1struct S { 2 float clip0 : SV_ClipDistance0; 3 float clip1 : SV_ClipDistance1; 4 float cull0 : SV_CullDistance0; 5 float cull1 : SV_CullDistance1; 6 int ii : SV_InstanceID; 7}; 8 9S main(S ins) 10{ 11 S s; 12 return s; 13} 14