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1spv.viewportArray2.tesc
2Validation failed
3// Module Version 10000
4// Generated by (magic number): 80007
5// Id's are bound by 25
6
7                              Capability Geometry
8                              Capability Tessellation
9                              Capability MultiViewport
10                              Capability ShaderViewportIndexLayerNV
11                              Capability ShaderViewportMaskNV
12                              Extension  "SPV_EXT_shader_viewport_index_layer"
13                              Extension  "SPV_NV_viewport_array2"
14               1:             ExtInstImport  "GLSL.std.450"
15                              MemoryModel Logical GLSL450
16                              EntryPoint TessellationControl 4  "main" 14 16 22 24
17                              ExecutionMode 4 OutputVertices 4
18                              Source GLSL 450
19                              SourceExtension  "GL_NV_viewport_array2"
20                              Name 4  "main"
21                              Name 10  "gl_PerVertex"
22                              MemberName 10(gl_PerVertex) 0  "gl_ViewportMask"
23                              Name 14  "gl_out"
24                              Name 16  "gl_InvocationID"
25                              Name 22  "gl_ViewportIndex"
26                              Name 24  "gl_Layer"
27                              MemberDecorate 10(gl_PerVertex) 0 BuiltIn ViewportMaskNV
28                              Decorate 10(gl_PerVertex) Block
29                              Decorate 16(gl_InvocationID) BuiltIn InvocationId
30                              Decorate 22(gl_ViewportIndex) BuiltIn ViewportIndex
31                              Decorate 24(gl_Layer) BuiltIn Layer
32                              Decorate 24(gl_Layer) ViewportRelativeNV
33               2:             TypeVoid
34               3:             TypeFunction 2
35               6:             TypeInt 32 1
36               7:             TypeInt 32 0
37               8:      7(int) Constant 2
38               9:             TypeArray 6(int) 8
3910(gl_PerVertex):             TypeStruct 9
40              11:      7(int) Constant 4
41              12:             TypeArray 10(gl_PerVertex) 11
42              13:             TypePointer Output 12
43      14(gl_out):     13(ptr) Variable Output
44              15:             TypePointer Input 6(int)
4516(gl_InvocationID):     15(ptr) Variable Input
46              18:      6(int) Constant 0
47              19:      6(int) Constant 1
48              20:             TypePointer Output 6(int)
4922(gl_ViewportIndex):     20(ptr) Variable Output
50              23:      6(int) Constant 2
51    24(gl_Layer):     20(ptr) Variable Output
52         4(main):           2 Function None 3
53               5:             Label
54              17:      6(int) Load 16(gl_InvocationID)
55              21:     20(ptr) AccessChain 14(gl_out) 17 18 18
56                              Store 21 19
57                              Store 22(gl_ViewportIndex) 23
58                              Return
59                              FunctionEnd
60