D) 1170:37 direct index ( temp texture1D) 1180:37 'aggShadow' ( temp 3-element array of texture1D) 1190:37 Constant: 1200:37 2 (const int) 1210:? 'g_tex[2]' ( uniform texture1D) 1220:37 'aggShadow' ( temp 3-element array of texture1D) 1230:37 Comma ( temp 3-element array of sampler) 1240:37 Sequence 1250:37 move second child to first child ( temp sampler) 1260:37 direct index ( temp sampler) 1270:37 'aggShadow' ( temp 3-element array of sampler) 1280:37 Constant: 1290:37 0 (const int) 1300:? 'g_samp[0]' ( uniform sampler) 1310:37 move second child to first child ( temp sampler) 1320:37 direct index ( temp sampler) 1330:37 'aggShadow' ( temp 3-element array of sampler) 1340:37 Constant: 1350:37 1 (const int) 1360:? 'g_samp[1]' ( uniform sampler) 1370:37 move second child to first child ( temp sampler) 1380:37 direct index ( temp sampler) 1390:37 'aggShadow' ( temp 3-element array of sampler) 1400:37 Constant: 1410:37 2 (const int) 1420:? 'g_samp[2]' ( uniform sampler) 1430:37 'aggShadow' ( temp 3-element array of sampler) 1440:31 Function Definition: main( ( temp void) 1450:31 Function Parameters: 1460:? Sequence 1470:31 Function Call: @main(struct-PS_OUTPUT-vf41; ( temp void) 1480:? 'ps_output' ( temp structure{ temp 4-component vector of float color}) 1490:31 Sequence 1500:31 move second child to first child ( temp 4-component vector of float) 1510:? 'ps_output.color' (layout( location=0) out 4-component vector of float) 1520:31 color: direct index for structure ( temp 4-component vector of float) 1530:? 'ps_output' ( temp structure{ temp 4-component vector of float color}) 1540:31 Constant: 1550:31 0 (const int) 1560:? Linker Objects 1570:? 'g_tex[0]' ( uniform texture1D) 1580:? 'g_tex[1]' ( uniform texture1D) 1590:? 'g_tex[2]' ( uniform texture1D) 1600:? 'g_tex_explicit[0]' (layout( binding=1) uniform texture1D) 1610:? 'g_tex_explicit[1]' (layout( binding=2) uniform texture1D) 1620:? 'g_tex_explicit[2]' (layout( binding=3) uniform texture1D) 1630:? 'g_samp[0]' ( uniform sampler) 1640:? 'g_samp[1]' ( uniform sampler) 1650:? 'g_samp[2]' ( uniform sampler) 1660:? 'g_samp_explicit[0]' (layout( binding=5) uniform sampler) 1670:? 'g_samp_explicit[1]' (layout( binding=6) uniform sampler) 1680:? 'g_samp_explicit[2]' (layout( binding=7) uniform sampler) 1690:? 'anon@0' (layout( row_major std140) uniform block{ uniform 4-element array of 3X3 matrix of float g_mats, layout( binding=10) uniform 4-element array of 3X3 matrix of float g_mats_explicit, uniform 4-element array of float g_floats}) 1700:? 'not_flattened_a' ( global 5-element array of int) 1710:? 'ps_output.color' (layout( location=0) out 4-component vector of float) 172 173 174Linked fragment stage: 175 176 177Shader version: 500 178gl_FragCoord origin is upper left 1790:? Sequence 1800:17 Function Definition: TestFn1( ( temp 4-component vector of float) 1810:17 Function Parameters: 1820:? Sequence 1830:18 Branch: Return with expression 1840:18 texture ( temp 4-component vector of float) 1850:18 Construct combined texture-sampler ( temp sampler1D) 1860:? 'g_tex[1]' ( uniform texture1D) 1870:? 