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1spv.fragmentDensity.vert
2ERROR: 0:10: 'gl_FragSizeEXT' : undeclared identifier
3ERROR: 0:10: 'assign' :  cannot convert from ' temp float' to 'layout( location=0) smooth out highp 2-component vector of uint'
4ERROR: 0:11: 'gl_FragInvocationCountEXT' : undeclared identifier
5ERROR: 0:11: 'assign' :  cannot convert from ' temp float' to 'layout( location=2) smooth out highp int'
6ERROR: 4 compilation errors.  No code generated.
7
8
9SPIR-V is not generated for failed compile or link
10