1void main(out float4 pos : SV_Position,
2 out float clip[2] : SV_ClipDistance, // array of scalar float
3 out float cull[2] : SV_CullDistance) // array of scalar float
4{
5 pos = 1.0f.xxxx;
6 clip[0] = 0.5f;
7 clip[1] = 0.6f;
8
9 cull[0] = 0.525f;
10 cull[1] = 0.625f;
11}
12
13
14