'g_samp[1]' ( uniform sampler) 1880:18 Constant: 1890:18 0.200000 1900:22 Function Definition: TestFn2(t11[3];p1[3]; ( temp 4-component vector of float) 1910:22 Function Parameters: 1920:22 'l_tex' ( in 3-element array of texture1D) 1930:22 'l_samp' ( in 3-element array of sampler) 1940:? Sequence 1950:23 Branch: Return with expression 1960:23 texture ( temp 4-component vector of float) 1970:23 Construct combined texture-sampler ( temp sampler1D) 1980:23 direct index ( temp texture1D) 1990:23 'l_tex' ( in 3-element array of texture1D) 2000:23 Constant: 2010:23 2 (const int) 2020:23 direct index ( temp sampler) 2030:23 'l_samp' ( in 3-element array of sampler) 2040:23 Constant: 2050:23 2 (const int) 2060:23 Constant: 2070:23 0.200000 2080:26 Sequence 2090:26 move second child to first child ( temp 5-element array of int) 2100:26 'not_flattened_a' ( global 5-element array of int) 2110:26 Constant: 2120:26 1 (const int) 2130:26 2 (const int) 2140:26 3 (const int) 2150:26 4 (const int) 2160:26 5 (const int) 2170:31 Function Definition: @main(struct-PS_OUTPUT-vf41; ( temp void) 2180:31 Function Parameters: 2190:31 'ps_output' ( out structure{ temp 4-component vector of float color}) 2200:? Sequence 2210:33 Sequence 2220:33 Sequence 2230:33 move second child to first child ( temp sampler) 2240:33 direct index ( temp sampler) 2250:33 'local_sampler_array' ( temp 3-element array of sampler) 2260:33 Constant: 2270:33 0 (const int) 2280:? 'g_samp[0]' ( uniform sampler) 2290:33 move second child to first child ( temp sampler) 2300:33 direct index ( temp sampler) 2310:33 'local_sampler_array' ( temp 3-element array of sampler) 2320:33 Constant: 2330:33 1 (const int) 2340:? 'g_samp[1]' ( uniform sampler) 2350:33 move second child to first child ( temp sampler) 2360:33 direct index ( temp sampler) 2370:33 'local_sampler_array' ( temp 3-element array of sampler) 2380:33 Constant: 2390:33 2 (const int) 2400:? 'g_samp[2]' ( uniform sampler) 2410:34 Sequence 2420:34 Sequence 2430:34 move second child to first child ( temp texture1D) 2440:34 direct index ( temp texture1D) 2450:34 'local_texture_array' ( temp 3-element array of texture1D) 2460:34 Constant: 2470:34 0 (const int) 2480:? 'g_tex[0]' ( uniform texture1D) 2490:34 move second child to first child ( temp texture1D) 2500:34 direct index ( temp texture1D) 2510:34 'local_texture_array' ( temp 3-element array of texture1D) 2520:34 Constant: 2530:34 1 (const int) 2540:? 'g_tex[1]' ( uniform texture1D) 2550:34 move second child to first child ( temp texture1D) 2560:34 direct index ( temp texture1D) 2570:34 'local_texture_array' ( temp 3-element array of texture1D) 2580:34 Constant: 2590:34 2 (const int) 2600:? 'g_tex[2]' ( uniform texture1D) 2610:35 Sequence 2620:35 move second child to first child ( temp 4-element array of float) 2630:35 'local_float_array' ( temp 4-element array of float) 2640:35 g_floats: direct index for structure ( uniform 4-element array of float) 2650:35 'anon@0' (layout( row_major std140) uniform block{ uniform 4-element array of 3X3 matrix of float g_mats, layout( binding=10) uniform 4-element array of 3X3 matrix of float g_mats_explicit, uniform 4-element array of