1SamplerState g_sSamp : register(s0); 2uniform sampler2D g_sSamp2d; 3 4uniform Texture1DArray <float4> g_tTex1df4a : register(t0); 5Texture1DArray <int4> g_tTex1di4a; 6Texture1DArray <uint4> g_tTex1du4a; 7 8Texture2DArray <float4> g_tTex2df4a; 9Texture2DArray <int4> g_tTex2di4a; 10Texture2DArray <uint4> g_tTex2du4a; 11 12TextureCubeArray <float4> g_tTexcdf4a; 13TextureCubeArray <int4> g_tTexcdi4a; 14TextureCubeArray <uint4> g_tTexcdu4a; 15 16struct PS_OUTPUT 17{ 18 float4 Color : SV_Target0; 19 float Depth : SV_Depth; 20}; 21 22uniform float c1; 23uniform float2 c2; 24uniform float3 c3; 25uniform float4 c4; 26 27uniform int o1; 28uniform int2 o2; 29uniform int3 o3; 30uniform int4 o4; 31 32PS_OUTPUT main() 33{ 34 PS_OUTPUT psout; 35 36 uint status; 37 38 // no 1D gathers 39 40 float4 txval001 = g_tTex2df4a . GatherRed(g_sSamp, c3, o2); 41 int4 txval011 = g_tTex2di4a . GatherRed(g_sSamp, c3, o2); 42 uint4 txval021 = g_tTex2du4a . GatherRed(g_sSamp, c3, o2); 43 44 float4 txval004 = g_tTex2df4a . GatherRed(g_sSamp, c3, o2, o2, o2, o2); 45 int4 txval014 = g_tTex2di4a . GatherRed(g_sSamp, c3, o2, o2, o2, o2); 46 uint4 txval024 = g_tTex2du4a . GatherRed(g_sSamp, c3, o2, o2, o2, o2); 47 48 // float4 txval00s = g_tTex2df4a . GatherRed(g_sSamp, c3, o2, status); 49 // int4 txval01s = g_tTex2di4a . GatherRed(g_sSamp, c3, o2, status); 50 // uint4 txval02s = g_tTex2du4a . GatherRed(g_sSamp, c3, o2, status); 51 52 // float4 txval004s = g_tTex2df4a . GatherRed(g_sSamp, c3, o2, o2, o2, o2, status); 53 // int4 txval014s = g_tTex2di4a . GatherRed(g_sSamp, c3, o2, o2, o2, o2, status); 54 // uint4 txval024s = g_tTex2du4a . GatherRed(g_sSamp, c3, o2, o2, o2, o2, status); 55 56 float4 txval101 = g_tTex2df4a . GatherGreen(g_sSamp, c3, o2); 57 int4 txval111 = g_tTex2di4a . GatherGreen(g_sSamp, c3, o2); 58 uint4 txval121 = g_tTex2du4a . GatherGreen(g_sSamp, c3, o2); 59 60 float4 txval104 = g_tTex2df4a . GatherGreen(g_sSamp, c3, o2, o2, o2, o2); 61 int4 txval114 = g_tTex2di4a . GatherGreen(g_sSamp, c3, o2, o2, o2, o2); 62 uint4 txval124 = g_tTex2du4a . GatherGreen(g_sSamp, c3, o2, o2, o2, o2); 63 64 // float4 txval10s = g_tTex2df4a . GatherGreen(g_sSamp, c3, o2, status); 65 // int4 txval11s = g_tTex2di4a . GatherGreen(g_sSamp, c3, o2, status); 66 // uint4 txval12s = g_tTex2du4a . GatherGreen(g_sSamp, c3, o2, status); 67 68 // float4 txval104 = g_tTex2df4a . GatherGreen(g_sSamp, c3, o2, o2, o2, o2, status); 69 // int4 txval114 = g_tTex2di4a . GatherGreen(g_sSamp, c3, o2, o2, o2, o2, status); 70 // uint4 txval124 = g_tTex2du4a . GatherGreen(g_sSamp, c3, o2, o2, o2, o2, status); 71 72 float4 txval201 = g_tTex2df4a . GatherBlue(g_sSamp, c3, o2); 73 int4 txval211 = g_tTex2di4a . GatherBlue(g_sSamp, c3, o2); 74 uint4 txval221 = g_tTex2du4a . GatherBlue(g_sSamp, c3, o2); 75 76 float4 txval204 = g_tTex2df4a . GatherBlue(g_sSamp, c3, o2, o2, o2, o2); 77 int4 txval214 = g_tTex2di4a . GatherBlue(g_sSamp, c3, o2, o2, o2, o2); 78 uint4 txval224 = g_tTex2du4a . GatherBlue(g_sSamp, c3, o2, o2, o2, o2); 79 80 // float4 txval204s = g_tTex2df4a . GatherBlue(g_sSamp, c3, o2, o2, o2, o2, status); 81 // int4 txval214s = g_tTex2di4a . GatherBlue(g_sSamp, c3, o2, o2, o2, o2, status); 82 // uint4 txval224s = g_tTex2du4a . GatherBlue(g_sSamp, c3, o2, o2, o2, o2, status); 83 84 // float4 txval20s = g_tTex2df4a . GatherBlue(g_sSamp, c3, o2, status); 85 // int4 txval21s = g_tTex2di4a . GatherBlue(g_sSamp, c3, o2, status); 86 // uint4 txval22s = g_tTex2du4a . GatherBlue(g_sSamp, c3, o2, status); 87 88 float4 txval301 = g_tTex2df4a . GatherAlpha(g_sSamp, c3, o2); 89 int4 txval311 = g_tTex2di4a . GatherAlpha(g_sSamp, c3, o2); 90 uint4 txval321 = g_tTex2du4a . GatherAlpha(g_sSamp, c3, o2); 91 92 float4 txval304 = g_tTex2df4a . GatherAlpha(g_sSamp, c3, o2, o2, o2, o2); 93 int4 txval314 = g_tTex2di4a . GatherAlpha(g_sSamp, c3, o2, o2, o2, o2); 94 uint4 txval324 = g_tTex2du4a . GatherAlpha(g_sSamp, c3, o2, o2, o2, o2); 95 96 // float4 txval304s = g_tTex2df4a . GatherAlpha(g_sSamp, c3, o2, o2, o2, o2, status); 97 // int4 txval314s = g_tTex2di4a . GatherAlpha(g_sSamp, c3, o2, o2, o2, o2, status); 98 // uint4 txval324s = g_tTex2du4a . GatherAlpha(g_sSamp, c3, o2, o2, o2, o2, status); 99 100 // float4 txval30s = g_tTex2df4a . GatherAlpha(g_sSamp, c3, o2, status); 101 // int4 txval31s = g_tTex2di4a . GatherAlpha(g_sSamp, c3, o2, status); 102 // uint4 txval32s = g_tTex2du4a . GatherAlpha(g_sSamp, c3, o2, status); 103 104 // no 3D gathers with offset 105 106 psout.Color = 1.0; 107 psout.Depth = 1.0; 108 109 return psout; 110} 111