1remap.basic.dcefunc.frag 2// Module Version 10000 3// Generated by (magic number): 80007 4// Id's are bound by 22 5 6 Capability Shader 7 1: ExtInstImport "GLSL.std.450" 8 MemoryModel Logical GLSL450 9 EntryPoint Fragment 4 "main" 17 19 10 ExecutionMode 4 OriginUpperLeft 11 Source GLSL 450 12 Name 4 "main" 13 Name 17 "outf4" 14 Name 19 "inf" 15 2: TypeVoid 16 3: TypeFunction 2 17 6: TypeFloat 32 18 7: TypeVector 6(float) 3 19 8: TypeFunction 7(fvec3) 20 11: 6(float) Constant 0 21 12: 7(fvec3) ConstantComposite 11 11 11 22 15: TypeVector 6(float) 4 23 16: TypePointer Output 15(fvec4) 24 17(outf4): 16(ptr) Variable Output 25 18: TypePointer Input 6(float) 26 19(inf): 18(ptr) Variable Input 27 4(main): 2 Function None 3 28 5: Label 29 20: 6(float) Load 19(inf) 30 21: 15(fvec4) CompositeConstruct 20 20 20 20 31 Store 17(outf4) 21 32 Return 33 FunctionEnd 34