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1spv.xfb3.vert
2// Module Version 10000
3// Generated by (magic number): 80007
4// Id's are bound by 35
5
6                              Capability Shader
7                              Capability TransformFeedback
8               1:             ExtInstImport  "GLSL.std.450"
9                              MemoryModel Logical GLSL450
10                              EntryPoint Vertex 4  "main" 10 14
11                              ExecutionMode 4 Xfb
12                              Source GLSL 450
13                              Name 4  "main"
14                              Name 8  "gl_PerVertex"
15                              MemberName 8(gl_PerVertex) 0  "gl_Position"
16                              Name 10  ""
17                              Name 14  "position"
18                              Name 17  "ComponentsBlock"
19                              MemberName 17(ComponentsBlock) 0  "c1"
20                              MemberName 17(ComponentsBlock) 1  "c2"
21                              Name 19  "components"
22                              MemberDecorate 8(gl_PerVertex) 0 Offset 16
23                              MemberDecorate 8(gl_PerVertex) 0 BuiltIn Position
24                              Decorate 8(gl_PerVertex) Block
25                              Decorate 10 XfbBuffer 3
26                              Decorate 10 XfbStride 80
27                              Decorate 14(position) Location 0
28                              MemberDecorate 17(ComponentsBlock) 0 Offset 0
29                              MemberDecorate 17(ComponentsBlock) 1 Offset 16
30                              Decorate 17(ComponentsBlock) Block
31                              Decorate 19(components) DescriptorSet 0
32                              Decorate 19(components) Binding 5
33               2:             TypeVoid
34               3:             TypeFunction 2
35               6:             TypeFloat 32
36               7:             TypeVector 6(float) 4
37 8(gl_PerVertex):             TypeStruct 7(fvec4)
38               9:             TypePointer Output 8(gl_PerVertex)
39              10:      9(ptr) Variable Output
40              11:             TypeInt 32 1
41              12:     11(int) Constant 0
42              13:             TypePointer Input 7(fvec4)
43    14(position):     13(ptr) Variable Input
44              16:             TypeVector 6(float) 2
4517(ComponentsBlock):             TypeStruct 7(fvec4) 16(fvec2)
46              18:             TypePointer Uniform 17(ComponentsBlock)
47  19(components):     18(ptr) Variable Uniform
48              20:             TypePointer Uniform 7(fvec4)
49              24:     11(int) Constant 1
50              25:             TypePointer Uniform 16(fvec2)
51              28:    6(float) Constant 0
52              33:             TypePointer Output 7(fvec4)
53         4(main):           2 Function None 3
54               5:             Label
55              15:    7(fvec4) Load 14(position)
56              21:     20(ptr) AccessChain 19(components) 12
57              22:    7(fvec4) Load 21
58              23:    7(fvec4) FAdd 15 22
59              26:     25(ptr) AccessChain 19(components) 24
60              27:   16(fvec2) Load 26
61              29:    6(float) CompositeExtract 27 0
62              30:    6(float) CompositeExtract 27 1
63              31:    7(fvec4) CompositeConstruct 29 30 28 28
64              32:    7(fvec4) FAdd 23 31
65              34:     33(ptr) AccessChain 10 12
66                              Store 34 32
67                              Return
68                              FunctionEnd
69