float g_floats}) 2660:35 Constant: 2670:35 2 (const uint) 2680:37 move second child to first child ( temp 4-component vector of float) 2690:37 color: direct index for structure ( temp 4-component vector of float) 2700:37 'ps_output' ( out structure{ temp 4-component vector of float color}) 2710:37 Constant: 2720:37 0 (const int) 2730:37 add ( temp 4-component vector of float) 2740:37 Function Call: TestFn1( ( temp 4-component vector of float) 2750:37 Function Call: TestFn2(t11[3];p1[3]; ( temp 4-component vector of float) 2760:37 Comma ( temp 3-element array of texture1D) 2770:37 Sequence 2780:37 move second child to first child ( temp texture1D) 2790:37 direct index ( temp texture1D) 2800:37 'aggShadow' ( temp 3-element array of texture1D) 2810:37 Constant: 2820:37 0 (const int) 2830:? 'g_tex[0]' ( uniform texture1D) 2840:37 move second child to first child ( temp texture1D) 2850:37 direct index ( temp texture1D) 2860:37 'aggShadow' ( temp 3-element array of texture1D) 2870:37 Constant: 2880:37 1 (const int) 2890:? 'g_tex[1]' ( uniform texture1D) 2900:37 move second child to first child ( temp texture1D) 2910:37 direct index ( temp texture1D) 2920:37 'aggShadow' ( temp 3-element array of texture1D) 2930:37 Constant: 2940:37 2 (const int) 2950:? 'g_tex[2]' ( uniform texture1D) 2960:37 'aggShadow' ( temp 3-element array of texture1D) 2970:37 Comma ( temp 3-element array of sampler) 2980:37 Sequence 2990:37 move second child to first child ( temp sampler) 3000:37 direct index ( temp sampler) 3010:37 'aggShadow' ( temp 3-element array of sampler) 3020:37 Constant: 3030:37 0 (const int) 3040:? 'g_samp[0]' ( uniform sampler) 3050:37 move second child to first child ( temp sampler) 3060:37 direct index ( temp sampler) 3070:37 'aggShadow' ( temp 3-element array of sampler) 3080:37 Constant: 3090:37 1 (const int) 3100:? 'g_samp[1]' ( uniform sampler) 3110:37 move second child to first child ( temp sampler) 3120:37 direct index ( temp sampler) 3130:37 'aggShadow' ( temp 3-element array of sampler) 3140:37 Constant: 3150:37 2 (const int) 3160:? 'g_samp[2]' ( uniform sampler) 3170:37 'aggShadow' ( temp 3-element array of sampler) 3180:31 Function Definition: main( ( temp void) 3190:31 Function Parameters: 3200:? Sequence 3210:31 Function Call: @main(struct-PS_OUTPUT-vf41; ( temp void) 3220:? 'ps_output' ( temp structure{ temp 4-component vector of float color}) 3230:31 Sequence 3240:31 move second child to first child ( temp 4-component vector of float) 3250:? 'ps_output.color' (layout( location=0) out 4-component vector of float) 3260:31 color: direct index for structure ( temp 4-component vector of float) 3270:? 'ps_output' ( temp structure{ temp 4-component vector of float color}) 3280:31 Constant: 3290:31 0 (const int) 3300:? Linker Objects 3310:? 'g_tex[0]' ( uniform texture1D) 3320:? 'g_tex[1]' ( uniform texture1D) 3330:? 'g_tex[2]' ( uniform texture1D) 3340:? 'g_tex_explicit[0]' (layout( binding=1) uniform texture1D) 3350:? 'g_tex_explicit[1]' (layout( binding=2) uniform texture1D) 3360:? 'g_tex_explicit[2]' (layout( binding=3) uniform texture1D) 3370:? 'g_samp[0]' ( uniform sampler) 3380:? 