1 2void TestBoolMatTypes() 3{ 4 bool1x1 b1x1; 5 bool2x1 b2x1; 6 bool3x1 b3x1; 7 bool4x1 b4x1; 8 9 bool1x2 b1x2; 10 bool2x2 b2x2; 11 bool3x2 b3x2; 12 bool4x2 b4x2; 13 14 bool1x3 b1x3; 15 bool2x3 b2x3; 16 bool3x3 b3x3; 17 bool4x3 b4x3; 18 19 bool1x4 b1x4; 20 bool2x4 b2x4; 21 bool3x4 b3x4; 22 bool4x4 b4x4; 23 24 // TODO: Currently SPIR-V disallows Nx1 or 1xN mats. 25 bool1x1 r00 = transpose(b1x1); 26 bool1x2 r01 = transpose(b2x1); 27 bool1x3 r02 = transpose(b3x1); 28 bool1x4 r03 = transpose(b4x1); 29 30 bool2x1 r10 = transpose(b1x2); 31 bool2x2 r11 = transpose(b2x2); 32 bool2x3 r12 = transpose(b3x2); 33 bool2x4 r13 = transpose(b4x2); 34 35 bool3x1 r20 = transpose(b1x3); 36 bool3x2 r21 = transpose(b2x3); 37 bool3x3 r22 = transpose(b3x3); 38 bool3x4 r23 = transpose(b4x3); 39 40 bool4x1 r30 = transpose(b1x4); 41 bool4x2 r31 = transpose(b2x4); 42 bool4x3 r32 = transpose(b3x4); 43 bool4x4 r33 = transpose(b4x4); 44} 45 46struct PS_OUTPUT { float4 color : SV_Target0; }; 47 48PS_OUTPUT main() 49{ 50 PS_OUTPUT ps_output; 51 ps_output.color = float4(0,0,0,0); 52 return ps_output; 53}; 54