1spv.fragmentDensity.vert 2ERROR: 0:10: 'gl_FragSizeEXT' : undeclared identifier 3ERROR: 0:10: 'assign' : cannot convert from ' temp float' to 'layout( location=0) smooth out highp 2-component vector of uint' 4ERROR: 0:11: 'gl_FragInvocationCountEXT' : undeclared identifier 5ERROR: 0:11: 'assign' : cannot convert from ' temp float' to 'layout( location=2) smooth out highp int' 6ERROR: 4 compilation errors. No code generated. 7 8 9SPIR-V is not generated for failed compile or link 10