'g_samp[1]' ( uniform sampler) 3390:? 'g_samp[2]' ( uniform sampler) 3400:? 'g_samp_explicit[0]' (layout( binding=5) uniform sampler) 3410:? 'g_samp_explicit[1]' (layout( binding=6) uniform sampler) 3420:? 'g_samp_explicit[2]' (layout( binding=7) uniform sampler) 3430:? 'anon@0' (layout( row_major std140) uniform block{ uniform 4-element array of 3X3 matrix of float g_mats, layout( binding=10) uniform 4-element array of 3X3 matrix of float g_mats_explicit, uniform 4-element array of float g_floats}) 3440:? 'not_flattened_a' ( global 5-element array of int) 3450:? 'ps_output.color' (layout( location=0) out 4-component vector of float) 346 347// Module Version 10000 348// Generated by (magic number): 80007 349// Id's are bound by 143 350 351 Capability Shader 352 Capability Sampled1D 353 1: ExtInstImport "GLSL.std.450" 354 MemoryModel Logical GLSL450 355 EntryPoint Fragment 4 "main" 134 356 ExecutionMode 4 OriginUpperLeft 357 Source HLSL 500 358 Name 4 "main" 359 Name 9 "TestFn1(" 360 Name 22 "TestFn2(t11[3];p1[3];" 361 Name 20 "l_tex" 362 Name 21 "l_samp" 363 Name 24 "PS_OUTPUT" 364 MemberName 24(PS_OUTPUT) 0 "color" 365 Name 28 "@main(struct-PS_OUTPUT-vf41;" 366 Name 27 "ps_output" 367 Name 34 "not_flattened_a" 368 Name 42 "g_tex[1]" 369 Name 45 "g_samp[1]" 370 Name 63 "local_sampler_array" 371 Name 65 "g_samp[0]" 372 Name 70 "g_samp[2]" 373 Name 73 "local_texture_array" 374 Name 74 "g_tex[0]" 375 Name 79 "g_tex[2]" 376 Name 85 "local_float_array" 377 Name 91 "$Global" 378 MemberName 91($Global) 0 "g_mats" 379 MemberName 91($Global) 1 "g_mats_explicit" 380 MemberName 91($Global) 2 "g_floats" 381 Name 93 "" 382 Name 107 "aggShadow" 383 Name 114 "aggShadow" 384 Name 121 "param" 385 Name 123 "param" 386 Name 129 "ps_output" 387 Name 130 "param" 388 Name 134 "ps_output.color" 389 Name 137 "g_tex_explicit[0]" 390 Name 138 "g_tex_explicit[1]" 391 Name 139 "g_tex_explicit[2]" 392 Name 140 "g_samp_explicit[0]" 393 Name 141 "g_samp_explicit[1]" 394 Name 142 "g_samp_explicit[2]" 395 Decorate 42(g_tex[1]) DescriptorSet 0 396 Decorate 42(g_tex[1]) Binding 0 397 Decorate 45(g_samp[1]) DescriptorSet 0 398 Decorate 45(g_samp[1]) Binding 0 399 Decorate 65(g_samp[0]) DescriptorSet 0 400 Decorate 65(g_samp[0]) Binding 0 401 Decorate 70(g_samp[2]) DescriptorSet 0 402 Decorate 70(g_samp[2]) Binding 0 403 Decorate 74(g_tex[0]) DescriptorSet 0 404 Decorate 74(g_tex[0]) Binding 0 405 Decorate 79(g_tex[2]) DescriptorSet 0 406 Decorate 79(g_tex[2]) Binding 0 407 Decorate 88 ArrayStride 48 408 Decorate 89 ArrayStride 48 409 Decorate 90 ArrayStride 16 410 MemberDecorate 91($Global) 0 RowMajor 411 MemberDecorate 91($Global) 0 Offset 0 412 MemberDecorate 91($Global) 0 MatrixStride 16 413 MemberDecorate 91($Global) 1 RowMajor 414 MemberDecorate 91($Global) 1 Offset 192 415 MemberDecorate 91($Global) 1 MatrixStride 16 416 MemberDecorate 91($Global) 2 Offset 384 417 Decorate 91($Global) Block 418 Decorate 93 DescriptorSet 0 419 Decorate 93 Binding 0 420 Decorate 134(ps_output.color) Location 0 421 Decorate 137(g_tex_explicit[0]) DescriptorSet 0 422 Decorate 137(g_tex_explicit[0]) Binding 1 423 Decorate 138(g_tex_explicit[1]) DescriptorSet 0 424 Decorate 138(g_tex_explicit[1]) Binding 2 425 Decorate 139(g_tex_explicit[2]) DescriptorSet 0 426 Decorate 139(g_tex_explicit[2]) Binding 3 427 Decorate 140(g_samp_explicit[0]) DescriptorSet 0 428 Decorate 140(g_samp_explicit[0]) Binding 5 429 Decorate 141(g_samp_explicit[1]) DescriptorSet 0 430 Decorate 141(g_samp_explicit[1]) Binding 6 431 Decorate 142(g_samp_explicit[2]) DescriptorSet 0 432 Decorate 142(g_samp_explicit[2]) Binding 7 433 2: TypeVoid 434 3: TypeFunction 2 435 6: TypeFloat 32 436 7: TypeVector 6(float) 4 437 8: TypeFunction 7(fvec4) 438 11: TypeImage 6(float) 1D sampled format:Unknown 439 12: TypeInt 32 0 440 13: 12(int) Constant 3 441 14: TypeArray 11 13 442 15: TypePointer Function 14 443 16: TypeSampler 444 17: TypeArray 16 13 445 18: TypePointer Function 17 446 19: TypeFunction 7(fvec4) 15(ptr) 18(ptr) 447 24(PS_OUTPUT): TypeStruct 7(fvec4) 448 25: TypePointer Function 24(PS_OUTPUT) 449 26: TypeFunction 2 25(ptr) 450 30: TypeInt 32 1 451 31: 12(int) Constant 5 452 32: TypeArray 30(int) 31 453 33: TypePointer Private 32 45434(not_flattened_a): 33(ptr) Variable Private 455 35: 30(int) Constant 1 456 36: 30(int) Constant 2 457 37: 30(int) Constant 3 458 38: 30(int) Constant 4 459 39: 30(int) Constant 5 460 40: 32 ConstantComposite 35 36 37 38 39 461 41: TypePointer UniformConstant 11 462 42(g_tex[1]): 41(ptr) Variable UniformConstant 463 44: TypePointer UniformConstant 16 464 45(g_samp[1]): 44(ptr) Variable UniformConstant 465 47: TypeSampledImage 11 466 49: 6(float) Constant 1045220557 467 53: TypePointer Function 11 468 56: TypePointer Function 16 469 64: 30(int) Constant 0 470 65(g_samp[0]): 44(ptr) Variable UniformConstant 471 70(g_samp[2]): 44(ptr) Variable UniformConstant 472 74(g_tex[0]): 41(ptr) Variable UniformConstant 473 79(g_tex[2]): 41(ptr) Variable UniformConstant 474 82: 12(int) Constant 4 475 83: TypeArray 6(float) 82 476 84: TypePointer Function 83 477 86: TypeVector 6(float) 3 478 87: TypeMatrix 86(fvec3) 3 479 88: TypeArray 87 82 480 89: TypeArray 87 82 481 90: TypeArray 6(float) 82 482 91($Global): TypeStruct 88 89 90 483 92: TypePointer Uniform 91($Global) 484 93: 92(ptr) Variable Uniform 485 94: TypePointer Uniform 90 486 98: TypePointer Function 6(float) 487 127: TypePointer Function 7(fvec4) 488 133: TypePointer Output 7(fvec4) 489134(ps_output.color): 133(ptr) Variable Output 490137(g_tex_explicit[0]): 41(ptr) Variable UniformConstant 491138(g_tex_explicit[1]): 41(ptr) Variable UniformConstant 492139(g_tex_explicit[2]): 41(ptr) Variable UniformConstant 493140(g_samp_explicit[0]): 44(ptr) Variable UniformConstant 494141(g_samp_explicit[1]): 44(ptr) Variable UniformConstant 495142(g_samp_explicit[2]): 44(ptr) Variable UniformConstant 496 4(main): 2 Function None 3 497 5: Label 498 129(ps_output): 25(ptr) Variable Function 499 130(param): 25(ptr) Variable Function 500 Store 34(not_flattened_a) 40 501 131: 2 FunctionCall 28(@main(struct-PS_OUTPUT-vf41;) 130(param) 502 132:24(PS_OUTPUT) Load 130(param) 503 Store 129(ps_output) 132 504 135: 127(ptr) AccessChain 129(ps_output) 64 505 136: 7(fvec4) Load 135 506 Store 134(ps_output.color) 136 507 Return 508 FunctionEnd 509 9(TestFn1(): 7(fvec4) Function None 8 510 10: Label 511 43: 11 Load 42(g_tex[1]) 512 46: 16 Load 45(g_samp[1]) 513 48: 47 SampledImage 43 46 514 50: 7(fvec4) ImageSampleImplicitLod 48 49 515 ReturnValue 50 516 FunctionEnd 51722(TestFn2(t11[3];p1[3];): 7(fvec4) Function None 19 518 20(l_tex): 15(ptr) FunctionParameter 519 21(l_samp): 18(ptr) FunctionParameter 520 23: Label 521 54: 53(ptr) AccessChain 20(l_tex) 36 522 55: 11 Load 54 523 57: 56(ptr) AccessChain 21(l_samp) 36 524 58: 16 Load 57 525 59: 47 SampledImage 55 58 526 60: 7(fvec4) ImageSampleImplicitLod 59 49 527 ReturnValue 60 528 FunctionEnd 52928(@main(struct-PS_OUTPUT-vf41;): 2 Function None 26 530 27(ps_output): 25(ptr) FunctionParameter 531 29: Label 53263(local_sampler_array): 18(ptr) Variable Function 53373(local_texture_array): 15(ptr) Variable Function 53485(local_float_array): 84(ptr) Variable Function 535 107(aggShadow): 15(ptr) Variable Function 536 114(aggShadow): 18(ptr) Variable Function 537 121(param): 15(ptr) Variable Function 538 123(param): 18(ptr) Variable Function 539 66: 16 Load 65(g_samp[0]) 540 67: 56(ptr) AccessChain 63(local_sampler_array) 64 541 Store 67 66 542 68: 16 Load 45(g_samp[1]) 543 69: 56(ptr) AccessChain 63(local_sampler_array) 35 544 Store 69 68 545 71: 16 Load 70(g_samp[2]) 546 72: 56(ptr) AccessChain 63(local_sampler_array) 36 547 Store 72 71 548 75: 11 Load 74(g_tex[0]) 549 76: 53(ptr) AccessChain 73(local_texture_array) 64 550 Store 76 75 551 77: 11 Load 42(g_tex[1]) 552 78: 53(ptr) AccessChain 73(local_texture_array) 35 553 Store 78 77 554 80: 11 Load 79(g_tex[2]) 555 81: 53(ptr) AccessChain 73(local_texture_array) 36 556 Store 81 80 557 95: 94(ptr) AccessChain 93 36 558 96: 90 Load 95 559 97: 6(float) CompositeExtract 96 0 560 99: 98(ptr) AccessChain 85(local_float_array) 64 561 Store 99 97 562 100: 6(float) CompositeExtract 96 1 563 101: 98(ptr) AccessChain 85(local_float_array) 35 564 Store 101 100 565 102: 6(float) CompositeExtract 96 2 566 103: 98(ptr) AccessChain 85(local_float_array) 36 567 Store 103 102 568 104: 6(float) CompositeExtract 96 3 569 105: 98(ptr) AccessChain 85(local_float_array) 37 570 Store 105 104 571 106: 7(fvec4) FunctionCall 9(TestFn1() 572 108: 11 Load 74(g_tex[0]) 573 109: 53(ptr) AccessChain 107(aggShadow) 64 574 Store 109 108 575 110: 11 Load 42(g_tex[1]) 576 111: 53(ptr) AccessChain 107(aggShadow) 35 577 Store 111 110 578 112: 11 Load 79(g_tex[2]) 579 113: 53(ptr) AccessChain 107(aggShadow) 36 580 Store 113 112 581 115: 16 Load 65(g_samp[0]) 582 116: 56(ptr) AccessChain 114(aggShadow) 64 583 Store 116 115 584 117: 16 Load 45(g_samp[1]) 585 118: 56(ptr) AccessChain 114(aggShadow) 35 586 Store 118 117 587 119: 16 Load 70(g_samp[2]) 588 120: 56(ptr) AccessChain 114(aggShadow) 36 589 Store 120 119 590 122: 14 Load 107(aggShadow) 591 Store 121(param) 122 592 124: 17 Load 114(aggShadow) 593 Store 123(param) 124 594 125: 7(fvec4) FunctionCall 22(TestFn2(t11[3];p1[3];) 121(param) 123(param) 595 126: 7(fvec4) FAdd 106 125 596 128: 127(ptr) AccessChain 27(ps_output) 64 597 Store 128 126 598 Return 599 FunctionEnd 600